Monado OpenXR Runtime
u_poly_3k_eye_values Struct Reference
Collaboration diagram for u_poly_3k_eye_values:

Data Fields

struct xrt_matrix_3x3 inv_affine_xform
 Inverse affine transform to move from (undistorted) pixels to image plane / normalised image coordinates. More...
 
struct xrt_vec2 tex_x_range
 tan(angle) FoV min/max for X and Y in the input texture More...
 
struct xrt_vec2 tex_y_range
 
int32_t y_offset
 Hack values for WMR devices with weird distortions. More...
 
struct u_poly_3k_distortion_values channels [3]
 

Field Documentation

◆ inv_affine_xform

struct xrt_matrix_3x3 u_poly_3k_eye_values::inv_affine_xform

Inverse affine transform to move from (undistorted) pixels to image plane / normalised image coordinates.

◆ tex_x_range

struct xrt_vec2 u_poly_3k_eye_values::tex_x_range

tan(angle) FoV min/max for X and Y in the input texture

◆ y_offset

int32_t u_poly_3k_eye_values::y_offset

Hack values for WMR devices with weird distortions.


The documentation for this struct was generated from the following file: