Monado OpenXR Runtime
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UBO data that is sent to the compute layer shaders. More...
#include <render/render_interface.h>
Data Fields | |
struct render_viewport_data | view |
struct { | |
uint32_t value | |
uint32_t padding [3] | |
} | layer_count |
struct xrt_normalized_rect | pre_transform |
struct xrt_normalized_rect | post_transforms [(XRT_MAX_LAYERS)] |
struct { | |
uint32_t val | |
uint32_t unpremultiplied | |
uint32_t padding [XRT_MAX_VIEWS] | |
} | layer_type [(XRT_MAX_LAYERS)] |
std140 uvec2, corresponds to enum xrt_layer_type and unpremultiplied alpha. More... | |
struct { | |
uint32_t images [XRT_MAX_VIEWS] | |
uint32_t padding [XRT_MAX_VIEWS] | |
} | images_samplers [(XRT_MAX_LAYERS)] |
Which image/sampler(s) correspond to each layer. More... | |
struct xrt_matrix_4x4 | mv_inverse [(XRT_MAX_LAYERS)] |
Shared between cylinder and equirect2. More... | |
struct { | |
float radius | |
float central_angle | |
float aspect_ratio | |
float padding | |
} | cylinder_data [(XRT_MAX_LAYERS)] |
For cylinder layer. More... | |
struct { | |
float radius | |
float central_horizontal_angle | |
float upper_vertical_angle | |
float lower_vertical_angle | |
} | eq2_data [(XRT_MAX_LAYERS)] |
For equirect2 layers. More... | |
struct xrt_matrix_4x4 | transforms [(XRT_MAX_LAYERS)] |
For projection layers. More... | |
struct { | |
struct xrt_vec3 val | |
float padding | |
} | quad_position [(XRT_MAX_LAYERS)] |
For quad layers. More... | |
struct { | |
struct xrt_vec3 val | |
float padding | |
} | quad_normal [(XRT_MAX_LAYERS)] |
struct xrt_matrix_4x4 | inverse_quad_transform [(XRT_MAX_LAYERS)] |
struct { | |
struct xrt_vec2 val | |
float padding [XRT_MAX_VIEWS] | |
} | quad_extent [(XRT_MAX_LAYERS)] |
Quad extent in world scale. More... | |
UBO data that is sent to the compute layer shaders.
Used in render_compute
struct { ... } render_compute_layer_ubo_data::cylinder_data[ (XRT_MAX_LAYERS) ] |
For cylinder layer.
struct { ... } render_compute_layer_ubo_data::eq2_data[ (XRT_MAX_LAYERS) ] |
For equirect2 layers.
struct { ... } render_compute_layer_ubo_data::images_samplers[ (XRT_MAX_LAYERS) ] |
Which image/sampler(s) correspond to each layer.
struct { ... } render_compute_layer_ubo_data::layer_type[ (XRT_MAX_LAYERS) ] |
std140 uvec2, corresponds to enum xrt_layer_type and unpremultiplied alpha.
struct xrt_matrix_4x4 render_compute_layer_ubo_data::mv_inverse[(XRT_MAX_LAYERS)] |
Shared between cylinder and equirect2.
uint32_t render_compute_layer_ubo_data::padding[XRT_MAX_VIEWS] |
struct { ... } render_compute_layer_ubo_data::quad_extent[ (XRT_MAX_LAYERS) ] |
Quad extent in world scale.
struct { ... } render_compute_layer_ubo_data::quad_position[ (XRT_MAX_LAYERS) ] |
For quad layers.
All quad transforms and coordinates are in view space
struct xrt_matrix_4x4 render_compute_layer_ubo_data::transforms[(XRT_MAX_LAYERS)] |
For projection layers.
Timewarp matrices