Monado OpenXR Runtime
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UBO data that is sent to the mesh shaders. More...
#include <render/render_interface.h>
Data Fields | |
struct xrt_matrix_2x2 | vertex_rot |
struct xrt_normalized_rect | post_transform |
struct xrt_normalized_rect | pre_transform |
struct xrt_matrix_4x4 | transform |
UBO data that is sent to the mesh shaders.