Monado OpenXR Runtime
xrt_defines.h
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1// Copyright 2019-2024, Collabora, Ltd.
2// SPDX-License-Identifier: BSL-1.0
3/*!
4 * @file
5 * @brief Common defines and enums for XRT.
6 * @author Jakob Bornecrantz <jakob@collabora.com>
7 * @author Moshi Turner <moshiturner@protonmail.com>
8 * @author Nis Madsen <nima_zero_one@protonmail.com>
9 * @author Korcan Hussein <korcan.hussein@collabora.com>
10 * @ingroup xrt_iface
11 */
12
13#pragma once
14
15#include "xrt/xrt_compiler.h"
16
17#include "xrt/xrt_results.h"
18
19#ifdef __cplusplus
20extern "C" {
21#endif
22
23/*!
24 * Internal define for VK_UUID_SIZE and XR_UUID_SIZE_EXT.
25 *
26 * @ingroup xrt_iface
27 */
28#define XRT_UUID_SIZE 16
29
30/*!
31 * To transport UUIDs between different APIs.
32 *
33 * @ingroup xrt_iface
34 */
36{
37 uint8_t data[XRT_UUID_SIZE];
38};
39
40/*!
41 * Typedef for @ref xrt_uuid.
42 *
43 * @ingroup xrt_iface
44 */
45typedef struct xrt_uuid xrt_uuid_t;
46
47/*!
48 * Internal define for VK_LUID_SIZE.
49 *
50 * @ingroup xrt_iface
51 */
52#define XRT_LUID_SIZE 8
53
54/*!
55 * To transport LUIDs between different APIs.
56 *
57 * @ingroup xrt_iface
58 */
60{
61 uint8_t data[XRT_LUID_SIZE];
62};
63
64/*!
65 * Typedef for @ref xrt_luid.
66 *
67 * @ingroup xrt_iface
68 */
69typedef struct xrt_luid xrt_luid_t;
70
71/*!
72 * A limited unique id, it is only unique for the process it is in, so must not be
73 * used or synchronized across process boundaries. A value of zero is invalid
74 * and means it has not be properly initialised.
75 *
76 * @ingroup xrt_iface
77 */
79{
80 uint64_t data;
81};
82
83/*!
84 * Typedef for @ref xrt_limited_unique_id.
85 *
86 * @ingroup xrt_iface
87 */
89
90/*!
91 * A base class for reference counted objects.
92 *
93 * @ingroup xrt_iface
94 */
96{
97 xrt_atomic_s32_t count;
98};
99
100/*!
101 * Blend mode that the device supports, exact mirror of XrEnvironmentBlendMode.
102 *
103 * This is not a bitmask because we want to be able to express a preference order
104 * that may vary by device, etc.
105 *
106 * @ingroup xrt_iface
107 */
109{
110 XRT_BLEND_MODE_OPAQUE = 1,
111 XRT_BLEND_MODE_ADDITIVE = 2,
112 XRT_BLEND_MODE_ALPHA_BLEND = 3,
113 XRT_BLEND_MODE_MAX_ENUM,
114};
115
116#define XRT_MAX_DEVICE_BLEND_MODES 3
117
118/*!
119 * Special flags for creating passthrough.
120 */
122{
123 //! Start the passthrough on creation
125 //! Our compositor just ignores this bit.
127};
128
129/*!
130 * Specify additional state change behavior.
131 */
133{
134 //! Passthrough system requires reinitialization.
136 //! Non-recoverable error has occurred.
138 //! A recoverable error has occurred.
140 //! The runtime has recovered from a previous error and is functioning normally.
142};
143
144/*!
145 * Specify the kind of passthrough behavior the layer provides.
146 */
148{
149 //! Fullscreen layer
151 //! Projected layer.
153 //! Provided by XR_FB_passthrough_keyboard_hands
155 //! Provided by XR_FB_passthrough_keyboard_hands
157};
158
159/*!
160 * Which distortion model does the device expose,
161 * used both as a bitfield and value.
162 */
164{
165 // clang-format off
166 XRT_DISTORTION_MODEL_NONE = 1u << 0u,
167 XRT_DISTORTION_MODEL_COMPUTE = 1u << 1u,
168 XRT_DISTORTION_MODEL_MESHUV = 1u << 2u,
169 // clang-format on
170};
171
172/*!
173 * Common formats, use `u_format_*` functions to reason about them.
174 */
176{
177 XRT_FORMAT_R8G8B8X8,
178 XRT_FORMAT_R8G8B8A8,
179 XRT_FORMAT_R8G8B8,
180 XRT_FORMAT_R8G8,
181 XRT_FORMAT_R8,
182
183 XRT_FORMAT_BAYER_GR8,
184
185 XRT_FORMAT_L8, // Luminence, R = L, G = L, B = L.
186
187 XRT_FORMAT_BITMAP_8X1, // One bit format tiled in 8x1 blocks.
188 XRT_FORMAT_BITMAP_8X8, // One bit format tiled in 8X8 blocks.
189
190 XRT_FORMAT_YUV888,
191 XRT_FORMAT_YUYV422,
192 XRT_FORMAT_UYVY422,
193
194 XRT_FORMAT_MJPEG,
195
196 XRT_FORMAT_BC4,
197};
198
199/*!
200 * What type of stereo format a frame has.
201 *
202 * @ingroup xrt_iface
203 */
205{
206 XRT_STEREO_FORMAT_NONE,
207 XRT_STEREO_FORMAT_SBS, //!< Side by side.
208 XRT_STEREO_FORMAT_INTERLEAVED, //!< Interleaved pixels.
209 XRT_STEREO_FORMAT_OAU, //!< Over & Under.
210};
211
212/*!
213 * A quaternion with single floats.
214 *
215 * @ingroup xrt_iface math
216 */
218{
219 float x;
220 float y;
221 float z;
222 float w;
223};
224
225/*!
226 * Identity value for @ref xrt_quat
227 *
228 * @ingroup xrt_iface math
229 * @relates xrt_quat
230 */
231#define XRT_QUAT_IDENTITY \
232 { \
233 0.f, 0.f, 0.f, 1.f \
234 }
235
236/*!
237 * A 1 element vector with single floats.
238 *
239 * @ingroup xrt_iface math
240 */
242{
243 float x;
244};
245
246/*!
247 * A 2 element vector with single floats.
248 *
249 * @ingroup xrt_iface math
250 */
252{
253 float x;
254 float y;
255};
256
257/*!
258 * Represents a uv triplet for distortion, basically just three xrt_vec2.
259 *
260 * @ingroup xrt_iface_math
261 */
263{
264 struct xrt_vec2 r, g, b;
265};
266
267/*!
268 * A 3 element vector with single floats.
269 *
270 * @ingroup xrt_iface math
271 */
273{
274 float x;
275 float y;
276 float z;
277};
278
279/*!
280 * A 3 element vector with single doubles.
281 *
282 * @ingroup xrt_iface math
283 */
285{
286 double x;
287 double y;
288 double z;
289};
290
291/*!
292 * All-zero value for @ref xrt_vec3
293 *
294 * @ingroup xrt_iface math
295 * @relates xrt_vec3
296 */
297#define XRT_VEC3_ZERO \
298 { \
299 0.f, 0.f, 0.f \
300 }
301/*!
302 * Value for @ref xrt_vec3 with 1 in the @p x coordinate.
303 *
304 * @ingroup xrt_iface math
305 * @relates xrt_vec3
306 */
307#define XRT_VEC3_UNIT_X \
308 { \
309 1.f, 0.f, 0.f \
310 }
311/*!
312 * Value for @ref xrt_vec3 with 1 in the @p y coordinate.
313 *
314 * @ingroup xrt_iface math
315 * @relates xrt_vec3
316 */
317#define XRT_VEC3_UNIT_Y \
318 { \
319 0.f, 1.f, 0.f \
320 }
321/*!
322 * Value for @ref xrt_vec3 with 1 in the @p z coordinate.
323 *
324 * @ingroup xrt_iface math
325 * @relates xrt_vec3
326 */
327#define XRT_VEC3_UNIT_Z \
328 { \
329 0.f, 0.f, 1.f \
330 }
331
332/*!
333 * A 3 element vector with 32 bit integers.
334 *
335 * @ingroup xrt_iface math
336 */
338{
339 int32_t x;
340 int32_t y;
341 int32_t z;
342};
343
344/*!
345 * A 2 element vector with 32 bit integers.
346 *
347 * @ingroup xrt_iface math
348 */
350{
351 int32_t x;
352 int32_t y;
353};
354
355/*!
356 * A 3 element colour with 8 bits per channel.
357 *
358 * @ingroup xrt_iface math
359 */
361{
362 uint8_t r;
363 uint8_t g;
364 uint8_t b;
365};
366
367/*!
368 * A 4 element colour with 8 bits per channel.
369 *
370 * @ingroup xrt_iface math
371 */
373{
374 uint8_t r;
375 uint8_t g;
376 uint8_t b;
377 uint8_t a;
378};
379
380/*!
381 * A 3 element colour with floating point channels.
382 *
383 * @ingroup xrt_iface math
384 */
386{
387 float r;
388 float g;
389 float b;
390};
391
392/*!
393 * A 4 element colour with floating point channels.
394 *
395 * @ingroup xrt_iface math
396 */
398{
399 float r;
400 float g;
401 float b;
402 float a;
403};
404
405/*!
406 * Image size.
407 *
408 * @ingroup xrt_iface math
409 */
411{
412 int w;
413 int h;
414};
415
416/*!
417 * Image offset.
418 *
419 * @ingroup xrt_iface math
420 */
422{
423 int w, h;
424};
425
426/*!
427 * Image rectangle.
428 *
429 * @ingroup xrt_iface math
430 */
432{
433 struct xrt_offset offset;
434 struct xrt_size extent;
435};
436
437/*!
438 * Image rectangle
439 *
440 * @todo Unify xrt_rect and xrt_rect_f32 field names
441 *
442 * @ingroup xrt_iface math
443 */
445{
446 float x, y, w, h;
447};
448
449/*!
450 * Normalized image rectangle, coordinates and size in 0 .. 1 range.
451 *
452 * @ingroup xrt_iface math
453 */
455{
456 float x, y, w, h;
457};
458
459/*!
460 * A pose composed of a position and orientation.
461 *
462 * @see xrt_qaut
463 * @see xrt_vec3
464 * @ingroup xrt_iface math
465 */
467{
468 struct xrt_quat orientation;
469 struct xrt_vec3 position;
470};
471/*!
472 * Identity value for @ref xrt_pose
473 *
474 * @ingroup xrt_iface math
475 * @relates xrt_pose
476 */
477#define XRT_POSE_IDENTITY \
478 { \
479 XRT_QUAT_IDENTITY, XRT_VEC3_ZERO \
480 }
481
482/*!
483 * Describes a projection matrix fov.
484 *
485 * @ingroup xrt_iface math
486 */
488{
489 float angle_left;
490 float angle_right;
491 float angle_up;
492 float angle_down;
493};
494
495/*!
496 * The number of values in @ref xrt_matrix_2x2
497 *
498 * @ingroup xrt_iface math
499 */
500#define XRT_MATRIX_2X2_ELEMENTS 4
501
502/*!
503 * The number of 2d vectors in @ref xrt_matrix_2x2
504 *
505 * @ingroup xrt_iface math
506 */
507#define XRT_MATRIX_2X2_VECS 2
508
509/*!
510 * A tightly packed 2x2 matrix of floats.
511 *
512 * @ingroup xrt_iface math
513 */
515{
516 union {
518 struct xrt_vec2 vecs[XRT_MATRIX_2X2_VECS];
519 };
520};
521
522/*!
523 * The number of values in @ref xrt_matrix_3x3
524 *
525 * @ingroup xrt_iface math
526 */
527#define XRT_MATRIX_3X3_ELEMENTS 9
528
529/*!
530 * A tightly packed 3x3 matrix of floats.
531 *
532 * @ingroup xrt_iface math
533 */
535{
537};
538
539/*!
540 * A tightly packed 3x3 matrix of doubles.
541 *
542 * @ingroup xrt_iface math
543 */
545{
546 double v[XRT_MATRIX_3X3_ELEMENTS];
547};
548
549/*!
550 * The number of values in a 4x4 matrix like @ref xrt_matrix_4x4 and @ref xrt_matrix_4x4_f64
551 *
552 * @ingroup xrt_iface math
553 */
554#define XRT_MATRIX_4X4_ELEMENTS 16
555
556/*!
557 * A tightly packed 4x4 matrix of floats.
558 *
559 * @ingroup xrt_iface math
560 */
562{
564};
565
566/*!
567 * A tightly packed 4x4 matrix of double.
568 *
569 * @ingroup xrt_iface math
570 */
572{
573 double v[XRT_MATRIX_4X4_ELEMENTS];
574};
575
576/*!
577 * A range of API versions supported.
578 *
579 * @ingroup xrt_iface math
580 */
582{
583 uint32_t min_major;
584 uint32_t min_minor;
585 uint32_t min_patch;
586
587 uint32_t max_major;
588 uint32_t max_minor;
589 uint32_t max_patch;
590};
591
592/*!
593 * Type of a OpenXR mapped reference space, maps to the semantic spaces on the
594 * @ref xrt_space_overseer struct. This is used to refer to indirectly for
595 * instance when letting the overseer know that an application is using a
596 * particular reference space.
597 *
598 * @ingroup xrt_iface
599 */
601{
602 XRT_SPACE_REFERENCE_TYPE_VIEW,
603 XRT_SPACE_REFERENCE_TYPE_LOCAL,
604 XRT_SPACE_REFERENCE_TYPE_LOCAL_FLOOR,
605 XRT_SPACE_REFERENCE_TYPE_STAGE,
606 XRT_SPACE_REFERENCE_TYPE_UNBOUNDED,
607};
608
609/*!
610 * The number of enumerations in @ref xrt_reference_space_type.
611 *
612 * @ingroup xrt_iface
613 */
614#define XRT_SPACE_REFERENCE_TYPE_COUNT (XRT_SPACE_REFERENCE_TYPE_UNBOUNDED + 1)
615
616/*!
617 * An invalid @ref xrt_reference_space_type, since it's invalid it's not listed
618 * in the enum.
619 *
620 * @ingroup xrt_iface
621 */
622#define XRT_SPACE_REFERENCE_TYPE_INVALID ((enum xrt_reference_space_type)(-1))
623
624/*!
625 * Flags of which components of a @ref xrt_space_relation is valid.
626 *
627 * @see xrt_space_relation
628 * @ingroup xrt_iface math
629 */
631{
632 // clang-format off
633 XRT_SPACE_RELATION_ORIENTATION_VALID_BIT = (1u << 0u),
634 XRT_SPACE_RELATION_POSITION_VALID_BIT = (1u << 1u),
635 XRT_SPACE_RELATION_LINEAR_VELOCITY_VALID_BIT = (1u << 2u),
636 XRT_SPACE_RELATION_ANGULAR_VELOCITY_VALID_BIT = (1u << 3u),
637 XRT_SPACE_RELATION_ORIENTATION_TRACKED_BIT = (1u << 4u),
638 XRT_SPACE_RELATION_POSITION_TRACKED_BIT = (1u << 5u),
639 // clang-format on
640 XRT_SPACE_RELATION_BITMASK_ALL = (uint32_t)XRT_SPACE_RELATION_ORIENTATION_VALID_BIT | //
641 (uint32_t)XRT_SPACE_RELATION_POSITION_VALID_BIT | //
642 (uint32_t)XRT_SPACE_RELATION_LINEAR_VELOCITY_VALID_BIT | //
643 (uint32_t)XRT_SPACE_RELATION_ANGULAR_VELOCITY_VALID_BIT | //
644 (uint32_t)XRT_SPACE_RELATION_ORIENTATION_TRACKED_BIT | //
645 (uint32_t)XRT_SPACE_RELATION_POSITION_TRACKED_BIT,
646 XRT_SPACE_RELATION_BITMASK_NONE = 0,
647};
648
649/*!
650 * A relation with two spaces, includes velocity and acceleration.
651 *
652 * @see xrt_quat
653 * @see xrt_vec3
654 * @see xrt_pose
655 * @see xrt_space_relation_flags
656 * @ingroup xrt_iface math
657 */
659{
660 enum xrt_space_relation_flags relation_flags;
661 struct xrt_pose pose;
662 struct xrt_vec3 linear_velocity;
663 struct xrt_vec3 angular_velocity;
664};
665
666/*!
