Monado OpenXR Runtime
render_compute_distortion_ubo_data Struct Reference

UBO data that is sent to the compute distortion shaders. More...

#include <render/render_interface.h>

Collaboration diagram for render_compute_distortion_ubo_data:

Data Fields

struct render_viewport_data views [XRT_MAX_VIEWS]
 
struct xrt_normalized_rect pre_transforms [XRT_MAX_VIEWS]
 
struct xrt_normalized_rect post_transforms [XRT_MAX_VIEWS]
 
struct xrt_matrix_4x4 transforms [XRT_MAX_VIEWS]
 

Detailed Description

UBO data that is sent to the compute distortion shaders.

Used in render_compute


The documentation for this struct was generated from the following file: