31 FnTable_IVRRenderModels_004();
35 Forward_IVRRenderModels_LoadRenderModel_Async();
36 Forward_IVRRenderModels_FreeRenderModel();
37 Forward_IVRRenderModels_LoadTexture_Async();
38 Forward_IVRRenderModels_FreeTexture();
39 Forward_IVRRenderModels_LoadTextureD3D11_Async();
40 Forward_IVRRenderModels_FreeTextureD3D11();
41 Forward_IVRRenderModels_GetRenderModelName();
42 Forward_IVRRenderModels_GetRenderModelCount();
43 Forward_IVRRenderModels_GetComponentCount();
44 Forward_IVRRenderModels_GetComponentName();
45 Forward_IVRRenderModels_GetComponentButtonMask();
46 Forward_IVRRenderModels_GetComponentRenderModelName();
47 Forward_IVRRenderModels_GetComponentState_006();
48 Forward_IVRRenderModels_RenderModelHasComponent();
Definitions missing from C++ header, present in C.
Definition blockqueue.hpp:15