667 * A zero/identity value for @ref xrt_space_relation
668 *
669 * @note Despite this initializing all members (to zero or identity), this sets the xrt_space_relation::relation_flags
670 * to XRT_SPACE_RELATION_BITMASK_NONE - so this is safe to assign before an error return, etc.
671 *
672 * @ingroup xrt_iface math
673 * @relates xrt_space_relation
674 */
675#define XRT_SPACE_RELATION_ZERO \
676 { \
677 XRT_SPACE_RELATION_BITMASK_NONE, XRT_POSE_IDENTITY, XRT_VEC3_ZERO, XRT_VEC3_ZERO \
678 }
679
680/*!
681 * The maximum number of steps that can be in a relation chain.
682 *
683 * @see xrt_relation_chain::steps
684 * @relates xrt_relation_chain
685 * @ingroup xrt_iface math
686 */
687#define XRT_RELATION_CHAIN_CAPACITY 8
688
689/*!
690 * A chain of space relations and their associated validity flags.
691 * Functions for manipulating this are available in `math/m_space.h`.
692 *
693 * @see xrt_space_relation
694 * @ingroup xrt_iface math
695 */
697{
699 uint32_t step_count;
700};
701
702
703/*
704 *
705 * Input related enums and structs.
706 *
707 */
708
709/*!
710 * A enum that is used to name devices so that the
711 * state trackers can reason about the devices easier.
712 */
714{
715 XRT_DEVICE_INVALID = 0,
716
717 XRT_DEVICE_GENERIC_HMD = 1,
718
719 // Vive stuff.
720 XRT_DEVICE_VIVE_PRO,
721 XRT_DEVICE_VIVE_WAND,
722 XRT_DEVICE_VIVE_TRACKER, // Generic, only used for bindings.
723 XRT_DEVICE_VIVE_TRACKER_GEN1,
724 XRT_DEVICE_VIVE_TRACKER_GEN2,
725 XRT_DEVICE_VIVE_TRACKER_GEN3,
726 XRT_DEVICE_VIVE_TRACKER_TUNDRA,
727
728 // "Controllers" somewhat sorted as listed in spec.
729 XRT_DEVICE_SIMPLE_CONTROLLER,
730 XRT_DEVICE_DAYDREAM,
731 XRT_DEVICE_WMR_CONTROLLER,
732 XRT_DEVICE_XBOX_CONTROLLER,
733 XRT_DEVICE_GO_CONTROLLER,
734 XRT_DEVICE_TOUCH_CONTROLLER,
735 XRT_DEVICE_INDEX_CONTROLLER,
736
737 XRT_DEVICE_HP_REVERB_G2_CONTROLLER,
738 XRT_DEVICE_SAMSUNG_ODYSSEY_CONTROLLER,
739 XRT_DEVICE_ML2_CONTROLLER,
740 XRT_DEVICE_OPPO_MR_CONTROLLER,
741
742 XRT_DEVICE_HAND_INTERACTION,
743
744 XRT_DEVICE_EYE_GAZE_INTERACTION,
745
746 XRT_DEVICE_PSMV,
747 XRT_DEVICE_PSSENSE,
748 XRT_DEVICE_HYDRA,
749
750 // Other misc stuff.
751 XRT_DEVICE_HAND_TRACKER,
752 XRT_DEVICE_REALSENSE,
753 XRT_DEVICE_DEPTHAI,
754
755 //! XR_EXT_hand_interaction
757
758 //! XR_HTC_facial_tracking
760
761 //! XR_FB_body_tracking
763
764 //! XR_FB_face_tracking2
766
767 // added in OpenXR 1.1
768 XRT_DEVICE_PICO_NEO3_CONTROLLER,
769 XRT_DEVICE_PICO4_CONTROLLER,
770 XRT_DEVICE_PICO_G3_CONTROLLER,
771
772 XRT_DEVICE_VIVE_COSMOS_CONTROLLER,
773 XRT_DEVICE_VIVE_FOCUS3_CONTROLLER,
774
775 XRT_DEVICE_TOUCH_PRO_CONTROLLER,
776 XRT_DEVICE_TOUCH_PLUS_CONTROLLER,
777 XRT_DEVICE_TOUCH_CONTROLLER_RIFT_CV1,
778 XRT_DEVICE_TOUCH_CONTROLLER_QUEST_1_RIFT_S,
779 XRT_DEVICE_TOUCH_CONTROLLER_QUEST_2,
780};
781
782/*!
783 * How an xrt_device can be used.
784 *
785 * @ingroup xrt_iface
786 */
788{
789 XRT_DEVICE_TYPE_UNKNOWN = 0,
790 XRT_DEVICE_TYPE_HMD,
791 XRT_DEVICE_TYPE_RIGHT_HAND_CONTROLLER,
792 XRT_DEVICE_TYPE_LEFT_HAND_CONTROLLER,
793 XRT_DEVICE_TYPE_ANY_HAND_CONTROLLER,
794 XRT_DEVICE_TYPE_GENERIC_TRACKER,
795 XRT_DEVICE_TYPE_HAND_TRACKER,
796 XRT_DEVICE_TYPE_EYE_TRACKER,
797 XRT_DEVICE_TYPE_FACE_TRACKER,
798 XRT_DEVICE_TYPE_BODY_TRACKER,
799};
800
801/*!
802 * Base type of this inputs.
803 *
804 * @ingroup xrt_iface
805 */
807{
808 // clang-format off
809 //! Float input in [0, 1]
811 //! Float input in [-1, 1]
813 //! Vec2 input, components in [-1, 1]
815 //! Vec3 input, components in [-1, 1]
817 //! Boolean (digital, binary) input
819 //! A tracked pose
821 //! A tracked hand
823 //! A tracked face
825 //! A tracked body
827 // clang-format on
828};
829
830/*!
831 * The number of bits reserved for the input type in @ref xrt_input_name
832 *
833 * @see xrt_input_name
834 * @ingroup xrt_iface
835 */
836#define XRT_INPUT_TYPE_BITWIDTH 8u
837
838/*!
839 * The mask associated with @ref XRT_INPUT_TYPE_BITWIDTH
840 *
841 * @see xrt_input_name
842 * @ingroup xrt_iface
843 */
844
845#define XRT_INPUT_TYPE_BITMASK 0xffu
846
847/*!
848 * @brief Create an enum value for xrt_input_name that packs an ID and input
849 * type.
850 *
851 * @param id an integer
852 * @param type The suffix of an xrt_input_type value name: `XRT_INPUT_TYPE_` is
853 * prepended automatically.
854 *
855 * @see xrt_input_name
856 * @ingroup xrt_iface
857 */
858#define XRT_INPUT_NAME(id, type) ((UINT32_C(id) << XRT_INPUT_TYPE_BITWIDTH) | (uint32_t)XRT_INPUT_TYPE_##type)
859
860/*!
861 * @brief Extract the xrt_input_type from an xrt_input_name.
862 *
863 * @param name An xrt_input_name value
864 *
865 * @relates xrt_input_name
866 * @returns @ref xrt_input_type
867 * @ingroup xrt_iface
868 */
869#define XRT_GET_INPUT_TYPE(name) ((enum xrt_input_type)(name & XRT_INPUT_TYPE_BITMASK))
870
871/*!
872 * @brief Extract the xrt_input_name id from an xrt_input_name.
873 *
874 * @param name An xrt_input_name value
875 *
876 * @relates xrt_input_name
877 * @returns @ref xrt_input_type
878 * @ingroup xrt_iface
879 */
880#define XRT_GET_INPUT_ID(name) ((uint32_t)(name >> XRT_INPUT_TYPE_BITWIDTH))
881
882// clang-format off
883#define XRT_INPUT_LIST(_) \
884 /** Standard pose used for rendering */ \
885 _(XRT_INPUT_GENERIC_HEAD_POSE , XRT_INPUT_NAME(0x0000, POSE)) \
886 _(XRT_INPUT_GENERIC_HEAD_DETECT , XRT_INPUT_NAME(0x0001, BOOLEAN)) \
887 _(XRT_INPUT_GENERIC_HAND_TRACKING_LEFT , XRT_INPUT_NAME(0x0002, HAND_TRACKING)) \
888 _(XRT_INPUT_GENERIC_HAND_TRACKING_RIGHT , XRT_INPUT_NAME(0x0004, HAND_TRACKING)) \
889 _(XRT_INPUT_GENERIC_TRACKER_POSE , XRT_INPUT_NAME(0x0005, POSE)) \
890 /** XR_EXT_palm_pose */ \
891 _(XRT_INPUT_GENERIC_PALM_POSE , XRT_INPUT_NAME(0x0006, POSE)) \
892\
893 /** XR_EXT_eye_gaze_interaction */ \
894 _(XRT_INPUT_GENERIC_EYE_GAZE_POSE , XRT_INPUT_NAME(0x0007, POSE)) \
895 /** Standard non-view reference spaces */ \
896 _(XRT_INPUT_GENERIC_LOCAL_SPACE_POSE , XRT_INPUT_NAME(0x0008, POSE)) \
897 _(XRT_INPUT_GENERIC_LOCAL_FLOOR_SPACE_POSE , XRT_INPUT_NAME(0x0009, POSE)) \
898 _(XRT_INPUT_GENERIC_STAGE_SPACE_POSE , XRT_INPUT_NAME(0x000A, POSE)) \
899 _(XRT_INPUT_GENERIC_UNBOUNDED_SPACE_POSE , XRT_INPUT_NAME(0x000B, POSE)) \
900\
901 _(XRT_INPUT_SIMPLE_SELECT_CLICK , XRT_INPUT_NAME(0x0010, BOOLEAN)) \
902 _(XRT_INPUT_SIMPLE_MENU_CLICK , XRT_INPUT_NAME(0x0011, BOOLEAN)) \
903 _(XRT_INPUT_SIMPLE_GRIP_POSE , XRT_INPUT_NAME(0x0012, POSE)) \
904 _(XRT_INPUT_SIMPLE_AIM_POSE , XRT_INPUT_NAME(0x0013, POSE)) \
905\
906 _(XRT_INPUT_PSMV_PS_CLICK , XRT_INPUT_NAME(0x0020, BOOLEAN)) \
907 _(XRT_INPUT_PSMV_MOVE_CLICK , XRT_INPUT_NAME(0x0021, BOOLEAN)) \
908 _(XRT_INPUT_PSMV_START_CLICK , XRT_INPUT_NAME(0x0022, BOOLEAN)) \
909 _(XRT_INPUT_PSMV_SELECT_CLICK , XRT_INPUT_NAME(0x0023, BOOLEAN)) \
910 _(XRT_INPUT_PSMV_SQUARE_CLICK , XRT_INPUT_NAME(0x0024, BOOLEAN)) \
911 _(XRT_INPUT_PSMV_CROSS_CLICK , XRT_INPUT_NAME(0x0025, BOOLEAN)) \
912 _(XRT_INPUT_PSMV_CIRCLE_CLICK , XRT_INPUT_NAME(0x0026, BOOLEAN)) \
913 _(XRT_INPUT_PSMV_TRIANGLE_CLICK , XRT_INPUT_NAME(0x0027, BOOLEAN)) \
914 _(XRT_INPUT_PSMV_TRIGGER_VALUE , XRT_INPUT_NAME(0x0028, VEC1_ZERO_TO_ONE)) \
915 _(XRT_INPUT_PSMV_GRIP_POSE , XRT_INPUT_NAME(0x0029, POSE)) \
916 _(XRT_INPUT_PSMV_AIM_POSE , XRT_INPUT_NAME(0x002A, POSE)) \
917 _(XRT_INPUT_PSMV_BODY_CENTER_POSE , XRT_INPUT_NAME(0x002B, POSE)) \
918 _(XRT_INPUT_PSMV_BALL_CENTER_POSE , XRT_INPUT_NAME(0x002C, POSE)) \
919\
920 _(XRT_INPUT_HYDRA_1_CLICK , XRT_INPUT_NAME(0x0030, BOOLEAN)) \
921 _(XRT_INPUT_HYDRA_2_CLICK , XRT_INPUT_NAME(0x0031, BOOLEAN)) \
922 _(XRT_INPUT_HYDRA_3_CLICK , XRT_INPUT_NAME(0x0032, BOOLEAN)) \
923 _(XRT_INPUT_HYDRA_4_CLICK , XRT_INPUT_NAME(0x0033, BOOLEAN)) \
924 _(XRT_INPUT_HYDRA_MIDDLE_CLICK , XRT_INPUT_NAME(0x0034, BOOLEAN)) \
925 _(XRT_INPUT_HYDRA_BUMPER_CLICK , XRT_INPUT_NAME(0x0035, BOOLEAN)) \
926 _(XRT_INPUT_HYDRA_JOYSTICK_CLICK , XRT_INPUT_NAME(0x0036, BOOLEAN)) \
927 _(XRT_INPUT_HYDRA_JOYSTICK_VALUE , XRT_INPUT_NAME(0x0037, VEC2_MINUS_ONE_TO_ONE)) \
928 _(XRT_INPUT_HYDRA_TRIGGER_VALUE , XRT_INPUT_NAME(0x0038, VEC1_ZERO_TO_ONE)) \
929 _(XRT_INPUT_HYDRA_POSE , XRT_INPUT_NAME(0x0039, POSE)) \
930\
931 _(XRT_INPUT_DAYDREAM_TOUCHPAD_CLICK , XRT_INPUT_NAME(0x0040, BOOLEAN)) \
932 _(XRT_INPUT_DAYDREAM_BAR_CLICK , XRT_INPUT_NAME(0x0041, BOOLEAN)) \
933 _(XRT_INPUT_DAYDREAM_CIRCLE_CLICK , XRT_INPUT_NAME(0x0042, BOOLEAN)) \
934 _(XRT_INPUT_DAYDREAM_VOLUP_CLICK , XRT_INPUT_NAME(0x0043, BOOLEAN)) \
935 _(XRT_INPUT_DAYDREAM_VOLDN_CLICK , XRT_INPUT_NAME(0x0044, BOOLEAN)) \
936 _(XRT_INPUT_DAYDREAM_TOUCHPAD , XRT_INPUT_NAME(0x0045, VEC2_MINUS_ONE_TO_ONE)) \
