23rift_send_keepalive(
struct rift_hmd *hmd);
56rift_get_radio_cmd_response(
struct rift_hmd *hmd,
bool wait,
bool radio_hid);
59rift_get_radio_address(
struct rift_hmd *hmd, uint8_t out_address[]);
62rift_radio_read_data(
struct rift_hmd *hmd, uint8_t *data, uint16_t length,
bool flash_read);
65rift_unpack_int_sample(
const uint8_t *in,
struct xrt_vec3_i32 *out);
68rift_unpack_float_sample(
const uint8_t *in,
float scale,
struct xrt_vec3 *out);
71rift_sample_to_imu_space(
const int32_t *in,
struct xrt_vec3 *out);
Interface to Oculus Rift driver code.
Definition oh_device.c:483
Definition rift_internal.h:174
Definition rift_internal.h:186
Definition rift_internal.h:433
A rift HMD device.
Definition rift_internal.h:896
Definition rift_internal.h:676
Definition rift_internal.h:225
Definition rift_internal.h:634
Definition rift_internal.h:264
Definition rift_internal.h:458
Definition rift_internal.h:468
Definition rift_internal.h:596
A 3 element vector with 32 bit integers.
Definition xrt_defines.h:350
A 3 element vector with single floats.
Definition xrt_defines.h:289