33 FnTable_IVRChaperone_004();
35 vr::ChaperoneCalibrationState
36 GetCalibrationState()
override;
39 GetPlayAreaSize(
float *pSizeX,
float *pSizeZ)
override;
42 GetPlayAreaRect(vr::HmdQuad_t *rect)
override;
45 ReloadInfo(
void)
override;
48 SetSceneColor(vr::HmdColor_t color)
override;
51 GetBoundsColor(vr::HmdColor_t *pOutputColorArray,
53 float flCollisionBoundsFadeDistance,
54 vr::HmdColor_t *pOutputCameraColor)
override;
57 AreBoundsVisible()
override;
60 ForceBoundsVisible(
bool bForce)
override;
63 ResetZeroPose(vr::ETrackingUniverseOrigin eTrackingUniverseOrigin)
override;
Definitions missing from C++ header, present in C.
Definition blockqueue.hpp:15