937 _(XRT_INPUT_DAYDREAM_POSE , XRT_INPUT_NAME(0x0046, POSE)) \
938 _(XRT_INPUT_DAYDREAM_TOUCHPAD_TOUCH , XRT_INPUT_NAME(0x0047, BOOLEAN)) \
939\
940 _(XRT_INPUT_INDEX_SYSTEM_CLICK , XRT_INPUT_NAME(0x0050, BOOLEAN)) \
941 _(XRT_INPUT_INDEX_SYSTEM_TOUCH , XRT_INPUT_NAME(0x0051, BOOLEAN)) \
942 _(XRT_INPUT_INDEX_A_CLICK , XRT_INPUT_NAME(0x0052, BOOLEAN)) \
943 _(XRT_INPUT_INDEX_A_TOUCH , XRT_INPUT_NAME(0x0053, BOOLEAN)) \
944 _(XRT_INPUT_INDEX_B_CLICK , XRT_INPUT_NAME(0x0054, BOOLEAN)) \
945 _(XRT_INPUT_INDEX_B_TOUCH , XRT_INPUT_NAME(0x0055, BOOLEAN)) \
946 _(XRT_INPUT_INDEX_SQUEEZE_VALUE , XRT_INPUT_NAME(0x0056, VEC1_ZERO_TO_ONE)) \
947 _(XRT_INPUT_INDEX_SQUEEZE_FORCE , XRT_INPUT_NAME(0x0057, VEC1_ZERO_TO_ONE)) \
948 _(XRT_INPUT_INDEX_TRIGGER_CLICK , XRT_INPUT_NAME(0x0058, BOOLEAN)) \
949 _(XRT_INPUT_INDEX_TRIGGER_VALUE , XRT_INPUT_NAME(0x0059, VEC1_ZERO_TO_ONE)) \
950 _(XRT_INPUT_INDEX_TRIGGER_TOUCH , XRT_INPUT_NAME(0x005A, BOOLEAN)) \
951 _(XRT_INPUT_INDEX_THUMBSTICK , XRT_INPUT_NAME(0x005B, VEC2_MINUS_ONE_TO_ONE)) \
952 _(XRT_INPUT_INDEX_THUMBSTICK_CLICK , XRT_INPUT_NAME(0x005D, BOOLEAN)) \
953 _(XRT_INPUT_INDEX_THUMBSTICK_TOUCH , XRT_INPUT_NAME(0x005E, BOOLEAN)) \
954 _(XRT_INPUT_INDEX_TRACKPAD , XRT_INPUT_NAME(0x005F, VEC2_MINUS_ONE_TO_ONE)) \
955 _(XRT_INPUT_INDEX_TRACKPAD_FORCE , XRT_INPUT_NAME(0x0061, VEC1_ZERO_TO_ONE)) \
956 _(XRT_INPUT_INDEX_TRACKPAD_TOUCH , XRT_INPUT_NAME(0x0062, BOOLEAN)) \
957 _(XRT_INPUT_INDEX_GRIP_POSE , XRT_INPUT_NAME(0x0063, POSE)) \
958 _(XRT_INPUT_INDEX_AIM_POSE , XRT_INPUT_NAME(0x0064, POSE)) \
959\
960 _(XRT_INPUT_VIVE_SYSTEM_CLICK , XRT_INPUT_NAME(0x0070, BOOLEAN)) \
961 _(XRT_INPUT_VIVE_SQUEEZE_CLICK , XRT_INPUT_NAME(0x0071, BOOLEAN)) \
962 _(XRT_INPUT_VIVE_MENU_CLICK , XRT_INPUT_NAME(0x0072, BOOLEAN)) \
963 _(XRT_INPUT_VIVE_TRIGGER_CLICK , XRT_INPUT_NAME(0x0073, BOOLEAN)) \
964 _(XRT_INPUT_VIVE_TRIGGER_VALUE , XRT_INPUT_NAME(0x0074, VEC1_ZERO_TO_ONE)) \
965 _(XRT_INPUT_VIVE_TRACKPAD , XRT_INPUT_NAME(0x0075, VEC2_MINUS_ONE_TO_ONE)) \
966 _(XRT_INPUT_VIVE_TRACKPAD_CLICK , XRT_INPUT_NAME(0x0076, BOOLEAN)) \
967 _(XRT_INPUT_VIVE_TRACKPAD_TOUCH , XRT_INPUT_NAME(0x0077, BOOLEAN)) \
968 _(XRT_INPUT_VIVE_GRIP_POSE , XRT_INPUT_NAME(0x0078, POSE)) \
969 _(XRT_INPUT_VIVE_AIM_POSE , XRT_INPUT_NAME(0x0079, POSE)) \
970\
971 _(XRT_INPUT_VIVEPRO_SYSTEM_CLICK , XRT_INPUT_NAME(0x0080, BOOLEAN)) \
972 _(XRT_INPUT_VIVEPRO_VOLUP_CLICK , XRT_INPUT_NAME(0x0081, BOOLEAN)) \
973 _(XRT_INPUT_VIVEPRO_VOLDN_CLICK , XRT_INPUT_NAME(0x0082, BOOLEAN)) \
974 _(XRT_INPUT_VIVEPRO_MUTE_MIC_CLICK , XRT_INPUT_NAME(0x0083, BOOLEAN)) \
975\
976 _(XRT_INPUT_WMR_MENU_CLICK , XRT_INPUT_NAME(0x0090, BOOLEAN)) \
977 _(XRT_INPUT_WMR_SQUEEZE_CLICK , XRT_INPUT_NAME(0x0091, BOOLEAN)) \
978 _(XRT_INPUT_WMR_TRIGGER_VALUE , XRT_INPUT_NAME(0x0092, VEC1_ZERO_TO_ONE)) \
979 _(XRT_INPUT_WMR_THUMBSTICK_CLICK , XRT_INPUT_NAME(0x0093, BOOLEAN)) \
980 _(XRT_INPUT_WMR_THUMBSTICK , XRT_INPUT_NAME(0x0094, VEC2_MINUS_ONE_TO_ONE)) \
981 _(XRT_INPUT_WMR_TRACKPAD_CLICK , XRT_INPUT_NAME(0x0095, BOOLEAN)) \
982 _(XRT_INPUT_WMR_TRACKPAD_TOUCH , XRT_INPUT_NAME(0x0096, BOOLEAN)) \
983 _(XRT_INPUT_WMR_TRACKPAD , XRT_INPUT_NAME(0x0097, VEC2_MINUS_ONE_TO_ONE)) \
984 _(XRT_INPUT_WMR_GRIP_POSE , XRT_INPUT_NAME(0x0098, POSE)) \
985 _(XRT_INPUT_WMR_AIM_POSE , XRT_INPUT_NAME(0x0099, POSE)) \
986 _(XRT_INPUT_WMR_HOME_CLICK , XRT_INPUT_NAME(0x009A, BOOLEAN)) \
987\
988 _(XRT_INPUT_XBOX_MENU_CLICK , XRT_INPUT_NAME(0x00A0, BOOLEAN)) \
989 _(XRT_INPUT_XBOX_VIEW_CLICK , XRT_INPUT_NAME(0x00A1, BOOLEAN)) \
990 _(XRT_INPUT_XBOX_A_CLICK , XRT_INPUT_NAME(0x00A2, BOOLEAN)) \
991 _(XRT_INPUT_XBOX_B_CLICK , XRT_INPUT_NAME(0x00A3, BOOLEAN)) \
992 _(XRT_INPUT_XBOX_X_CLICK , XRT_INPUT_NAME(0x00A4, BOOLEAN)) \
993 _(XRT_INPUT_XBOX_Y_CLICK , XRT_INPUT_NAME(0x00A5, BOOLEAN)) \
994 _(XRT_INPUT_XBOX_DPAD_DOWN_CLICK , XRT_INPUT_NAME(0x00A6, BOOLEAN)) \
995 _(XRT_INPUT_XBOX_DPAD_RIGHT_CLICK , XRT_INPUT_NAME(0x00A7, BOOLEAN)) \
996 _(XRT_INPUT_XBOX_DPAD_UP_CLICK , XRT_INPUT_NAME(0x00A8, BOOLEAN)) \
997 _(XRT_INPUT_XBOX_DPAD_LEFT_CLICK , XRT_INPUT_NAME(0x00A9, BOOLEAN)) \
998 _(XRT_INPUT_XBOX_SHOULDER_LEFT_CLICK , XRT_INPUT_NAME(0x00AA, BOOLEAN)) \
999 _(XRT_INPUT_XBOX_SHOULDER_RIGHT_CLICK , XRT_INPUT_NAME(0x00AB, BOOLEAN)) \
1000 _(XRT_INPUT_XBOX_THUMBSTICK_LEFT_CLICK , XRT_INPUT_NAME(0x00AC, BOOLEAN)) \
1001 _(XRT_INPUT_XBOX_THUMBSTICK_LEFT , XRT_INPUT_NAME(0x00AD, VEC2_MINUS_ONE_TO_ONE)) \
1002 _(XRT_INPUT_XBOX_THUMBSTICK_RIGHT_CLICK , XRT_INPUT_NAME(0x00AE, BOOLEAN)) \
1003 _(XRT_INPUT_XBOX_THUMBSTICK_RIGHT , XRT_INPUT_NAME(0x00AF, VEC2_MINUS_ONE_TO_ONE)) \
1004 _(XRT_INPUT_XBOX_LEFT_TRIGGER_VALUE , XRT_INPUT_NAME(0x00B0, VEC1_ZERO_TO_ONE)) \
1005 _(XRT_INPUT_XBOX_RIGHT_TRIGGER_VALUE , XRT_INPUT_NAME(0x00B1, VEC1_ZERO_TO_ONE)) \
1006\
1007 _(XRT_INPUT_GO_SYSTEM_CLICK , XRT_INPUT_NAME(0x00B0, BOOLEAN)) \
1008 _(XRT_INPUT_GO_TRIGGER_CLICK , XRT_INPUT_NAME(0x00B1, BOOLEAN)) \
1009 _(XRT_INPUT_GO_BACK_CLICK , XRT_INPUT_NAME(0x00B2, BOOLEAN)) \
1010 _(XRT_INPUT_GO_TRACKPAD_CLICK , XRT_INPUT_NAME(0x00B3, BOOLEAN)) \
1011 _(XRT_INPUT_GO_TRACKPAD_TOUCH , XRT_INPUT_NAME(0x00B4, BOOLEAN)) \
1012 _(XRT_INPUT_GO_TRACKPAD , XRT_INPUT_NAME(0x00B5, VEC2_MINUS_ONE_TO_ONE)) \
1013 _(XRT_INPUT_GO_GRIP_POSE , XRT_INPUT_NAME(0x00B6, POSE)) \
1014 _(XRT_INPUT_GO_AIM_POSE , XRT_INPUT_NAME(0x00B7, POSE)) \
1015\
1016 _(XRT_INPUT_TOUCH_X_CLICK , XRT_INPUT_NAME(0x00C0, BOOLEAN)) \
1017 _(XRT_INPUT_TOUCH_X_TOUCH , XRT_INPUT_NAME(0x00C1, BOOLEAN)) \
1018 _(XRT_INPUT_TOUCH_Y_CLICK , XRT_INPUT_NAME(0x00C2, BOOLEAN)) \
1019 _(XRT_INPUT_TOUCH_Y_TOUCH , XRT_INPUT_NAME(0x00C3, BOOLEAN)) \
1020 _(XRT_INPUT_TOUCH_MENU_CLICK , XRT_INPUT_NAME(0x00C4, BOOLEAN)) \
1021 _(XRT_INPUT_TOUCH_A_CLICK , XRT_INPUT_NAME(0x00C5, BOOLEAN)) \
1022 _(XRT_INPUT_TOUCH_A_TOUCH , XRT_INPUT_NAME(0x00C6, BOOLEAN)) \
1023 _(XRT_INPUT_TOUCH_B_CLICK , XRT_INPUT_NAME(0x00C7, BOOLEAN)) \
1024 _(XRT_INPUT_TOUCH_B_TOUCH , XRT_INPUT_NAME(0x00C8, BOOLEAN)) \
1025 _(XRT_INPUT_TOUCH_SYSTEM_CLICK , XRT_INPUT_NAME(0x00C9, BOOLEAN)) \
1026 _(XRT_INPUT_TOUCH_SQUEEZE_VALUE , XRT_INPUT_NAME(0x00CA, VEC1_ZERO_TO_ONE)) \
1027 _(XRT_INPUT_TOUCH_TRIGGER_TOUCH , XRT_INPUT_NAME(0x00CB, BOOLEAN)) \
1028 _(XRT_INPUT_TOUCH_TRIGGER_VALUE , XRT_INPUT_NAME(0x00CC, VEC1_ZERO_TO_ONE)) \
1029 _(XRT_INPUT_TOUCH_THUMBSTICK_CLICK , XRT_INPUT_NAME(0x00CD, BOOLEAN)) \
1030 _(XRT_INPUT_TOUCH_THUMBSTICK_TOUCH , XRT_INPUT_NAME(0x00CE, BOOLEAN)) \
1031 _(XRT_INPUT_TOUCH_THUMBSTICK , XRT_INPUT_NAME(0x00CF, VEC2_MINUS_ONE_TO_ONE)) \
1032 _(XRT_INPUT_TOUCH_THUMBREST_TOUCH , XRT_INPUT_NAME(0x00D0, BOOLEAN)) \
1033 _(XRT_INPUT_TOUCH_GRIP_POSE , XRT_INPUT_NAME(0x00D1, POSE)) \
1034 _(XRT_INPUT_TOUCH_AIM_POSE , XRT_INPUT_NAME(0x00D2, POSE)) \
1035 _(XRT_INPUT_TOUCH_TRIGGER_PROXIMITY , XRT_INPUT_NAME(0x00D3, BOOLEAN)) \
1036 _(XRT_INPUT_TOUCH_THUMB_PROXIMITY , XRT_INPUT_NAME(0x00D4, BOOLEAN)) \
1037\
1038 _(XRT_INPUT_HAND_SELECT_VALUE , XRT_INPUT_NAME(0x00E0, VEC1_ZERO_TO_ONE)) \
1039 _(XRT_INPUT_HAND_SQUEEZE_VALUE , XRT_INPUT_NAME(0x00E1, VEC1_ZERO_TO_ONE)) \
1040 _(XRT_INPUT_HAND_GRIP_POSE , XRT_INPUT_NAME(0x00E2, POSE)) \
1041 _(XRT_INPUT_HAND_AIM_POSE , XRT_INPUT_NAME(0x00E3, POSE)) \
1042\
1043 _(XRT_INPUT_G2_CONTROLLER_X_CLICK , XRT_INPUT_NAME(0x00F0, BOOLEAN)) \
1044 _(XRT_INPUT_G2_CONTROLLER_Y_CLICK , XRT_INPUT_NAME(0x00F1, BOOLEAN)) \
1045 _(XRT_INPUT_G2_CONTROLLER_A_CLICK , XRT_INPUT_NAME(0x00F2, BOOLEAN)) \
1046 _(XRT_INPUT_G2_CONTROLLER_B_CLICK , XRT_INPUT_NAME(0x00F3, BOOLEAN)) \
1047 _(XRT_INPUT_G2_CONTROLLER_MENU_CLICK , XRT_INPUT_NAME(0x00F4, BOOLEAN)) \
1048 _(XRT_INPUT_G2_CONTROLLER_SQUEEZE_VALUE , XRT_INPUT_NAME(0x00F5, VEC1_ZERO_TO_ONE)) \
1049 _(XRT_INPUT_G2_CONTROLLER_TRIGGER_VALUE , XRT_INPUT_NAME(0x00F6, VEC1_ZERO_TO_ONE)) \
1050 _(XRT_INPUT_G2_CONTROLLER_THUMBSTICK_CLICK , XRT_INPUT_NAME(0x00F7, BOOLEAN)) \
1051 _(XRT_INPUT_G2_CONTROLLER_THUMBSTICK , XRT_INPUT_NAME(0x00F8, VEC2_MINUS_ONE_TO_ONE)) \
1052 _(XRT_INPUT_G2_CONTROLLER_GRIP_POSE , XRT_INPUT_NAME(0x00F9, POSE)) \
1053 _(XRT_INPUT_G2_CONTROLLER_AIM_POSE , XRT_INPUT_NAME(0x00FA, POSE)) \
1054 _(XRT_INPUT_G2_CONTROLLER_HOME_CLICK , XRT_INPUT_NAME(0x00FB, BOOLEAN)) \
1055 _(XRT_INPUT_G2_CONTROLLER_SQUEEZE_CLICK , XRT_INPUT_NAME(0x00FC, BOOLEAN)) \
1056\
1057 _(XRT_INPUT_ODYSSEY_CONTROLLER_MENU_CLICK , XRT_INPUT_NAME(0x0100, BOOLEAN)) \
1058 _(XRT_INPUT_ODYSSEY_CONTROLLER_SQUEEZE_CLICK , XRT_INPUT_NAME(0x0101, BOOLEAN)) \
1059 _(XRT_INPUT_ODYSSEY_CONTROLLER_TRIGGER_VALUE , XRT_INPUT_NAME(0x0102, VEC1_ZERO_TO_ONE)) \
1060 _(XRT_INPUT_ODYSSEY_CONTROLLER_THUMBSTICK_CLICK , XRT_INPUT_NAME(0x0103, BOOLEAN)) \
1061 _(XRT_INPUT_ODYSSEY_CONTROLLER_THUMBSTICK , XRT_INPUT_NAME(0x0104, VEC2_MINUS_ONE_TO_ONE)) \
1062 _(XRT_INPUT_ODYSSEY_CONTROLLER_TRACKPAD_CLICK , XRT_INPUT_NAME(0x0105, BOOLEAN)) \
1063 _(XRT_INPUT_ODYSSEY_CONTROLLER_TRACKPAD_TOUCH , XRT_INPUT_NAME(0x0106, BOOLEAN)) \
1064 _(XRT_INPUT_ODYSSEY_CONTROLLER_TRACKPAD , XRT_INPUT_NAME(0x0107, VEC2_MINUS_ONE_TO_ONE)) \
1065 _(XRT_INPUT_ODYSSEY_CONTROLLER_GRIP_POSE , XRT_INPUT_NAME(0x0108, POSE)) \
1066 _(XRT_INPUT_ODYSSEY_CONTROLLER_AIM_POSE , XRT_INPUT_NAME(0x0109, POSE)) \
1067 _(XRT_INPUT_ODYSSEY_CONTROLLER_HOME_CLICK , XRT_INPUT_NAME(0x010A, BOOLEAN)) \
1068\
1069 _(XRT_INPUT_ML2_CONTROLLER_MENU_CLICK , XRT_INPUT_NAME(0x0200, BOOLEAN)) \
1070 _(XRT_INPUT_ML2_CONTROLLER_SELECT_CLICK , XRT_INPUT_NAME(0x0201, BOOLEAN)) \
1071 _(XRT_INPUT_ML2_CONTROLLER_TRIGGER_CLICK , XRT_INPUT_NAME(0x0202, BOOLEAN)) \
1072 _(XRT_INPUT_ML2_CONTROLLER_TRIGGER_VALUE , XRT_INPUT_NAME(0x0203, VEC1_ZERO_TO_ONE)) \
1073 _(XRT_INPUT_ML2_CONTROLLER_TRACKPAD_CLICK , XRT_INPUT_NAME(0x0204, BOOLEAN)) \
1074 _(XRT_INPUT_ML2_CONTROLLER_TRACKPAD_TOUCH , XRT_INPUT_NAME(0x0205, BOOLEAN)) \
1075 _(XRT_INPUT_ML2_CONTROLLER_TRACKPAD_FORCE , XRT_INPUT_NAME(0x0206, VEC1_ZERO_TO_ONE)) \
1076 _(XRT_INPUT_ML2_CONTROLLER_TRACKPAD , XRT_INPUT_NAME(0x0207, VEC2_MINUS_ONE_TO_ONE)) \
1077 _(XRT_INPUT_ML2_CONTROLLER_GRIP_POSE , XRT_INPUT_NAME(0x0208, POSE)) \
1078 _(XRT_INPUT_ML2_CONTROLLER_AIM_POSE , XRT_INPUT_NAME(0x0209, POSE)) \
1079 _(XRT_INPUT_ML2_CONTROLLER_SHOULDER_CLICK , XRT_INPUT_NAME(0x020A, BOOLEAN)) \
1080\
1081 _(XRT_INPUT_VIVE_TRACKER_SYSTEM_CLICK , XRT_INPUT_NAME(0x0210, BOOLEAN)) \
1082 _(XRT_INPUT_VIVE_TRACKER_MENU_CLICK , XRT_INPUT_NAME(0x0211, BOOLEAN)) \
1083 _(XRT_INPUT_VIVE_TRACKER_TRIGGER_CLICK , XRT_INPUT_NAME(0x0212, BOOLEAN)) \
1084 _(XRT_INPUT_VIVE_TRACKER_SQUEEZE_CLICK , XRT_INPUT_NAME(0x0213, BOOLEAN)) \
1085 _(XRT_INPUT_VIVE_TRACKER_TRIGGER_VALUE , XRT_INPUT_NAME(0x0214, VEC1_ZERO_TO_ONE)) \
1086 _(XRT_INPUT_VIVE_TRACKER_TRACKPAD , XRT_INPUT_NAME(0x0215, VEC2_MINUS_ONE_TO_ONE)) \
1087 _(XRT_INPUT_VIVE_TRACKER_TRACKPAD_CLICK , XRT_INPUT_NAME(0x0216, BOOLEAN)) \
1088 _(XRT_INPUT_VIVE_TRACKER_TRACKPAD_TOUCH , XRT_INPUT_NAME(0x0217, BOOLEAN)) \
1089 _(XRT_INPUT_VIVE_TRACKER_GRIP_POSE , XRT_INPUT_NAME(0x0218, POSE)) \
1090\
1091 _(XRT_INPUT_PSSENSE_PS_CLICK , XRT_INPUT_NAME(0x0300, BOOLEAN)) \
1092 _(XRT_INPUT_PSSENSE_SHARE_CLICK , XRT_INPUT_NAME(0x0301, BOOLEAN)) \
1093 _(XRT_INPUT_PSSENSE_OPTIONS_CLICK , XRT_INPUT_NAME(0x0302, BOOLEAN)) \
1094 _(XRT_INPUT_PSSENSE_SQUARE_CLICK , XRT_INPUT_NAME(0x0303, BOOLEAN)) \
1095 _(XRT_INPUT_PSSENSE_SQUARE_TOUCH , XRT_INPUT_NAME(0x0304, BOOLEAN)) \
1096 _(XRT_INPUT_PSSENSE_TRIANGLE_CLICK , XRT_INPUT_NAME(0x0305, BOOLEAN)) \
1097 _(XRT_INPUT_PSSENSE_TRIANGLE_TOUCH , XRT_INPUT_NAME(0x0306, BOOLEAN)) \
1098 _(XRT_INPUT_PSSENSE_CROSS_CLICK , XRT_INPUT_NAME(0x0307, BOOLEAN)) \
1099 _(XRT_INPUT_PSSENSE_CROSS_TOUCH , XRT_INPUT_NAME(0x0308, BOOLEAN)) \
1100 _(XRT_INPUT_PSSENSE_CIRCLE_CLICK , XRT_INPUT_NAME(0x0309, BOOLEAN)) \
1101 _(XRT_INPUT_PSSENSE_CIRCLE_TOUCH , XRT_INPUT_NAME(0x030a, BOOLEAN)) \
1102 _(XRT_INPUT_PSSENSE_SQUEEZE_CLICK , XRT_INPUT_NAME(0x030b, BOOLEAN)) \
1103 _(XRT_INPUT_PSSENSE_SQUEEZE_TOUCH , XRT_INPUT_NAME(0x030c, BOOLEAN)) \
1104 _(XRT_INPUT_PSSENSE_SQUEEZE_PROXIMITY , XRT_INPUT_NAME(0x030d, VEC1_ZERO_TO_ONE)) \
1105 _(XRT_INPUT_PSSENSE_TRIGGER_CLICK , XRT_INPUT_NAME(0x030e, BOOLEAN)) \
1106 _(XRT_INPUT_PSSENSE_TRIGGER_TOUCH , XRT_INPUT_NAME(0x030f, BOOLEAN)) \
1107 _(XRT_INPUT_PSSENSE_TRIGGER_VALUE , XRT_INPUT_NAME(0x0310, VEC1_ZERO_TO_ONE)) \
1108 _(XRT_INPUT_PSSENSE_TRIGGER_PROXIMITY , XRT_INPUT_NAME(0x0311, VEC1_ZERO_TO_ONE)) \
1109 _(XRT_INPUT_PSSENSE_THUMBSTICK , XRT_INPUT_NAME(0x0312, VEC2_MINUS_ONE_TO_ONE)) \
1110 _(XRT_INPUT_PSSENSE_THUMBSTICK_CLICK , XRT_INPUT_NAME(0x0313, BOOLEAN)) \
1111 _(XRT_INPUT_PSSENSE_THUMBSTICK_TOUCH , XRT_INPUT_NAME(0x0314, BOOLEAN)) \
1112 _(XRT_INPUT_PSSENSE_GRIP_POSE , XRT_INPUT_NAME(0x0315, POSE)) \
1113 _(XRT_INPUT_PSSENSE_AIM_POSE , XRT_INPUT_NAME(0x0316, POSE)) \
1114\
1115 /** XR_EXT_hand_interaction */ \
1116 _(XRT_INPUT_HAND_PINCH_POSE , XRT_INPUT_NAME(0x0401, POSE)) \
1117 _(XRT_INPUT_HAND_POKE_POSE , XRT_INPUT_NAME(0x0402, POSE)) \
1118 _(XRT_INPUT_HAND_PINCH_VALUE , XRT_INPUT_NAME(0x0403, VEC1_ZERO_TO_ONE)) \
1119 _(XRT_INPUT_HAND_AIM_ACTIVATE_VALUE , XRT_INPUT_NAME(0x0404, VEC1_ZERO_TO_ONE)) \
1120 _(XRT_INPUT_HAND_GRASP_VALUE , XRT_INPUT_NAME(0x0405, VEC1_ZERO_TO_ONE)) \
1121 _(XRT_INPUT_HAND_PINCH_READY , XRT_INPUT_NAME(0x0406, BOOLEAN)) \
1122 _(XRT_INPUT_HAND_AIM_ACTIVATE_READY , XRT_INPUT_NAME(0x0407, BOOLEAN)) \
1123 _(XRT_INPUT_HAND_GRASP_READY , XRT_INPUT_NAME(0x0408, BOOLEAN)) \
1124\
1125 _(XRT_INPUT_OPPO_MR_X_CLICK , XRT_INPUT_NAME(0x0500, BOOLEAN)) \
1126 _(XRT_INPUT_OPPO_MR_X_TOUCH , XRT_INPUT_NAME(0x0501, BOOLEAN)) \
1127 _(XRT_INPUT_OPPO_MR_Y_CLICK , XRT_INPUT_NAME(0x0502, BOOLEAN)) \
1128 _(XRT_INPUT_OPPO_MR_Y_TOUCH , XRT_INPUT_NAME(0x0503, BOOLEAN)) \
1129 _(XRT_INPUT_OPPO_MR_MENU_CLICK , XRT_INPUT_NAME(0x0504, BOOLEAN)) \
1130 _(XRT_INPUT_OPPO_MR_HEART_RATE_VALUE , XRT_INPUT_NAME(0x0505, VEC1_ZERO_TO_ONE)) \
1131 _(XRT_INPUT_OPPO_MR_A_CLICK , XRT_INPUT_NAME(0x0506, BOOLEAN)) \
1132 _(XRT_INPUT_OPPO_MR_A_TOUCH , XRT_INPUT_NAME(0x0507, BOOLEAN)) \
1133 _(XRT_INPUT_OPPO_MR_B_CLICK , XRT_INPUT_NAME(0x0508, BOOLEAN)) \
1134 _(XRT_INPUT_OPPO_MR_B_TOUCH , XRT_INPUT_NAME(0x0509, BOOLEAN)) \
1135 _(XRT_INPUT_OPPO_MR_HOME_CLICK , XRT_INPUT_NAME(0x050A, BOOLEAN)) \
1136 _(XRT_INPUT_OPPO_MR_SQUEEZE_VALUE , XRT_INPUT_NAME(0x050B, VEC1_ZERO_TO_ONE)) \
1137 _(XRT_INPUT_OPPO_MR_TRIGGER_TOUCH , XRT_INPUT_NAME(0x050C, BOOLEAN)) \
1138 _(XRT_INPUT_OPPO_MR_TRIGGER_VALUE , XRT_INPUT_NAME(0x050D, VEC1_ZERO_TO_ONE)) \
1139 _(XRT_INPUT_OPPO_MR_GRIP_POSE , XRT_INPUT_NAME(0x050E, POSE)) \
1140 _(XRT_INPUT_OPPO_MR_AIM_POSE , XRT_INPUT_NAME(0x050F, POSE)) \
1141 _(XRT_INPUT_OPPO_MR_THUMBSTICK_CLICK , XRT_INPUT_NAME(0x0510, BOOLEAN)) \
1142 _(XRT_INPUT_OPPO_MR_THUMBSTICK_TOUCH , XRT_INPUT_NAME(0x0511, BOOLEAN)) \
1143 _(XRT_INPUT_OPPO_MR_THUMBSTICK , XRT_INPUT_NAME(0x0512, VEC2_MINUS_ONE_TO_ONE)) \
1144\
1145 _(XRT_INPUT_GENERIC_FACE_TRACKING , XRT_INPUT_NAME(0x0600, FACE_TRACKING)) \
1146\
1147 _(XRT_INPUT_HTC_EYE_FACE_TRACKING , XRT_INPUT_NAME(0x0601, FACE_TRACKING)) \
1148 _(XRT_INPUT_HTC_LIP_FACE_TRACKING , XRT_INPUT_NAME(0x0602, FACE_TRACKING)) \
1149 _(XRT_INPUT_FB_FACE_TRACKING2_AUDIO , XRT_INPUT_NAME(0x0603, FACE_TRACKING)) \
1150 _(XRT_INPUT_FB_FACE_TRACKING2_VISUAL , XRT_INPUT_NAME(0x0604, FACE_TRACKING)) \
1151\
1152 _(XRT_INPUT_GENERIC_BODY_TRACKING , XRT_INPUT_NAME(0x0700, BODY_TRACKING)) \
1153 _(XRT_INPUT_FB_BODY_TRACKING , XRT_INPUT_NAME(0x0701, BODY_TRACKING)) \
1154\
1155 _(XRT_INPUT_PICO_NEO3_X_CLICK , XRT_INPUT_NAME(0x0800, BOOLEAN)) \
1156 _(XRT_INPUT_PICO_NEO3_X_TOUCH , XRT_INPUT_NAME(0x0801, BOOLEAN)) \
1157 _(XRT_INPUT_PICO_NEO3_Y_CLICK , XRT_INPUT_NAME(0x0802, BOOLEAN)) \
1158 _(XRT_INPUT_PICO_NEO3_Y_TOUCH , XRT_INPUT_NAME(0x0803, BOOLEAN)) \
1159 _(XRT_INPUT_PICO_NEO3_MENU_CLICK , XRT_INPUT_NAME(0x0804, BOOLEAN)) \
1160 _(XRT_INPUT_PICO_NEO3_SYSTEM_CLICK , XRT_INPUT_NAME(0x0805, BOOLEAN)) \
1161 _(XRT_INPUT_PICO_NEO3_TRIGGER_CLICK , XRT_INPUT_NAME(0x0806, BOOLEAN)) \
1162 _(XRT_INPUT_PICO_NEO3_TRIGGER_VALUE , XRT_INPUT_NAME(0x0807, VEC1_ZERO_TO_ONE)) \
1163 _(XRT_INPUT_PICO_NEO3_TRIGGER_TOUCH , XRT_INPUT_NAME(0x0808, BOOLEAN)) \
1164 _(XRT_INPUT_PICO_NEO3_THUMBSTICK_CLICK , XRT_INPUT_NAME(0x0809, BOOLEAN)) \
1165 _(XRT_INPUT_PICO_NEO3_THUMBSTICK_TOUCH , XRT_INPUT_NAME(0x080A, BOOLEAN)) \
1166 _(XRT_INPUT_PICO_NEO3_THUMBSTICK , XRT_INPUT_NAME(0x080B, VEC2_MINUS_ONE_TO_ONE)) \
1167 _(XRT_INPUT_PICO_NEO3_SQUEEZE_CLICK , XRT_INPUT_NAME(0x080C, BOOLEAN)) \
1168 _(XRT_INPUT_PICO_NEO3_SQUEEZE_VALUE , XRT_INPUT_NAME(0x080D, VEC1_ZERO_TO_ONE)) \
1169 _(XRT_INPUT_PICO_NEO3_GRIP_POSE , XRT_INPUT_NAME(0x080E, POSE)) \
1170 _(XRT_INPUT_PICO_NEO3_AIM_POSE , XRT_INPUT_NAME(0x080F, POSE)) \
1171 _(XRT_INPUT_PICO_NEO3_A_CLICK , XRT_INPUT_NAME(0x0810, BOOLEAN)) \
1172 _(XRT_INPUT_PICO_NEO3_A_TOUCH , XRT_INPUT_NAME(0x0811, BOOLEAN)) \
1173 _(XRT_INPUT_PICO_NEO3_B_CLICK , XRT_INPUT_NAME(0x0812, BOOLEAN)) \
1174 _(XRT_INPUT_PICO_NEO3_B_TOUCH , XRT_INPUT_NAME(0x0813, BOOLEAN)) \
1175\
1176 _(XRT_INPUT_PICO4_X_CLICK , XRT_INPUT_NAME(0x0900, BOOLEAN)) \
1177 _(XRT_INPUT_PICO4_X_TOUCH , XRT_INPUT_NAME(0x0901, BOOLEAN)) \
