Here is a list of all documented functions, variables, defines, enums, and typedefs with links to the documentation:
- c -
- C : comp_mirror_to_debug_gui.c
- calc_pose_data() : comp_renderer.c
- calc_projection() : render_util.c
- CAM_IDX_TO_ID : rift_s_firmware.h
- CAMERA_FREQUENCY : wmr_hmd.c
- camera_id2 : wmr_camera.c
- can_do_one_projection_layer_fast_path() : comp_compositor.c
- check_error() : rs_ddev.c, rs_hdev.c, rs_prober.c
- CHECK_GL : ogl_helpers.c, sdl_internal.h
- check_global_time() : rs_hdev.c
- check_slam_capabilities() : rs_prober.c
- CLAMP : m_api.h
- client_d3d11_create_swapchain() : comp_d3d11_client.cpp
- client_d3d11_swapchain_wait_image() : comp_d3d11_client.cpp
- client_d3d12_create_swapchain() : comp_d3d12_client.cpp
- client_d3d12_swapchain_wait_image() : comp_d3d12_client.cpp
- client_egl_context_begin() : comp_egl_client.c
- client_egl_context_end() : comp_egl_client.c
- client_gl_context_begin_locked_func_t : comp_gl_client.h
- client_gl_context_end_locked_func_t : comp_gl_client.h
- client_gl_context_reason : comp_gl_client.h
- CLIENT_GL_CONTEXT_REASON_OTHER : comp_gl_client.h
- CLIENT_GL_CONTEXT_REASON_SYNCHRONIZE : comp_gl_client.h
- client_gl_eglimage_swapchain_create() : comp_gl_eglimage_swapchain.c, comp_gl_eglimage_swapchain.h
- client_gl_insert_fence_func_t : comp_gl_client.h
- client_gl_memobj_swapchain_create() : comp_gl_memobj_swapchain.c, comp_gl_memobj_swapchain.h
- client_gl_swapchain_create_func_t : comp_gl_client.h
- client_vk_swapchain_create() : comp_vk_client.c
- clock_hw2mono_get() : rift_s_tracker.c
- close_ddev() : rs_ddev.c
- COLOR_FLAGS : gui_scene_debug.c
- comp_fence_import() : comp_sync.c, comp_sync.h
- comp_frame_clear_locked() : comp_frame.h
- comp_frame_is_invalid_locked() : comp_frame.h
- comp_frame_move_and_clear_locked() : comp_frame.h
- comp_frame_move_into_cleared() : comp_frame.h
- comp_main_create_system_compositor() : comp_compositor.c
- comp_mirror_do_blit() : comp_mirror_to_debug_gui.c
- comp_multi_create_system_compositor() : comp_multi_system.c
- comp_render_cs_add_view() : comp_render.h
- comp_render_cs_dispatch() : comp_render.h, comp_render_cs.c
- comp_render_cs_initial_init() : comp_render.h
- comp_render_cs_layer() : comp_render.h, comp_render_cs.c
- comp_render_cs_layers() : comp_render.h, comp_render_cs.c
- comp_render_dispatch_add_view() : comp_render.h
- comp_render_gfx_add_view() : comp_render.h
- comp_render_gfx_dispatch() : comp_render.h, comp_render_gfx.c
- comp_render_gfx_initial_init() : comp_render.h
- comp_renderer_draw() : comp_renderer.c
- COMP_SCRATCH_NUM_IMAGES : comp_scratch.h
- comp_semaphore_create() : comp_semaphore.c, comp_semaphore.h
- comp_settings_init() : comp_settings.c, comp_settings.h
- comp_swapchain_create() : comp_swapchain.c, comp_swapchain.h
- comp_swapchain_create_init() : comp_swapchain.c, comp_swapchain.h
- comp_swapchain_destroy_func_t : comp_swapchain.h
- comp_swapchain_get_create_properties() : comp_swapchain.c, comp_swapchain.h
- comp_swapchain_import() : comp_swapchain.c, comp_swapchain.h
- comp_swapchain_import_init() : comp_swapchain.c, comp_swapchain.h
- comp_swapchain_shared_destroy() : comp_swapchain.c, comp_swapchain.h
- comp_swapchain_shared_garbage_collect() : comp_swapchain.c, comp_swapchain.h
- comp_swapchain_shared_init() : comp_swapchain.c, comp_swapchain.h
- comp_swapchain_teardown() : comp_swapchain.c, comp_swapchain.h
- comp_target_display_timing_usage : comp_target.h
- comp_target_fov_source : comp_renderer.c
- COMP_TARGET_FOV_SOURCE_DEVICE_VIEWS : comp_renderer.c
- COMP_TARGET_FOV_SOURCE_DISTORTION : comp_renderer.c
- comp_target_swapchain_acquire_next_image() : comp_target_swapchain.c
- comp_target_timing_point : comp_target.h
- COMP_TARGET_TIMING_POINT_BEGIN : comp_target.h
- COMP_TARGET_TIMING_POINT_SUBMIT_BEGIN : comp_target.h
- COMP_TARGET_TIMING_POINT_SUBMIT_END : comp_target.h
- COMP_TARGET_TIMING_POINT_WAKE_UP : comp_target.h
- comp_vulkan_formats_check() : comp_vulkan.c, comp_vulkan.h
- comp_vulkan_formats_copy_to_info() : comp_vulkan.c, comp_vulkan.h
- comp_vulkan_formats_log() : comp_vulkan.c, comp_vulkan.h
- comp_vulkan_init_bundle() : comp_vulkan.c, comp_vulkan.h
- comp_window_direct_create_surface() : comp_window_direct.c, comp_window_direct.h
- comp_window_direct_nvidia_init() : comp_window_direct_nvidia.c
- comp_window_direct_wayland_create() : comp_window.h, comp_window_direct_wayland.c
- comp_window_mswin_destroy() : comp_window_mswin.c
- comp_window_mswin_fullscreen() : comp_window_mswin.c
- comp_window_mswin_init_swapchain() : comp_window_mswin.c
- comp_window_mswin_thread() : comp_window_mswin.c
- comp_window_mswin_update_window_title() : comp_window_mswin.c
- comp_window_peek_get_eye() : comp_window_peek.c, comp_window_peek.h
- compositor_get_display_refresh_rate() : comp_compositor.c
- container_of : xrt_compiler.h
- control_leds() : psvr_device.c
- create_controller() : oh_device.c
- create_ddev() : rs_ddev.c
- create_frame() : u_pacing_compositor.c
- create_frame_with_format() : u_sink_converter.c
- create_frame_with_format_of_size() : u_sink_converter.c
- create_hmd() : oh_device.c
- create_space() : u_space_overseer.c
- create_tracked_rs_device() : rs_prober.c