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Monado OpenXR Runtime
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Default implementation helpers for xrt_system_devices. More...
#include "b_system_devices.h"#include "util/u_device.h"#include "util/u_logging.h"#include "util/u_misc.h"#include "xrt/xrt_device.h"#include <assert.h>#include <limits.h>#include <stdlib.h>
Macros | |
| #define | XRT_GET_U_HT(HAND) xsysd->static_roles.hand_tracking.unobstructed.HAND |
| #define | XRT_GET_C_HT(HAND) xsysd->static_roles.hand_tracking.conforming.HAND |
Functions | |
| static int32_t | get_index_for_device (const struct xrt_system_devices *xsysd, const struct xrt_device *xdev) |
| static const char * | type_to_small_string (enum xrt_device_feature_type type) |
| static void | get_hand_tracking_devices (struct xrt_system_devices *xsysd, enum xrt_hand hand, struct xrt_device *out_ht_xdevs[2]) |
| static xrt_result_t | set_hand_tracking_enabled (struct xrt_system_devices *xsysd, enum xrt_hand hand, bool enable) |
| static void | destroy (struct xrt_system_devices *xsysd) |
| static xrt_result_t | get_roles (struct xrt_system_devices *xsysd, struct xrt_system_roles *out_roles) |
| static xrt_result_t | feature_inc (struct xrt_system_devices *xsysd, enum xrt_device_feature_type type) |
| static xrt_result_t | feature_dec (struct xrt_system_devices *xsysd, enum xrt_device_feature_type type) |
| struct b_system_devices * | b_system_devices_allocate (void) |
| Allocates a empty b_system_devices to be filled in by the caller, only the destroy function is filled in. | |
| void | b_system_devices_close (struct xrt_system_devices *xsysd) |
| Destroys all devices and clears out the frame context, doesn't free the struct itself, useful for code embedding the system devices struct into other objects where it's not the first member or C++ classes. | |
| struct b_system_devices_static * | b_system_devices_static_allocate (void) |
| Allocates a empty b_system_devices to be filled in by the caller, only the destroy function is filled in. | |
| void | b_system_devices_static_finalize (struct b_system_devices_static *bsysds, struct xrt_device *left, struct xrt_device *right, struct xrt_device *gamepad) |
| Finalizes the static struct with the given input devices, the system devices will always return these devices for the left and right role. | |
Default implementation helpers for xrt_system_devices.