1178 _(XRT_INPUT_PICO4_Y_CLICK , XRT_INPUT_NAME(0x0902, BOOLEAN)) \
1179 _(XRT_INPUT_PICO4_Y_TOUCH , XRT_INPUT_NAME(0x0903, BOOLEAN)) \
1180 _(XRT_INPUT_PICO4_SYSTEM_CLICK , XRT_INPUT_NAME(0x0905, BOOLEAN)) \
1181 _(XRT_INPUT_PICO4_TRIGGER_CLICK , XRT_INPUT_NAME(0x0906, BOOLEAN)) \
1182 _(XRT_INPUT_PICO4_TRIGGER_VALUE , XRT_INPUT_NAME(0x0907, VEC1_ZERO_TO_ONE)) \
1183 _(XRT_INPUT_PICO4_TRIGGER_TOUCH , XRT_INPUT_NAME(0x0908, BOOLEAN)) \
1184 _(XRT_INPUT_PICO4_THUMBSTICK_CLICK , XRT_INPUT_NAME(0x0909, BOOLEAN)) \
1185 _(XRT_INPUT_PICO4_THUMBSTICK_TOUCH , XRT_INPUT_NAME(0x090A, BOOLEAN)) \
1186 _(XRT_INPUT_PICO4_THUMBSTICK , XRT_INPUT_NAME(0x090B, VEC2_MINUS_ONE_TO_ONE)) \
1187 _(XRT_INPUT_PICO4_SQUEEZE_CLICK , XRT_INPUT_NAME(0x090C, BOOLEAN)) \
1188 _(XRT_INPUT_PICO4_SQUEEZE_VALUE , XRT_INPUT_NAME(0x090D, VEC1_ZERO_TO_ONE)) \
1189 _(XRT_INPUT_PICO4_GRIP_POSE , XRT_INPUT_NAME(0x090E, POSE)) \
1190 _(XRT_INPUT_PICO4_AIM_POSE , XRT_INPUT_NAME(0x090F, POSE)) \
1191 _(XRT_INPUT_PICO4_A_CLICK , XRT_INPUT_NAME(0x0910, BOOLEAN)) \
1192 _(XRT_INPUT_PICO4_A_TOUCH , XRT_INPUT_NAME(0x0911, BOOLEAN)) \
1193 _(XRT_INPUT_PICO4_B_CLICK , XRT_INPUT_NAME(0x0912, BOOLEAN)) \
1194 _(XRT_INPUT_PICO4_B_TOUCH , XRT_INPUT_NAME(0x0913, BOOLEAN)) \
1195 _(XRT_INPUT_PICO4_MENU_CLICK , XRT_INPUT_NAME(0x0914, BOOLEAN)) \
1196\
1197 _(XRT_INPUT_PICO_G3_MENU_CLICK , XRT_INPUT_NAME(0x0A01, BOOLEAN)) \
1198 _(XRT_INPUT_PICO_G3_TRIGGER_CLICK , XRT_INPUT_NAME(0x0A02, BOOLEAN)) \
1199 _(XRT_INPUT_PICO_G3_TRIGGER_VALUE , XRT_INPUT_NAME(0x0A03, VEC1_ZERO_TO_ONE)) \
1200 _(XRT_INPUT_PICO_G3_THUMBSTICK_CLICK , XRT_INPUT_NAME(0x0A04, BOOLEAN)) \
1201 _(XRT_INPUT_PICO_G3_THUMBSTICK_TOUCH , XRT_INPUT_NAME(0x0A05, BOOLEAN)) \
1202 _(XRT_INPUT_PICO_G3_THUMBSTICK , XRT_INPUT_NAME(0x0A06, VEC2_MINUS_ONE_TO_ONE)) \
1203 _(XRT_INPUT_PICO_G3_GRIP_POSE , XRT_INPUT_NAME(0x0A07, POSE)) \
1204 _(XRT_INPUT_PICO_G3_AIM_POSE , XRT_INPUT_NAME(0x0A08, POSE)) \
1205\
1206 _(XRT_INPUT_VIVE_COSMOS_X_CLICK , XRT_INPUT_NAME(0x0B00, BOOLEAN)) \
1207 _(XRT_INPUT_VIVE_COSMOS_Y_CLICK , XRT_INPUT_NAME(0x0B01, BOOLEAN)) \
1208 _(XRT_INPUT_VIVE_COSMOS_MENU_CLICK , XRT_INPUT_NAME(0x0B02, BOOLEAN)) \
1209 _(XRT_INPUT_VIVE_COSMOS_A_CLICK , XRT_INPUT_NAME(0x0B03, BOOLEAN)) \
1210 _(XRT_INPUT_VIVE_COSMOS_B_CLICK , XRT_INPUT_NAME(0x0B04, BOOLEAN)) \
1211 _(XRT_INPUT_VIVE_COSMOS_SYSTEM_CLICK , XRT_INPUT_NAME(0x0B05, BOOLEAN)) \
1212 _(XRT_INPUT_VIVE_COSMOS_SHOULDER_CLICK , XRT_INPUT_NAME(0x0B06, BOOLEAN)) \
1213 _(XRT_INPUT_VIVE_COSMOS_SQUEEZE_CLICK , XRT_INPUT_NAME(0x0B07, BOOLEAN)) \
1214 _(XRT_INPUT_VIVE_COSMOS_TRIGGER_CLICK , XRT_INPUT_NAME(0x0B08, BOOLEAN)) \
1215 _(XRT_INPUT_VIVE_COSMOS_TRIGGER_VALUE , XRT_INPUT_NAME(0x0B09, VEC1_ZERO_TO_ONE)) \
1216 _(XRT_INPUT_VIVE_COSMOS_THUMBSTICK_CLICK , XRT_INPUT_NAME(0x0B0A, BOOLEAN)) \
1217 _(XRT_INPUT_VIVE_COSMOS_THUMBSTICK_TOUCH , XRT_INPUT_NAME(0x0B0B, BOOLEAN)) \
1218 _(XRT_INPUT_VIVE_COSMOS_THUMBSTICK , XRT_INPUT_NAME(0x0B0C, VEC2_MINUS_ONE_TO_ONE)) \
1219 _(XRT_INPUT_VIVE_COSMOS_GRIP_POSE , XRT_INPUT_NAME(0x0B0D, POSE)) \
1220 _(XRT_INPUT_VIVE_COSMOS_AIM_POSE , XRT_INPUT_NAME(0x0B0E, POSE)) \
1221\
1222 _(XRT_INPUT_VIVE_FOCUS3_X_CLICK , XRT_INPUT_NAME(0x0C00, BOOLEAN)) \
1223 _(XRT_INPUT_VIVE_FOCUS3_Y_CLICK , XRT_INPUT_NAME(0x0C01, BOOLEAN)) \
1224 _(XRT_INPUT_VIVE_FOCUS3_MENU_CLICK , XRT_INPUT_NAME(0x0C02, BOOLEAN)) \
1225 _(XRT_INPUT_VIVE_FOCUS3_A_CLICK , XRT_INPUT_NAME(0x0C03, BOOLEAN)) \
1226 _(XRT_INPUT_VIVE_FOCUS3_B_CLICK , XRT_INPUT_NAME(0x0C04, BOOLEAN)) \
1227 _(XRT_INPUT_VIVE_FOCUS3_SYSTEM_CLICK , XRT_INPUT_NAME(0x0C05, BOOLEAN)) \
1228 _(XRT_INPUT_VIVE_FOCUS3_SQUEEZE_CLICK , XRT_INPUT_NAME(0x0C06, BOOLEAN)) \
1229 _(XRT_INPUT_VIVE_FOCUS3_SQUEEZE_TOUCH , XRT_INPUT_NAME(0x0C07, BOOLEAN)) \
1230 _(XRT_INPUT_VIVE_FOCUS3_SQUEEZE_VALUE , XRT_INPUT_NAME(0x0C08, VEC1_ZERO_TO_ONE)) \
1231 _(XRT_INPUT_VIVE_FOCUS3_TRIGGER_CLICK , XRT_INPUT_NAME(0x0C09, BOOLEAN)) \
1232 _(XRT_INPUT_VIVE_FOCUS3_TRIGGER_TOUCH , XRT_INPUT_NAME(0x0C0A, BOOLEAN)) \
1233 _(XRT_INPUT_VIVE_FOCUS3_TRIGGER_VALUE , XRT_INPUT_NAME(0x0C0B, VEC1_ZERO_TO_ONE)) \
1234 _(XRT_INPUT_VIVE_FOCUS3_THUMBSTICK_CLICK , XRT_INPUT_NAME(0x0C0C, BOOLEAN)) \
1235 _(XRT_INPUT_VIVE_FOCUS3_THUMBSTICK_TOUCH , XRT_INPUT_NAME(0x0C0D, BOOLEAN)) \
1236 _(XRT_INPUT_VIVE_FOCUS3_THUMBSTICK , XRT_INPUT_NAME(0x0C0E, VEC2_MINUS_ONE_TO_ONE)) \
1237 _(XRT_INPUT_VIVE_FOCUS3_THUMBREST_TOUCH , XRT_INPUT_NAME(0x0C0F, BOOLEAN)) \
1238 _(XRT_INPUT_VIVE_FOCUS3_GRIP_POSE , XRT_INPUT_NAME(0x0C10, POSE)) \
1239 _(XRT_INPUT_VIVE_FOCUS3_AIM_POSE , XRT_INPUT_NAME(0x0C11, POSE)) \
1240\
1241 _(XRT_INPUT_TOUCH_PRO_X_CLICK , XRT_INPUT_NAME(0x0D00, BOOLEAN)) \
1242 _(XRT_INPUT_TOUCH_PRO_X_TOUCH , XRT_INPUT_NAME(0x0D01, BOOLEAN)) \
1243 _(XRT_INPUT_TOUCH_PRO_Y_CLICK , XRT_INPUT_NAME(0x0D02, BOOLEAN)) \
1244 _(XRT_INPUT_TOUCH_PRO_Y_TOUCH , XRT_INPUT_NAME(0x0D03, BOOLEAN)) \
1245 _(XRT_INPUT_TOUCH_PRO_MENU_CLICK , XRT_INPUT_NAME(0x0D04, BOOLEAN)) \
1246 _(XRT_INPUT_TOUCH_PRO_A_CLICK , XRT_INPUT_NAME(0x0D05, BOOLEAN)) \
1247 _(XRT_INPUT_TOUCH_PRO_A_TOUCH , XRT_INPUT_NAME(0x0D06, BOOLEAN)) \
1248 _(XRT_INPUT_TOUCH_PRO_B_CLICK , XRT_INPUT_NAME(0x0D07, BOOLEAN)) \
1249 _(XRT_INPUT_TOUCH_PRO_B_TOUCH , XRT_INPUT_NAME(0x0D08, BOOLEAN)) \
1250 _(XRT_INPUT_TOUCH_PRO_SYSTEM_CLICK , XRT_INPUT_NAME(0x0D09, BOOLEAN)) \
1251 _(XRT_INPUT_TOUCH_PRO_SQUEEZE_VALUE , XRT_INPUT_NAME(0x0D0A, VEC1_ZERO_TO_ONE)) \
1252 _(XRT_INPUT_TOUCH_PRO_TRIGGER_TOUCH , XRT_INPUT_NAME(0x0D0B, BOOLEAN)) \
1253 _(XRT_INPUT_TOUCH_PRO_TRIGGER_VALUE , XRT_INPUT_NAME(0x0D0C, VEC1_ZERO_TO_ONE)) \
1254 _(XRT_INPUT_TOUCH_PRO_THUMBSTICK_CLICK , XRT_INPUT_NAME(0x0D0D, BOOLEAN)) \
1255 _(XRT_INPUT_TOUCH_PRO_THUMBSTICK_TOUCH , XRT_INPUT_NAME(0x0D0E, BOOLEAN)) \
1256 _(XRT_INPUT_TOUCH_PRO_THUMBSTICK , XRT_INPUT_NAME(0x0D0F, VEC2_MINUS_ONE_TO_ONE)) \
1257 _(XRT_INPUT_TOUCH_PRO_THUMBREST_TOUCH , XRT_INPUT_NAME(0x0D10, BOOLEAN)) \
1258 _(XRT_INPUT_TOUCH_PRO_THUMBREST_FORCE , XRT_INPUT_NAME(0x0D11, VEC1_ZERO_TO_ONE)) \
1259 _(XRT_INPUT_TOUCH_PRO_GRIP_POSE , XRT_INPUT_NAME(0x0D12, POSE)) \
1260 _(XRT_INPUT_TOUCH_PRO_AIM_POSE , XRT_INPUT_NAME(0x0D13, POSE)) \
1261 _(XRT_INPUT_TOUCH_PRO_TRIGGER_PROXIMITY , XRT_INPUT_NAME(0x0D14, BOOLEAN)) \
1262 _(XRT_INPUT_TOUCH_PRO_THUMB_PROXIMITY , XRT_INPUT_NAME(0x0D15, BOOLEAN)) \
1263 _(XRT_INPUT_TOUCH_PRO_TRIGGER_CURL , XRT_INPUT_NAME(0x0D16, VEC1_ZERO_TO_ONE)) \
1264 _(XRT_INPUT_TOUCH_PRO_TRIGGER_SLIDE , XRT_INPUT_NAME(0x0D17, VEC1_ZERO_TO_ONE)) \
1265 _(XRT_INPUT_TOUCH_PRO_STYLUS_FORCE , XRT_INPUT_NAME(0x0D18, VEC1_ZERO_TO_ONE)) \
1266\
1267 _(XRT_INPUT_TOUCH_PLUS_X_CLICK , XRT_INPUT_NAME(0x0E00, BOOLEAN)) \
1268 _(XRT_INPUT_TOUCH_PLUS_X_TOUCH , XRT_INPUT_NAME(0x0E01, BOOLEAN)) \
1269 _(XRT_INPUT_TOUCH_PLUS_Y_CLICK , XRT_INPUT_NAME(0x0E02, BOOLEAN)) \
1270 _(XRT_INPUT_TOUCH_PLUS_Y_TOUCH , XRT_INPUT_NAME(0x0E03, BOOLEAN)) \
1271 _(XRT_INPUT_TOUCH_PLUS_MENU_CLICK , XRT_INPUT_NAME(0x0E04, BOOLEAN)) \
1272 _(XRT_INPUT_TOUCH_PLUS_A_CLICK , XRT_INPUT_NAME(0x0E05, BOOLEAN)) \
1273 _(XRT_INPUT_TOUCH_PLUS_A_TOUCH , XRT_INPUT_NAME(0x0E06, BOOLEAN)) \
1274 _(XRT_INPUT_TOUCH_PLUS_B_CLICK , XRT_INPUT_NAME(0x0E07, BOOLEAN)) \
1275 _(XRT_INPUT_TOUCH_PLUS_B_TOUCH , XRT_INPUT_NAME(0x0E08, BOOLEAN)) \
1276 _(XRT_INPUT_TOUCH_PLUS_SYSTEM_CLICK , XRT_INPUT_NAME(0x0E09, BOOLEAN)) \
1277 _(XRT_INPUT_TOUCH_PLUS_SQUEEZE_VALUE , XRT_INPUT_NAME(0x0E0A, VEC1_ZERO_TO_ONE)) \
1278 _(XRT_INPUT_TOUCH_PLUS_TRIGGER_TOUCH , XRT_INPUT_NAME(0x0E0B, BOOLEAN)) \
1279 _(XRT_INPUT_TOUCH_PLUS_TRIGGER_PROXIMITY , XRT_INPUT_NAME(0x0E0C, BOOLEAN)) \
1280 _(XRT_INPUT_TOUCH_PLUS_TRIGGER_VALUE , XRT_INPUT_NAME(0x0E0D, VEC1_ZERO_TO_ONE)) \
1281 _(XRT_INPUT_TOUCH_PLUS_TRIGGER_FORCE , XRT_INPUT_NAME(0x0E0E, VEC1_ZERO_TO_ONE)) \
1282 _(XRT_INPUT_TOUCH_PLUS_THUMBSTICK_CLICK , XRT_INPUT_NAME(0x0E0F, BOOLEAN)) \
1283 _(XRT_INPUT_TOUCH_PLUS_THUMBSTICK_TOUCH , XRT_INPUT_NAME(0x0E10, BOOLEAN)) \
1284 _(XRT_INPUT_TOUCH_PLUS_THUMBSTICK , XRT_INPUT_NAME(0x0E11, VEC2_MINUS_ONE_TO_ONE)) \
1285 _(XRT_INPUT_TOUCH_PLUS_THUMBREST_TOUCH , XRT_INPUT_NAME(0x0E12, BOOLEAN)) \
1286 _(XRT_INPUT_TOUCH_PLUS_GRIP_POSE , XRT_INPUT_NAME(0x0E13, POSE)) \
1287 _(XRT_INPUT_TOUCH_PLUS_AIM_POSE , XRT_INPUT_NAME(0x0E14, POSE)) \
1288 _(XRT_INPUT_TOUCH_PLUS_THUMB_PROXIMITY , XRT_INPUT_NAME(0x0E15, BOOLEAN)) \
1289 _(XRT_INPUT_TOUCH_PLUS_TRIGGER_CURL , XRT_INPUT_NAME(0x0E16, VEC1_ZERO_TO_ONE)) \
1290 _(XRT_INPUT_TOUCH_PLUS_TRIGGER_SLIDE , XRT_INPUT_NAME(0x0E17, VEC1_ZERO_TO_ONE))
1291
1292// clang-format on
1293
1294
1295/*!
