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Monado OpenXR Runtime
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UBO data that is sent to the compute layer shaders. More...
#include <render/render_interface.h>

Data Fields | ||
| struct render_viewport_data | view | |
| struct { | ||
| uint32_t value | ||
| uint32_t padding0 | ||
| uint32_t padding1 | ||
| uint32_t padding2 | ||
| } | layer_count | |
| struct xrt_normalized_rect | pre_transform | |
| struct { | ||
| struct xrt_normalized_rect post_transforms | ||
| struct { | ||
| uint32_t layer_type | ||
| uint32_t unpremultiplied_alpha | ||
| uint32_t _padding0 | ||
| uint32_t _padding1 | ||
| } layer_data | ||
| Corresponds to enum xrt_layer_type and unpremultiplied alpha. More... | ||
| struct { | ||
| uint32_t color_image_index | ||
| uint32_t depth_image_index | ||
| uint32_t _padding0 | ||
| uint32_t _padding1 | ||
| } image_info | ||
| Which image/sampler(s) correspond to each layer. More... | ||
| struct xrt_matrix_4x4 mv_inverse | ||
| Shared between cylinder and equirect2. More... | ||
| struct { | ||
| float radius | ||
| float central_angle | ||
| float aspect_ratio | ||
| float padding | ||
| } cylinder_data | ||
| For cylinder layer. More... | ||
| struct { | ||
| float radius | ||
| float central_horizontal_angle | ||
| float upper_vertical_angle | ||
| float lower_vertical_angle | ||
| } eq2_data | ||
| For equirect2 layers. More... | ||
| struct xrt_matrix_4x4 transforms_timewarp | ||
| For projection layers. More... | ||
| struct { | ||
| struct xrt_vec3 val | ||
| float padding | ||
| } quad_position | ||
| For quad layers. More... | ||
| struct { | ||
| struct xrt_vec3 val | ||
| float padding | ||
| } quad_normal | ||
| struct xrt_matrix_4x4 inverse_quad_transform | ||
| struct { | ||
| struct xrt_vec2 val | ||
| float padding0 | ||
| float padding1 | ||
| } quad_extent | ||
| Quad extent in world scale. More... | ||
| struct xrt_colour_rgba_f32 color_scale | ||
| Color scale and bias for all layers. More... | ||
| struct xrt_colour_rgba_f32 color_bias | ||
| } | layers [(128)] | |
UBO data that is sent to the compute layer shaders.
| uint32_t render_compute_layer_ubo_data::_padding0 |
| struct xrt_colour_rgba_f32 render_compute_layer_ubo_data::color_scale |
Color scale and bias for all layers.
Referenced by comp_render_cs_layer().
| struct { ... } render_compute_layer_ubo_data::cylinder_data |
For cylinder layer.
Referenced by do_cs_cylinder_layer().
| struct { ... } render_compute_layer_ubo_data::eq2_data |
For equirect2 layers.
Referenced by do_cs_equirect2_layer().
| struct { ... } render_compute_layer_ubo_data::image_info |
Which image/sampler(s) correspond to each layer.
std140 uvec2, because it is an array it gets padded to vec4.
Referenced by do_cs_cylinder_layer(), do_cs_equirect2_layer(), do_cs_projection_layer(), and do_cs_quad_layer().
| struct { ... } render_compute_layer_ubo_data::layer_data |
Corresponds to enum xrt_layer_type and unpremultiplied alpha.
std140 uvec2, because it is an array it gets padded to vec4.
Referenced by comp_render_cs_layer().
| struct xrt_matrix_4x4 render_compute_layer_ubo_data::mv_inverse |
Shared between cylinder and equirect2.
Referenced by do_cs_cylinder_layer(), and do_cs_equirect2_layer().
| struct { ... } render_compute_layer_ubo_data::quad_extent |
Quad extent in world scale.
Referenced by do_cs_quad_layer().
| struct { ... } render_compute_layer_ubo_data::quad_position |
For quad layers.
All quad transforms and coordinates are in view space
Referenced by do_cs_quad_layer().
| struct xrt_matrix_4x4 render_compute_layer_ubo_data::transforms_timewarp |