Monado OpenXR Runtime
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UBO data that is sent to the compute distortion shaders. More...
#include <render/render_interface.h>
Data Fields | |
struct render_viewport_data | views [XRT_MAX_VIEWS] |
struct xrt_normalized_rect | pre_transforms [XRT_MAX_VIEWS] |
struct xrt_normalized_rect | post_transforms [XRT_MAX_VIEWS] |
struct xrt_matrix_4x4 | transforms [XRT_MAX_VIEWS] |
UBO data that is sent to the compute distortion shaders.
Used in render_compute