1296 * Every internal input source known to monado with a baked in type.
1297 * Values are maintained in XRT_INPUT_LIST.
1298 *
1299 * @see xrt_input_type
1300 * @ingroup xrt_iface
1301 */
1303{
1304#define XRT_INPUT_LIST_TO_NAME_VALUE(NAME, VALUE) NAME = VALUE,
1305
1306 XRT_INPUT_LIST(XRT_INPUT_LIST_TO_NAME_VALUE)
1307
1308#undef XRT_INPUT_LIST_TO_NAME_VALUE
1309};
1310
1311/*!
1312 * Number of joints in a hand. Corresponds to XR_HAND_JOINT_COUNT_EXT.
1313 *
1314 * @see xrt_hand_joint
1315 * @ingroup xrt_iface
1316 */
1317#define XRT_HAND_JOINT_COUNT 26
1318
1319/*!
1320 * Number of joints in a hand. Corresponds to XrHandJointEXT.
1321 *
1322 * @ingroup xrt_iface
1323 */
1324enum xrt_hand_joint
1325{
1326 XRT_HAND_JOINT_PALM = 0,
1327 XRT_HAND_JOINT_WRIST = 1,
1328 XRT_HAND_JOINT_THUMB_METACARPAL = 2,
1329 XRT_HAND_JOINT_THUMB_PROXIMAL = 3,
1330 XRT_HAND_JOINT_THUMB_DISTAL = 4,
1331 XRT_HAND_JOINT_THUMB_TIP = 5,
1332 XRT_HAND_JOINT_INDEX_METACARPAL = 6,
1333 XRT_HAND_JOINT_INDEX_PROXIMAL = 7,
1334 XRT_HAND_JOINT_INDEX_INTERMEDIATE = 8,
1335 XRT_HAND_JOINT_INDEX_DISTAL = 9,
1336 XRT_HAND_JOINT_INDEX_TIP = 10,
1337 XRT_HAND_JOINT_MIDDLE_METACARPAL = 11,
1338 XRT_HAND_JOINT_MIDDLE_PROXIMAL = 12,
1339 XRT_HAND_JOINT_MIDDLE_INTERMEDIATE = 13,
1340 XRT_HAND_JOINT_MIDDLE_DISTAL = 14,
1341 XRT_HAND_JOINT_MIDDLE_TIP = 15,
1342 XRT_HAND_JOINT_RING_METACARPAL = 16,
1343 XRT_HAND_JOINT_RING_PROXIMAL = 17,
1344 XRT_HAND_JOINT_RING_INTERMEDIATE = 18,
1345 XRT_HAND_JOINT_RING_DISTAL = 19,
1346 XRT_HAND_JOINT_RING_TIP = 20,
1347 XRT_HAND_JOINT_LITTLE_METACARPAL = 21,
1348 XRT_HAND_JOINT_LITTLE_PROXIMAL = 22,
1349 XRT_HAND_JOINT_LITTLE_INTERMEDIATE = 23,
1350 XRT_HAND_JOINT_LITTLE_DISTAL = 24,
1351 XRT_HAND_JOINT_LITTLE_TIP = 25,
1352 XRT_HAND_JOINT_MAX_ENUM = 0x7FFFFFFF
1353};
1354
1355/*!
1356 * Enumeration for left and right hand.
1357 *
1358 * @ingroup xrt_iface
1359 */
1360enum xrt_hand
1361{
1362 XRT_HAND_LEFT = 0,
1363 XRT_HAND_RIGHT = 1,
1364};
1365
1366/*!
1367 * Location of a single hand joint. Corresponds to XrHandJointLocationEXT.
1368 *
1369 * @ingroup xrt_iface
1370 */
1372{
1373 struct xrt_space_relation relation;
1374 float radius;
1375};
1376
1377/*!
1378 * Number of fingers on a hand.
1379 *
1380 * @ingroup xrt_iface
1381 */
1382#define XRT_FINGER_COUNT 5
1383
1384/*!
1385 * Names for fingers on a hand.
1386 *
1387 * @ingroup xrt_iface
1388 */
1389enum xrt_finger
1390{
1391 XRT_FINGER_LITTLE = 0,
1392 XRT_FINGER_RING,
1393 XRT_FINGER_MIDDLE,
1394 XRT_FINGER_INDEX,
1395 XRT_FINGER_THUMB
1396};
1397
1398/*!
1399 * Joint set type used for hand tracking. Corresponds to XrHandJointSetEXT.
1400 *
1401 * @ingroup xrt_iface
1402 */
1403struct xrt_hand_joint_set
1404{
1405 union {
1406 struct xrt_hand_joint_value hand_joint_set_default[XRT_HAND_JOINT_COUNT];
1407 } values;
1408
1409 // in driver global space, without tracking_origin offset
1410 struct xrt_space_relation hand_pose;
1411 bool is_active;
1412};
1413
1414/*!
1415 * A union of all input types.
1416 *
1417 * @see xrt_input_type
1418 * @ingroup xrt_iface math
1419 */
1420union xrt_input_value {
1421 struct xrt_vec1 vec1;
1422 struct xrt_vec2 vec2;
1423 bool boolean;
1424};
1425
1426/*!
1427 * The number of bits reserved for the input type in @ref xrt_output_name
1428 * @see xrt_output_type
1429 * @ingroup xrt_iface
1430 */
1431#define XRT_OUTPUT_TYPE_BITWIDTH 8u
1432
1433/*!
1434 * The mask associated with @ref XRT_OUTPUT_TYPE_BITWIDTH
1435 * @see xrt_output_type
1436 * @ingroup xrt_iface
1437 */
1438#define XRT_OUTPUT_TYPE_BITMASK 0xffu
1439
1440/*!
1441 * Base type of this output.
1442 *
1443 * @ingroup xrt_iface
1444 */
1445enum xrt_output_type
1446{
1447 // clang-format off
1448 XRT_OUTPUT_TYPE_VIBRATION = 0x00,
1449 XRT_OUTPUT_TYPE_FORCE_FEEDBACK = 0x01,
1450 // clang-format on
1451};
1452
1453#define XRT_OUTPUT_NAME(id, type) ((UINT32_C(id) << XRT_OUTPUT_TYPE_BITWIDTH) | (uint32_t)XRT_OUTPUT_TYPE_##type)
1454
1455enum xrt_face_expression2_fb
1456{
1457 XRT_FACE_EXPRESSION2_BROW_LOWERER_L_FB = 0,
1458 XRT_FACE_EXPRESSION2_BROW_LOWERER_R_FB = 1,
1459 XRT_FACE_EXPRESSION2_CHEEK_PUFF_L_FB = 2,
1460 XRT_FACE_EXPRESSION2_CHEEK_PUFF_R_FB = 3,
1461 XRT_FACE_EXPRESSION2_CHEEK_RAISER_L_FB = 4,
1462 XRT_FACE_EXPRESSION2_CHEEK_RAISER_R_FB = 5,
1463 XRT_FACE_EXPRESSION2_CHEEK_SUCK_L_FB = 6,
1464 XRT_FACE_EXPRESSION2_CHEEK_SUCK_R_FB = 7,
1465 XRT_FACE_EXPRESSION2_CHIN_RAISER_B_FB = 8,
1466 XRT_FACE_EXPRESSION2_CHIN_RAISER_T_FB = 9,
1467 XRT_FACE_EXPRESSION2_DIMPLER_L_FB = 10,
1468 XRT_FACE_EXPRESSION2_DIMPLER_R_FB = 11,
1469 XRT_FACE_EXPRESSION2_EYES_CLOSED_L_FB = 12,
1470 XRT_FACE_EXPRESSION2_EYES_CLOSED_R_FB = 13,
1471 XRT_FACE_EXPRESSION2_EYES_LOOK_DOWN_L_FB = 14,
1472 XRT_FACE_EXPRESSION2_EYES_LOOK_DOWN_R_FB = 15,
1473 XRT_FACE_EXPRESSION2_EYES_LOOK_LEFT_L_FB = 16,
1474 XRT_FACE_EXPRESSION2_EYES_LOOK_LEFT_R_FB = 17,
1475 XRT_FACE_EXPRESSION2_EYES_LOOK_RIGHT_L_FB = 18,
1476 XRT_FACE_EXPRESSION2_EYES_LOOK_RIGHT_R_FB = 19,
1477 XRT_FACE_EXPRESSION2_EYES_LOOK_UP_L_FB = 20,
1478 XRT_FACE_EXPRESSION2_EYES_LOOK_UP_R_FB = 21,
1479 XRT_FACE_EXPRESSION2_INNER_BROW_RAISER_L_FB = 22,
1480 XRT_FACE_EXPRESSION2_INNER_BROW_RAISER_R_FB = 23,
1481 XRT_FACE_EXPRESSION2_JAW_DROP_FB = 24,
1482 XRT_FACE_EXPRESSION2_JAW_SIDEWAYS_LEFT_FB = 25,
1483 XRT_FACE_EXPRESSION2_JAW_SIDEWAYS_RIGHT_FB = 26,
1484 XRT_FACE_EXPRESSION2_JAW_THRUST_FB = 27,
1485 XRT_FACE_EXPRESSION2_LID_TIGHTENER_L_FB = 28,
1486 XRT_FACE_EXPRESSION2_LID_TIGHTENER_R_FB = 29,
1487 XRT_FACE_EXPRESSION2_LIP_CORNER_DEPRESSOR_L_FB = 30,
1488 XRT_FACE_EXPRESSION2_LIP_CORNER_DEPRESSOR_R_FB = 31,
1489 XRT_FACE_EXPRESSION2_LIP_CORNER_PULLER_L_FB = 32,
1490 XRT_FACE_EXPRESSION2_LIP_CORNER_PULLER_R_FB = 33,
1491 XRT_FACE_EXPRESSION2_LIP_FUNNELER_LB_FB = 34,
1492 XRT_FACE_EXPRESSION2_LIP_FUNNELER_LT_FB = 35,
1493 XRT_FACE_EXPRESSION2_LIP_FUNNELER_RB_FB = 36,
1494 XRT_FACE_EXPRESSION2_LIP_FUNNELER_RT_FB = 37,
1495 XRT_FACE_EXPRESSION2_LIP_PRESSOR_L_FB = 38,
1496 XRT_FACE_EXPRESSION2_LIP_PRESSOR_R_FB = 39,
1497 XRT_FACE_EXPRESSION2_LIP_PUCKER_L_FB = 40,
1498 XRT_FACE_EXPRESSION2_LIP_PUCKER_R_FB = 41,
1499 XRT_FACE_EXPRESSION2_LIP_STRETCHER_L_FB = 42,
1500 XRT_FACE_EXPRESSION2_LIP_STRETCHER_R_FB = 43,
1501 XRT_FACE_EXPRESSION2_LIP_SUCK_LB_FB = 44,
1502 XRT_FACE_EXPRESSION2_LIP_SUCK_LT_FB = 45,
1503 XRT_FACE_EXPRESSION2_LIP_SUCK_RB_FB = 46,
1504 XRT_FACE_EXPRESSION2_LIP_SUCK_RT_FB = 47,
1505 XRT_FACE_EXPRESSION2_LIP_TIGHTENER_L_FB = 48,
1506 XRT_FACE_EXPRESSION2_LIP_TIGHTENER_R_FB = 49,
1507 XRT_FACE_EXPRESSION2_LIPS_TOWARD_FB = 50,
1508 XRT_FACE_EXPRESSION2_LOWER_LIP_DEPRESSOR_L_FB = 51,
1509 XRT_FACE_EXPRESSION2_LOWER_LIP_DEPRESSOR_R_FB = 52,
1510 XRT_FACE_EXPRESSION2_MOUTH_LEFT_FB = 53,
1511 XRT_FACE_EXPRESSION2_MOUTH_RIGHT_FB = 54,
1512 XRT_FACE_EXPRESSION2_NOSE_WRINKLER_L_FB = 55,
1513 XRT_FACE_EXPRESSION2_NOSE_WRINKLER_R_FB = 56,
1514 XRT_FACE_EXPRESSION2_OUTER_BROW_RAISER_L_FB = 57,
1515 XRT_FACE_EXPRESSION2_OUTER_BROW_RAISER_R_FB = 58,
1516 XRT_FACE_EXPRESSION2_UPPER_LID_RAISER_L_FB = 59,
1517 XRT_FACE_EXPRESSION2_UPPER_LID_RAISER_R_FB = 60,
1518 XRT_FACE_EXPRESSION2_UPPER_LIP_RAISER_L_FB = 61,
1519 XRT_FACE_EXPRESSION2_UPPER_LIP_RAISER_R_FB = 62,
1520 XRT_FACE_EXPRESSION2_TONGUE_TIP_INTERDENTAL_FB = 63,
1521 XRT_FACE_EXPRESSION2_TONGUE_TIP_ALVEOLAR_FB = 64,
1522 XRT_FACE_EXPRESSION2_TONGUE_FRONT_DORSAL_PALATE_FB = 65,
1523 XRT_FACE_EXPRESSION2_TONGUE_MID_DORSAL_PALATE_FB = 66,
1524 XRT_FACE_EXPRESSION2_TONGUE_BACK_DORSAL_VELAR_FB = 67,
1525 XRT_FACE_EXPRESSION2_TONGUE_OUT_FB = 68,
1526 XRT_FACE_EXPRESSION2_TONGUE_RETREAT_FB = 69,
1527 XRT_FACE_EXPRESSION2_COUNT_FB = 70,
1528 XRT_FACE_EXPRESSION_2FB_MAX_ENUM_FB = 0x7FFFFFFF
1529};
1530
1531enum xrt_face_confidence2_fb
1532{
1533 XRT_FACE_CONFIDENCE2_LOWER_FACE_FB = 0,
1534 XRT_FACE_CONFIDENCE2_UPPER_FACE_FB = 1,
1535 XRT_FACE_CONFIDENCE2_COUNT_FB = 2,
1536 XRT_FACE_CONFIDENCE_2FB_MAX_ENUM_FB = 0x7FFFFFFF
1537};
1538
1539enum xrt_face_expression_set2_fb
1540{
1541 XRT_FACE_EXPRESSION_SET2_DEFAULT_FB = 0,
1542 XRT_FACE_EXPRESSION_SET_2FB_MAX_ENUM_FB = 0x7FFFFFFF
1543};
1544
1545enum xrt_face_tracking_data_source2_fb
1546{
1547 XRT_FACE_TRACKING_DATA_SOURCE2_VISUAL_FB = 0,
1548 XRT_FACE_TRACKING_DATA_SOURCE2_AUDIO_FB = 1,
1549 XRT_FACE_TRACKING_DATA_SOURCE_2FB_MAX_ENUM_FB = 0x7FFFFFFF
1550};
1551
1552enum xrt_eye_expression_htc
1553{
1554 XRT_EYE_EXPRESSION_LEFT_BLINK_HTC = 0,
1555 XRT_EYE_EXPRESSION_LEFT_WIDE_HTC = 1,
1556 XRT_EYE_EXPRESSION_RIGHT_BLINK_HTC = 2,
1557 XRT_EYE_EXPRESSION_RIGHT_WIDE_HTC = 3,
1558 XRT_EYE_EXPRESSION_LEFT_SQUEEZE_HTC = 4,
1559 XRT_EYE_EXPRESSION_RIGHT_SQUEEZE_HTC = 5,
1560 XRT_EYE_EXPRESSION_LEFT_DOWN_HTC = 6,
1561 XRT_EYE_EXPRESSION_RIGHT_DOWN_HTC = 7,
1562 XRT_EYE_EXPRESSION_LEFT_OUT_HTC = 8,
1563 XRT_EYE_EXPRESSION_RIGHT_IN_HTC = 9,
1564 XRT_EYE_EXPRESSION_LEFT_IN_HTC = 10,
1565 XRT_EYE_EXPRESSION_RIGHT_OUT_HTC = 11,
1566 XRT_EYE_EXPRESSION_LEFT_UP_HTC = 12,
1567 XRT_EYE_EXPRESSION_RIGHT_UP_HTC = 13
1568};
1569
1570enum xrt_lip_expression_htc
1571{
1572 XRT_LIP_EXPRESSION_JAW_RIGHT_HTC = 0,
1573 XRT_LIP_EXPRESSION_JAW_LEFT_HTC = 1,
1574 XRT_LIP_EXPRESSION_JAW_FORWARD_HTC = 2,
1575 XRT_LIP_EXPRESSION_JAW_OPEN_HTC = 3,
1576 XRT_LIP_EXPRESSION_MOUTH_APE_SHAPE_HTC = 4,
1577 XRT_LIP_EXPRESSION_MOUTH_UPPER_RIGHT_HTC = 5,
1578 XRT_LIP_EXPRESSION_MOUTH_UPPER_LEFT_HTC = 6,
1579 XRT_LIP_EXPRESSION_MOUTH_LOWER_RIGHT_HTC = 7,
1580 XRT_LIP_EXPRESSION_MOUTH_LOWER_LEFT_HTC = 8,
1581 XRT_LIP_EXPRESSION_MOUTH_UPPER_OVERTURN_HTC = 9,
1582 XRT_LIP_EXPRESSION_MOUTH_LOWER_OVERTURN_HTC = 10,
1583 XRT_LIP_EXPRESSION_MOUTH_POUT_HTC = 11,
1584 XRT_LIP_EXPRESSION_MOUTH_SMILE_RIGHT_HTC = 12,
1585 XRT_LIP_EXPRESSION_MOUTH_SMILE_LEFT_HTC = 13,
1586 XRT_LIP_EXPRESSION_MOUTH_SAD_RIGHT_HTC = 14,
1587 XRT_LIP_EXPRESSION_MOUTH_SAD_LEFT_HTC = 15,
1588 XRT_LIP_EXPRESSION_CHEEK_PUFF_RIGHT_HTC = 16,
1589 XRT_LIP_EXPRESSION_CHEEK_PUFF_LEFT_HTC = 17,
1590 XRT_LIP_EXPRESSION_CHEEK_SUCK_HTC = 18,
1591 XRT_LIP_EXPRESSION_MOUTH_UPPER_UPRIGHT_HTC = 19,
1592 XRT_LIP_EXPRESSION_MOUTH_UPPER_UPLEFT_HTC = 20,
1593 XRT_LIP_EXPRESSION_MOUTH_LOWER_DOWNRIGHT_HTC = 21,
1594 XRT_LIP_EXPRESSION_MOUTH_LOWER_DOWNLEFT_HTC = 22,
1595 XRT_LIP_EXPRESSION_MOUTH_UPPER_INSIDE_HTC = 23,
1596 XRT_LIP_EXPRESSION_MOUTH_LOWER_INSIDE_HTC = 24,
1597 XRT_LIP_EXPRESSION_MOUTH_LOWER_OVERLAY_HTC = 25,
1598 XRT_LIP_EXPRESSION_TONGUE_LONGSTEP1_HTC = 26,
1599 XRT_LIP_EXPRESSION_TONGUE_LEFT_HTC = 27,
1600 XRT_LIP_EXPRESSION_TONGUE_RIGHT_HTC = 28,
1601 XRT_LIP_EXPRESSION_TONGUE_UP_HTC = 29,
1602 XRT_LIP_EXPRESSION_TONGUE_DOWN_HTC = 30,
1603 XRT_LIP_EXPRESSION_TONGUE_ROLL_HTC = 31,
1604 XRT_LIP_EXPRESSION_TONGUE_LONGSTEP2_HTC = 32,
1605 XRT_LIP_EXPRESSION_TONGUE_UPRIGHT_MORPH_HTC = 33,
1606 XRT_LIP_EXPRESSION_TONGUE_UPLEFT_MORPH_HTC = 34,
1607 XRT_LIP_EXPRESSION_TONGUE_DOWNRIGHT_MORPH_HTC = 35,
1608 XRT_LIP_EXPRESSION_TONGUE_DOWNLEFT_MORPH_HTC = 36
1609};
1610
1611enum xrt_facial_tracking_type_htc
1612{
1613 XRT_FACIAL_TRACKING_TYPE_EYE_DEFAULT_HTC = 1,
1614 XRT_FACIAL_TRACKING_TYPE_LIP_DEFAULT_HTC = 2
1615};
1616
1617#define XRT_FACIAL_EXPRESSION_EYE_COUNT_HTC 14
1618#define XRT_FACIAL_EXPRESSION_LIP_COUNT_HTC 37
1619
1621{
1622 int64_t sample_time_ns;
1623 bool is_active;
1625
1627{
1629 // ordered by xrt_eye_expression_htc
1630 float expression_weights[XRT_FACIAL_EXPRESSION_EYE_COUNT_HTC];
1632
1634{
1636 // ordered by xrt_lip_expression_htc
1637 float expression_weights[XRT_FACIAL_EXPRESSION_LIP_COUNT_HTC];
1639
1641{
1642 float weights[XRT_FACE_EXPRESSION2_COUNT_FB];
1643 float confidences[XRT_FACE_CONFIDENCE2_COUNT_FB];
1644
1645 enum xrt_face_tracking_data_source2_fb data_source;
1646 uint64_t sample_time_ns;
1647
1648 bool is_valid;
1649 bool is_eye_following_blendshapes_valid;
1651
1653{
1654 union {
1655 struct xrt_facial_base_expression_set_htc base_expression_set_htc;
1656 struct xrt_facial_eye_expression_set_htc eye_expression_set_htc;
1657 struct xrt_facial_lip_expression_set_htc lip_expression_set_htc;
1658 struct xrt_facial_expression_set2_fb face_expression_set2_fb;
1659 };
1660};
1661
1662// XR_FB_body_tracking
1663enum xrt_body_joint_fb
1664{
1665 XRT_BODY_JOINT_ROOT_FB = 0,
1666 XRT_BODY_JOINT_HIPS_FB = 1,
1667 XRT_BODY_JOINT_SPINE_LOWER_FB = 2,
1668 XRT_BODY_JOINT_SPINE_MIDDLE_FB = 3,
1669 XRT_BODY_JOINT_SPINE_UPPER_FB = 4,
1670 XRT_BODY_JOINT_CHEST_FB = 5,
1671 XRT_BODY_JOINT_NECK_FB = 6,
1672 XRT_BODY_JOINT_HEAD_FB = 7,
1673 XRT_BODY_JOINT_LEFT_SHOULDER_FB = 8,
1674 XRT_BODY_JOINT_LEFT_SCAPULA_FB = 9,
1675 XRT_BODY_JOINT_LEFT_ARM_UPPER_FB = 10,
1676 XRT_BODY_JOINT_LEFT_ARM_LOWER_FB = 11,
1677 XRT_BODY_JOINT_LEFT_HAND_WRIST_TWIST_FB = 12,
1678 XRT_BODY_JOINT_RIGHT_SHOULDER_FB = 13,
1679 XRT_BODY_JOINT_RIGHT_SCAPULA_FB = 14,
1680 XRT_BODY_JOINT_RIGHT_ARM_UPPER_FB = 15,
1681 XRT_BODY_JOINT_RIGHT_ARM_LOWER_FB = 16,
1682 XRT_BODY_JOINT_RIGHT_HAND_WRIST_TWIST_FB = 17,
1683 XRT_BODY_JOINT_LEFT_HAND_PALM_FB = 18,
1684 XRT_BODY_JOINT_LEFT_HAND_WRIST_FB = 19,
1685 XRT_BODY_JOINT_LEFT_HAND_THUMB_METACARPAL_FB = 20,
1686 XRT_BODY_JOINT_LEFT_HAND_THUMB_PROXIMAL_FB = 21,
1687 XRT_BODY_JOINT_LEFT_HAND_THUMB_DISTAL_FB = 22,
1688 XRT_BODY_JOINT_LEFT_HAND_THUMB_TIP_FB = 23,
1689 XRT_BODY_JOINT_LEFT_HAND_INDEX_METACARPAL_FB = 24,
1690 XRT_BODY_JOINT_LEFT_HAND_INDEX_PROXIMAL_FB = 25,
1691 XRT_BODY_JOINT_LEFT_HAND_INDEX_INTERMEDIATE_FB = 26,
1692 XRT_BODY_JOINT_LEFT_HAND_INDEX_DISTAL_FB = 27,
1693 XRT_BODY_JOINT_LEFT_HAND_INDEX_TIP_FB = 28,
1694 XRT_BODY_JOINT_LEFT_HAND_MIDDLE_METACARPAL_FB = 29,
1695 XRT_BODY_JOINT_LEFT_HAND_MIDDLE_PROXIMAL_FB = 30,
1696 XRT_BODY_JOINT_LEFT_HAND_MIDDLE_INTERMEDIATE_FB = 31,
1697 XRT_BODY_JOINT_LEFT_HAND_MIDDLE_DISTAL_FB = 32,
1698 XRT_BODY_JOINT_LEFT_HAND_MIDDLE_TIP_FB = 33,
1699 XRT_BODY_JOINT_LEFT_HAND_RING_METACARPAL_FB = 34,
1700 XRT_BODY_JOINT_LEFT_HAND_RING_PROXIMAL_FB = 35,
1701 XRT_BODY_JOINT_LEFT_HAND_RING_INTERMEDIATE_FB = 36,
1702 XRT_BODY_JOINT_LEFT_HAND_RING_DISTAL_FB = 37,
1703 XRT_BODY_JOINT_LEFT_HAND_RING_TIP_FB = 38,
1704 XRT_BODY_JOINT_LEFT_HAND_LITTLE_METACARPAL_FB = 39,
1705 XRT_BODY_JOINT_LEFT_HAND_LITTLE_PROXIMAL_FB = 40,
1706 XRT_BODY_JOINT_LEFT_HAND_LITTLE_INTERMEDIATE_FB = 41,
1707 XRT_BODY_JOINT_LEFT_HAND_LITTLE_DISTAL_FB = 42,
1708 XRT_BODY_JOINT_LEFT_HAND_LITTLE_TIP_FB = 43,
1709 XRT_BODY_JOINT_RIGHT_HAND_PALM_FB = 44,
1710 XRT_BODY_JOINT_RIGHT_HAND_WRIST_FB = 45,
1711 XRT_BODY_JOINT_RIGHT_HAND_THUMB_METACARPAL_FB = 46,
1712 XRT_BODY_JOINT_RIGHT_HAND_THUMB_PROXIMAL_FB = 47,
1713 XRT_BODY_JOINT_RIGHT_HAND_THUMB_DISTAL_FB = 48,
1714 XRT_BODY_JOINT_RIGHT_HAND_THUMB_TIP_FB = 49,
1715 XRT_BODY_JOINT_RIGHT_HAND_INDEX_METACARPAL_FB = 50,
1716 XRT_BODY_JOINT_RIGHT_HAND_INDEX_PROXIMAL_FB = 51,
1717 XRT_BODY_JOINT_RIGHT_HAND_INDEX_INTERMEDIATE_FB = 52,
1718 XRT_BODY_JOINT_RIGHT_HAND_INDEX_DISTAL_FB = 53,
1719 XRT_BODY_JOINT_RIGHT_HAND_INDEX_TIP_FB = 54,
1720 XRT_BODY_JOINT_RIGHT_HAND_MIDDLE_METACARPAL_FB = 55,
1721 XRT_BODY_JOINT_RIGHT_HAND_MIDDLE_PROXIMAL_FB = 56,
1722 XRT_BODY_JOINT_RIGHT_HAND_MIDDLE_INTERMEDIATE_FB = 57,
1723 XRT_BODY_JOINT_RIGHT_HAND_MIDDLE_DISTAL_FB = 58,
1724 XRT_BODY_JOINT_RIGHT_HAND_MIDDLE_TIP_FB = 59,
1725 XRT_BODY_JOINT_RIGHT_HAND_RING_METACARPAL_FB = 60,
1726 XRT_BODY_JOINT_RIGHT_HAND_RING_PROXIMAL_FB = 61,
1727 XRT_BODY_JOINT_RIGHT_HAND_RING_INTERMEDIATE_FB = 62,
1728 XRT_BODY_JOINT_RIGHT_HAND_RING_DISTAL_FB = 63,
1729 XRT_BODY_JOINT_RIGHT_HAND_RING_TIP_FB = 64,
1730 XRT_BODY_JOINT_RIGHT_HAND_LITTLE_METACARPAL_FB = 65,
1731 XRT_BODY_JOINT_RIGHT_HAND_LITTLE_PROXIMAL_FB = 66,
1732 XRT_BODY_JOINT_RIGHT_HAND_LITTLE_INTERMEDIATE_FB = 67,
1733 XRT_BODY_JOINT_RIGHT_HAND_LITTLE_DISTAL_FB = 68,
1734 XRT_BODY_JOINT_RIGHT_HAND_LITTLE_TIP_FB = 69,
1735 XRT_BODY_JOINT_COUNT_FB = 70,
1736 XRT_BODY_JOINT_NONE_FB = -1,
1737};
1738
1739enum xrt_body_joint_set_type_fb
1740{
1741 XRT_BODY_JOINT_SET_UNKNOWN = 0,
1742 // XR_FB_body_tracking
1743 XRT_BODY_JOINT_SET_DEFAULT_FB,
1744};
1746// XR_FB_body_tracking
1748{
1749 struct xrt_pose pose;
1750 int32_t joint;
1751 int32_t parent_joint;
1752};
1754// XR_FB_body_tracking
1756{
1757 // ordered by xrt_body_joint_fb
1758 struct xrt_body_skeleton_joint_fb joints[XRT_BODY_JOINT_COUNT_FB];
1759};
1760
1761// structure is a container to represent the body skeleton in T-pose including the joint hierarchy,
1762// can have info such as skeleton scale and proportions
1763struct xrt_body_skeleton
1764{
1765 union {
1766 struct xrt_body_skeleton_fb body_skeleton_fb;
1767 };
1769
1771{
1772 struct xrt_space_relation relation;
1774
1776{
1777 int64_t sample_time_ns;
1778 float confidence;
1779 uint32_t skeleton_changed_count;
1780 bool is_active;
1781};
1783// XR_FB_body_tracking
1785{
1786 struct xrt_base_body_joint_set_meta base;
1787 // ordered by xrt_body_joint_fb
1788 struct xrt_body_joint_location_fb joint_locations[XRT_BODY_JOINT_COUNT_FB];
1790
1791struct xrt_body_joint_set
1792{
1793 union {
1794 struct xrt_base_body_joint_set_meta base_body_joint_set_meta;
1795 struct xrt_body_joint_set_fb body_joint_set_fb;
1796 };
1797 // in driver global space, without tracking_origin offset
1798 struct xrt_space_relation body_pose;
1799};
1800
1801/*!
1802 * Name of a output with a baked in type.
