◆ display_time_ns
int64_t u_pa_frame::display_time_ns |
When the app told us to display this frame, can be different then the predicted display time so we track that separately.
◆ predicted_display_period_ns
int64_t u_pa_frame::predicted_display_period_ns |
The selected display period.
◆ predicted_display_time_ns
int64_t u_pa_frame::predicted_display_time_ns |
When we predicted this frame to be shown.
◆ predicted_frame_time_ns
int64_t u_pa_frame::predicted_frame_time_ns |
How long we thought the frame would take.
◆ predicted_gpu_done_time_ns
int64_t u_pa_frame::predicted_gpu_done_time_ns |
When the client's GPU work should have completed.
◆ predicted_wake_up_time_ns
int64_t u_pa_frame::predicted_wake_up_time_ns |
When we predicted the app should wake up.
struct { ... } u_pa_frame::when |
The documentation for this struct was generated from the following file: