14#include "xrt/xrt_config_have.h"
17#if defined(XRT_HAVE_D3D12)
19#elif defined(XRT_DOXYGEN)
21struct ID3D12CommandQueue;
28#if defined(XRT_OS_WINDOWS) || defined(XRT_DOXYGEN)
struct xrt_compositor_d3d12 * xrt_gfx_d3d12_provider_create(struct xrt_compositor_native *xcn, ID3D12Device *device, ID3D12CommandQueue *queue)
Create a D3D12 compositor client.
Definition: comp_d3d12_glue.c:16
Base class for a D3D12 client compositor.
Definition: xrt_compositor.h:2128
Main compositor server interface.
Definition: xrt_compositor.h:2224
Header declaring XRT graphics interfaces.
Header defining an xrt display or controller device.
A minimal way to include Windows.h.