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| Resources (u_logging_level l, const std::string &steamvr_install) |
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uint32_t | LoadSharedResource (const char *pchResourceName, char *pchBuffer, uint32_t unBufferLen) override |
| Loads the specified resource into the provided buffer if large enough. More...
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uint32_t | GetResourceFullPath (const char *pchResourceName, const char *pchResourceTypeDirectory, VR_OUT_STRING() char *pchPathBuffer, uint32_t unBufferLen) override |
| Provides the full path to the specified resource. More...
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◆ GetResourceFullPath()
uint32_t Resources::GetResourceFullPath |
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const char * |
pchResourceName, |
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const char * |
pchResourceTypeDirectory, |
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VR_OUT_STRING() char * |
pchPathBuffer, |
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uint32_t |
unBufferLen |
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) |
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Provides the full path to the specified resource.
Resource names can include named directories for drivers and other things, and this resolves all of those and returns the actual physical path. pchResourceTypeDirectory is the subdirectory of resources to look in.
◆ LoadSharedResource()
uint32_t Resources::LoadSharedResource |
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const char * |
pchResourceName, |
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char * |
pchBuffer, |
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uint32_t |
unBufferLen |
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) |
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Loads the specified resource into the provided buffer if large enough.
Returns the size in bytes of the buffer required to hold the specified resource.
The documentation for this class was generated from the following files: