Monado OpenXR Runtime
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A per-lens/display view information. More...
#include <xrt/xrt_device.h>
Data Fields | |
struct { | |
uint32_t x_pixels | |
uint32_t y_pixels | |
uint32_t w_pixels | |
uint32_t h_pixels | |
} | viewport |
Viewport position on the screen. More... | |
struct { | |
uint32_t w_pixels | |
uint32_t h_pixels | |
} | display |
Physical properties of this display (or the part of a display that covers this view). More... | |
struct xrt_matrix_2x2 | rot |
Rotation 2d matrix used to rotate the position of the output of the distortion shaders onto the screen. More... | |
A per-lens/display view information.
struct { ... } xrt_view::display |
Physical properties of this display (or the part of a display that covers this view).
Not in absolute screen coordinates but like the clients see them i.e. after rotation is applied by xrt_view::rot. This field is only used for the clients' swapchain setup.
The xrt_view::display::w_pixels and xrt_view::display::h_pixels become the recommended image size for this view, after being scaled by the debug environment variable XRT_COMPOSITOR_SCALE_PERCENTAGE
.
Referenced by u_extents_2d_split_side_by_side().
struct xrt_matrix_2x2 xrt_view::rot |
Rotation 2d matrix used to rotate the position of the output of the distortion shaders onto the screen.
If the distortion shader is based on a mesh, then this matrix rotates the vertex positions.
Referenced by CDeviceDriver_Monado::ComputeDistortion(), and u_extents_2d_split_side_by_side().
struct { ... } xrt_view::viewport |
Viewport position on the screen.
In absolute screen coordinates on an unrotated display, like the HMD presents it to the OS.
This field is only used by Compositor to setup the device rendering.
If the view is being rotated by xrt_view.rot 90° right in the distortion shader then display.w_pixels == viewport.h_pixels
and display.h_pixels == viewport.w_pixels
.
Referenced by u_extents_2d_split_side_by_side().