20rift_send_keepalive(
struct rift_hmd *hmd);
38rift_unpack_int_sample(
const uint8_t *in,
struct xrt_vec3_i32 *out);
41rift_unpack_float_sample(
const uint8_t *in,
float scale,
struct xrt_vec3 *out);
45rift_sample_to_imu_space(
const int32_t *in,
struct xrt_vec3 *out);
Interface to Oculus Rift driver code.
Definition: oh_device.c:483
Definition: rift_internal.h:144
Definition: rift_internal.h:156
Definition: rift_internal.h:339
A rift HMD device.
Definition: rift_internal.h:431
Definition: rift_internal.h:417
Definition: rift_internal.h:195
Definition: rift_internal.h:375
A 3 element vector with 32 bit integers.
Definition: xrt_defines.h:350
A 3 element vector with single floats.
Definition: xrt_defines.h:289