Monado OpenXR Runtime
d3d_d3d12_fence.hpp
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1// Copyright 2020-2022, Collabora, Ltd.
2// SPDX-License-Identifier: BSL-1.0
3/*!
4 * @file
5 * @brief D3D12-backed fence (timeline semaphore) creation routine.
6 * @author Rylie Pavlik <rylie.pavlik@collabora.com>
7 * @ingroup aux_d3d
8 */
9
10#pragma once
11
12#include "xrt/xrt_compositor.h"
13
14#include <Unknwn.h>
15#include <d3d12.h>
16#include <wil/com.h>
17
18#include <chrono>
19
20namespace xrt::auxiliary::d3d::d3d12 {
21
22/**
23 * Allocate a fence (ID3D12Fence) that has a corresponding native handle.
24 *
25 * D3D fences are roughly equivalent to Vulkan timeline semaphores.
26 *
27 * @param device A D3D device to allocate with.
28 * @param share_cross_adapter True if the fence should be shared across adapters, not only across ID3D12Device
29 * instances.
30 * @param[out] out_handle A graphics sync handle to populate
31 * @param[out] out_d3dfence A COM pointer to the D3D12 fence to populate
32 *
33 * @return xrt_result_t, one of:
34 * - @ref XRT_SUCCESS
35 * - @ref XRT_ERROR_ALLOCATION
36 * - @ref XRT_ERROR_D3D12
37 */
39createSharedFence(ID3D12Device &device,
40 bool share_cross_adapter,
42 wil::com_ptr<ID3D12Fence> &out_d3dfence);
43
44/*!
45 * Wait for a fence to be signaled with value equal or greater than @p value within @p timeout_ns nanoseconds.
46 *
47 * @param fence The fence to wait on.
48 * @param event An event to use to wait. Please use a dedicated event for a single thread's calls to this function.
49 * @param value The desired fence value
50 * @param timeout_ms After this long, we may return early with @ref XRT_TIMEOUT even before the fence
51 * reaches the value.
52 */
54waitOnFenceWithTimeout(wil::com_ptr<ID3D12Fence> fence,
55 wil::unique_event_nothrow &event,
56 uint64_t value,
57 std::chrono::milliseconds timeout_ms);
58
59}; // namespace xrt::auxiliary::d3d::d3d12
xrt_result_t createSharedFence(ID3D11Device5 &device, bool share_cross_adapter, xrt_graphics_sync_handle_t *out_handle, wil::com_ptr< ID3D11Fence > &out_d3dfence)
Allocate a fence (ID3D11Fence) that has a corresponding native handle.
Definition: d3d_d3d11_fence.cpp:52
xrt_result_t waitOnFenceWithTimeout(wil::com_ptr< ID3D11Fence > fence, wil::unique_event_nothrow &event, uint64_t value, std::chrono::milliseconds timeout_ms)
Wait for a fence to be signaled with value equal or greater than value within timeout_ns nanoseconds.
Definition: d3d_d3d11_fence.cpp:100
enum xrt_result xrt_result_t
Result type used across Monado.
A very simple implementation of a fence primitive.
Definition: comp_sync.c:36
Header declaring XRT graphics interfaces.
int xrt_graphics_sync_handle_t
The type underlying synchronization primitives (semaphores, etc) shared between compositor clients an...
Definition: xrt_handles.h:348