1803 *
1804 * @see xrt_output_type
1805 * @ingroup xrt_iface
1806 */
1807enum xrt_output_name
1808{
1809 // clang-format off
1810 XRT_OUTPUT_NAME_SIMPLE_VIBRATION = XRT_OUTPUT_NAME(0x0010, VIBRATION),
1811 XRT_OUTPUT_NAME_PSMV_RUMBLE_VIBRATION = XRT_OUTPUT_NAME(0x0020, VIBRATION),
1812 XRT_OUTPUT_NAME_INDEX_HAPTIC = XRT_OUTPUT_NAME(0x0030, VIBRATION),
1813 XRT_OUTPUT_NAME_VIVE_HAPTIC = XRT_OUTPUT_NAME(0x0040, VIBRATION),
1814 XRT_OUTPUT_NAME_WMR_HAPTIC = XRT_OUTPUT_NAME(0x0050, VIBRATION),
1815
1816 XRT_OUTPUT_NAME_XBOX_HAPTIC_LEFT = XRT_OUTPUT_NAME(0x0060, VIBRATION),
1817 XRT_OUTPUT_NAME_XBOX_HAPTIC_RIGHT = XRT_OUTPUT_NAME(0x0061, VIBRATION),
1818 XRT_OUTPUT_NAME_XBOX_HAPTIC_LEFT_TRIGGER = XRT_OUTPUT_NAME(0x0062, VIBRATION),
1819 XRT_OUTPUT_NAME_XBOX_HAPTIC_RIGHT_TRIGGER = XRT_OUTPUT_NAME(0x0063, VIBRATION),
1820
1821 XRT_OUTPUT_NAME_TOUCH_HAPTIC = XRT_OUTPUT_NAME(0x0070, VIBRATION),
1822
1823 XRT_OUTPUT_NAME_FORCE_FEEDBACK_LEFT = XRT_OUTPUT_NAME(0x0080, FORCE_FEEDBACK),
1824 XRT_OUTPUT_NAME_FORCE_FEEDBACK_RIGHT = XRT_OUTPUT_NAME(0x0081, FORCE_FEEDBACK),
1825
1826 XRT_OUTPUT_NAME_G2_CONTROLLER_HAPTIC = XRT_OUTPUT_NAME(0x0090, VIBRATION),
1827 XRT_OUTPUT_NAME_ODYSSEY_CONTROLLER_HAPTIC = XRT_OUTPUT_NAME(0x00A0, VIBRATION),
1828 XRT_OUTPUT_NAME_ML2_CONTROLLER_VIBRATION = XRT_OUTPUT_NAME(0x00B0, VIBRATION),
1829
1830 XRT_OUTPUT_NAME_PSSENSE_VIBRATION = XRT_OUTPUT_NAME(0x00C0, VIBRATION),
1831 XRT_OUTPUT_NAME_PSSENSE_TRIGGER_FEEDBACK = XRT_OUTPUT_NAME(0x00C1, FORCE_FEEDBACK),
1832
1833 XRT_OUTPUT_NAME_VIVE_TRACKER_HAPTIC = XRT_OUTPUT_NAME(0x00D0, VIBRATION),
1834
1835 XRT_OUTPUT_NAME_OPPO_MR_HAPTIC = XRT_OUTPUT_NAME(0x00E0, VIBRATION),
1836
1837 XRT_OUTPUT_NAME_PICO_NEO3_HAPTIC = XRT_OUTPUT_NAME(0x00F0, VIBRATION),
1838 XRT_OUTPUT_NAME_PICO4_HAPTIC = XRT_OUTPUT_NAME(0x0100, VIBRATION),
1839
1840 XRT_OUTPUT_NAME_VIVE_COSMOS_HAPTIC = XRT_OUTPUT_NAME(0x0200, VIBRATION),
1841 XRT_OUTPUT_NAME_VIVE_FOCUS3_HAPTIC = XRT_OUTPUT_NAME(0x0300, VIBRATION),
1842
1843 XRT_OUTPUT_NAME_TOUCH_PRO_HAPTIC = XRT_OUTPUT_NAME(0x0400, VIBRATION),
1844 XRT_OUTPUT_NAME_TOUCH_PRO_HAPTIC_TRIGGER = XRT_OUTPUT_NAME(0x0500, VIBRATION),
1845 XRT_OUTPUT_NAME_TOUCH_PRO_HAPTIC_THUMB = XRT_OUTPUT_NAME(0x0600, VIBRATION),
1846 XRT_OUTPUT_NAME_TOUCH_PLUS_HAPTIC = XRT_OUTPUT_NAME(0x0700, VIBRATION)
1847 // clang-format on
1848};
1849
1850/*!
1851 * Value used to indicate a haptic pulse of the minimal supported duration.
1852 *
1853 * @ingroup xrt_iface
1854 */
1855#define XRT_MIN_HAPTIC_DURATION -1
1856
1857/*!
1858 * Value used to indicate a haptic pulse of some runtime defined optimal
1859 * frequency.
1860 *
1861 * @ingroup xrt_iface
1863
1864#define XRT_FREQUENCY_UNSPECIFIED 0
1865
1866/*!
1867 * Value used as a timeout to indicate the timeout should never occur.
1868 *
1869 * @ingroup xrt_iface
1870 */
1871#define XRT_INFINITE_DURATION (0x7fffffffffffffffLL)
1872
1873enum xrt_force_feedback_location
1874{
1875 XRT_FORCE_FEEDBACK_LOCATION_LEFT_THUMB,
1876 XRT_FORCE_FEEDBACK_LOCATION_LEFT_INDEX,
1877 XRT_FORCE_FEEDBACK_LOCATION_LEFT_MIDDLE,
1878 XRT_FORCE_FEEDBACK_LOCATION_LEFT_RING,
1879 XRT_FORCE_FEEDBACK_LOCATION_LEFT_PINKY,
1881
1883{
1884 float value;
1885 enum xrt_force_feedback_location location;
1886};
1887
1888enum xrt_output_value_type
1889{
1890 XRT_OUTPUT_VALUE_TYPE_VIBRATION,
1891 XRT_OUTPUT_VALUE_TYPE_PCM_VIBRATION,
1892 XRT_OUTPUT_VALUE_TYPE_FORCE_FEEDBACK,
1893};
1894
1895/*!
1896 * A union of all output types.
1897 *
1898 * @see xrt_output_type
1899 * @ingroup xrt_iface math
1900 */
1901struct xrt_output_value
1902{
1903 enum xrt_output_value_type type;
1904
1905 union {
1906 struct
1907 {
1908 float frequency;
1909 float amplitude;
1910 int64_t duration_ns;
1911 } vibration;
1912
1913 struct
1914 {
1915 uint32_t buffer_size;
1916 const float *buffer;
1917 float sample_rate;
1918 bool append;
1919 uint32_t *samples_consumed;
1920 } pcm_vibration;
1921
1922 struct
1923 {
1924 struct xrt_output_force_feedback force_feedback[5];
1925 uint64_t force_feedback_location_count;
1926 } force_feedback;
1927 };
1928};
1929
1930
1931/*
1932 *
1933 * Misc enums.
1934 *
1935 */
1936
1937/*!
1938 * What form factor is this device, mostly maps onto OpenXR's @p XrFormFactor.
1939 *
1940 * @ingroup xrt_iface
1941 */
1944 XRT_FORM_FACTOR_HMD, //!< Head mounted display.
1945 XRT_FORM_FACTOR_HANDHELD, //!< Handheld display.
1946};
1947
1948/*!
1949 * Domain type.
1950 * Use for performance level setting
1951 * Which hardware should be boost/decrease
1952 */
1953enum xrt_perf_domain
1954{
1955 XRT_PERF_DOMAIN_CPU = 1,
1956 XRT_PERF_DOMAIN_GPU = 2,
1957};
1958
1959enum xrt_perf_sub_domain
1960{
1961 XRT_PERF_SUB_DOMAIN_COMPOSITING = 1,
1962 XRT_PERF_SUB_DOMAIN_RENDERING = 2,
1963 XRT_PERF_SUB_DOMAIN_THERMAL = 3
1964};
1965
1966/*!
1967 * Performance level.
1968 */
1970{
1971 XRT_PERF_SET_LEVEL_POWER_SAVINGS = 0,
1972 XRT_PERF_SET_LEVEL_SUSTAINED_LOW = 25,
1973 XRT_PERF_SET_LEVEL_SUSTAINED_HIGH = 50,
1974 XRT_PERF_SET_LEVEL_BOOST = 75,
1975};
1976
1977/*!
1978 * Performance level.
1979 */
1981{
1982 XRT_PERF_NOTIFY_LEVEL_NORMAL = 0,
1983 XRT_PERF_NOTIFY_LEVEL_WARNING = 25,
1984 XRT_PERF_NOTIFY_LEVEL_IMPAIRED = 75,
1985};
1986
1987/*!
1988 * Visibility mask, mirror of XrVisibilityMaskKHR
1989 *
1990 * @ingroup xrt_iface
1991 */
1993{
1994 XRT_VISIBILITY_MASK_TYPE_HIDDEN_TRIANGLE_MESH = 1,
1995 XRT_VISIBILITY_MASK_TYPE_VISIBLE_TRIANGLE_MESH = 2,
1996 XRT_VISIBILITY_MASK_TYPE_LINE_LOOP = 3,
1997};
1998
1999
2000/*
2001 *
2002 * Inline functions
2003 *
2004 */
2005
2006/*!
2007 * Increment the reference, probably want @ref xrt_reference_inc_and_was_zero.
2008 *
2009 * @memberof xrt_reference
2010 * @ingroup xrt_iface
2012static inline void
2013xrt_reference_inc(struct xrt_reference *xref)
2014{
2015 xrt_atomic_s32_inc_return(&xref->count);
2016}
2017
2018/*!
2019 * Decrement the reference, probably want @ref xrt_reference_dec_and_is_zero.
2020 *
2021 * @memberof xrt_reference
2022 * @ingroup xrt_iface
2024static inline void
2025xrt_reference_dec(struct xrt_reference *xref)
2026{
2027 xrt_atomic_s32_dec_return(&xref->count);
2028}
2029
2030/*!
2031 * Increment the reference and return true if the value @p was zero.
2032 *
2033 * @memberof xrt_reference
2034 * @ingroup xrt_iface
2036XRT_CHECK_RESULT static inline bool
2038{
2039 int32_t count = xrt_atomic_s32_inc_return(&xref->count);
2040 return count == 1;
2041}
2042
2043/*!
2044 * Decrement the reference and return true if the value is now zero.
2045 *
2046 * @memberof xrt_reference
2047 * @ingroup xrt_iface
2049XRT_CHECK_RESULT static inline bool
2051{
2052 int32_t count = xrt_atomic_s32_dec_return(&xref->count);
2053 return count == 0;
2054}
2055
2056
2057#ifdef __cplusplus
2058}
2059#endif
xrt_input_type
Base type of this inputs.
Definition: xrt_defines.h:807
xrt_hand
Enumeration for left and right hand.
Definition: xrt_defines.h:1359
#define XRT_MATRIX_3X3_ELEMENTS
The number of values in xrt_matrix_3x3.
Definition: xrt_defines.h:527
xrt_stereo_format
What type of stereo format a frame has.
Definition: xrt_defines.h:205
xrt_visibility_mask_type
Visibility mask, mirror of XrVisibilityMaskKHR.
Definition: xrt_defines.h:1991
xrt_blend_mode
Blend mode that the device supports, exact mirror of XrEnvironmentBlendMode.
Definition: xrt_defines.h:109
static XRT_CHECK_RESULT bool xrt_reference_dec_and_is_zero(struct xrt_reference *xref)
Decrement the reference and return true if the value is now zero.
Definition: xrt_defines.h:2048
xrt_form_factor
What form factor is this device, mostly maps onto OpenXR's XrFormFactor.
Definition: xrt_defines.h:1941
xrt_input_name
Every internal input source known to monado with a baked in type.
Definition: xrt_defines.h:1303
xrt_output_type
Base type of this output.
Definition: xrt_defines.h:1444
static XRT_CHECK_RESULT bool xrt_reference_inc_and_was_zero(struct xrt_reference *xref)
Increment the reference and return true if the value was zero.
Definition: xrt_defines.h:2035
#define XRT_UUID_SIZE
Internal define for VK_UUID_SIZE and XR_UUID_SIZE_EXT.
Definition: xrt_defines.h:28
#define XRT_MATRIX_2X2_ELEMENTS
The number of values in xrt_matrix_2x2.
Definition: xrt_defines.h:500
static void xrt_reference_inc(struct xrt_reference *xref)
Increment the reference, probably want xrt_reference_inc_and_was_zero.
Definition: xrt_defines.h:2011
#define XRT_MATRIX_2X2_VECS
The number of 2d vectors in xrt_matrix_2x2.
Definition: xrt_defines.h:507
#define XRT_LUID_SIZE
Internal define for VK_LUID_SIZE.
Definition: xrt_defines.h:52
static void xrt_reference_dec(struct xrt_reference *xref)
Decrement the reference, probably want xrt_reference_dec_and_is_zero.
Definition: xrt_defines.h:2023
xrt_reference_space_type
Type of a OpenXR mapped reference space, maps to the semantic spaces on the xrt_space_overseer struct...
Definition: xrt_defines.h:601
#define XRT_HAND_JOINT_COUNT
Number of joints in a hand.
Definition: xrt_defines.h:1315
xrt_output_name
Name of a output with a baked in type.
Definition: xrt_defines.h:1806
xrt_finger
Names for fingers on a hand.
Definition: xrt_defines.h:1388
xrt_hand_joint
Number of joints in a hand.
Definition: xrt_defines.h:1323
#define XRT_MATRIX_4X4_ELEMENTS
The number of values in a 4x4 matrix like xrt_matrix_4x4 and xrt_matrix_4x4_f64.
Definition: xrt_defines.h:554
xrt_space_relation_flags
Flags of which components of a xrt_space_relation is valid.
Definition: xrt_defines.h:631
xrt_device_type
How an xrt_device can be used.
Definition: xrt_defines.h:788
@ XRT_INPUT_TYPE_POSE
A tracked pose.
Definition: xrt_defines.h:820
@ XRT_INPUT_TYPE_VEC2_MINUS_ONE_TO_ONE
Vec2 input, components in [-1, 1].
Definition: xrt_defines.h:814
@ XRT_INPUT_TYPE_VEC3_MINUS_ONE_TO_ONE
Vec3 input, components in [-1, 1].
Definition: xrt_defines.h:816
@ XRT_INPUT_TYPE_FACE_TRACKING
A tracked face.
Definition: xrt_defines.h:824
@ XRT_INPUT_TYPE_BODY_TRACKING
A tracked body.
Definition: xrt_defines.h:826
@ XRT_INPUT_TYPE_HAND_TRACKING
A tracked hand.
Definition: xrt_defines.h:822
@ XRT_INPUT_TYPE_VEC1_MINUS_ONE_TO_ONE
Float input in [-1, 1].
Definition: xrt_defines.h:812
@ XRT_INPUT_TYPE_BOOLEAN
Boolean (digital, binary) input.
Definition: xrt_defines.h:818
@ XRT_INPUT_TYPE_VEC1_ZERO_TO_ONE
Float input in [0, 1].
Definition: xrt_defines.h:810
@ XRT_STEREO_FORMAT_OAU
Over & Under.
Definition: xrt_defines.h:209
@ XRT_STEREO_FORMAT_SBS
Side by side.
Definition: xrt_defines.h:207
@ XRT_STEREO_FORMAT_INTERLEAVED
Interleaved pixels.
Definition: xrt_defines.h:208
@ XRT_FORM_FACTOR_HANDHELD
Handheld display.
Definition: xrt_defines.h:1943
@ XRT_FORM_FACTOR_HMD
Head mounted display.
Definition: xrt_defines.h:1942
static Eigen::Map< const Eigen::Vector3f > position(const struct xrt_pose &pose)
Return a Eigen type wrapping a pose's position (const).
Definition: m_eigen_interop.hpp:217
static Eigen::Map< const Eigen::Quaternionf > orientation(const struct xrt_pose &pose)
Return a Eigen type wrapping a pose's orientation (const).
Definition: m_eigen_interop.hpp:199
A range of API versions supported.
Definition: xrt_defines.h:582
Definition: xrt_defines.h:1774
Definition: xrt_defines.h:1769
Definition: xrt_defines.h:1783
Definition: xrt_defines.h:1790
Definition: xrt_defines.h:1754
Definition: xrt_defines.h:1746
Definition: xrt_defines.h:1762
A 3 element colour with floating point channels.
Definition: xrt_defines.h:386
A 3 element colour with 8 bits per channel.
Definition: xrt_defines.h:361
A 4 element colour with floating point channels.
Definition: xrt_defines.h:398
A 4 element colour with 8 bits per channel.
Definition: xrt_defines.h:373
Definition: xrt_defines.h:1619
Definition: xrt_defines.h:1639
Definition: xrt_defines.h:1651
Definition: xrt_defines.h:1625
Definition: xrt_defines.h:1632
Describes a projection matrix fov.
Definition: xrt_defines.h:488
Joint set type used for hand tracking.
Definition: xrt_defines.h:1402
Location of a single hand joint.
Definition: xrt_defines.h:1370
A limited unique id, it is only unique for the process it is in, so must not be used or synchronized ...
Definition: xrt_defines.h:79
To transport LUIDs between different APIs.
Definition: xrt_defines.h:60
A tightly packed 2x2 matrix of floats.
Definition: xrt_defines.h:515
A tightly packed 3x3 matrix of doubles.
Definition: xrt_defines.h:545
A tightly packed 3x3 matrix of floats.
Definition: xrt_defines.h:535
A tightly packed 4x4 matrix of double.
Definition: xrt_defines.h:572
A tightly packed 4x4 matrix of floats.
Definition: xrt_defines.h:562
Normalized image rectangle, coordinates and size in 0 .
Definition: xrt_defines.h:455
Image offset.
Definition: xrt_defines.h:422
Definition: xrt_defines.h:1881
A union of all output types.
Definition: xrt_defines.h:1900
A pose composed of a position and orientation.
Definition: xrt_defines.h:467
A quaternion with single floats.
Definition: xrt_defines.h:218
Image rectangle.
Definition: xrt_defines.h:445
Image rectangle.
Definition: xrt_defines.h:432
A base class for reference counted objects.
Definition: xrt_defines.h:96
A chain of space relations and their associated validity flags.
Definition: xrt_defines.h:697
#define XRT_RELATION_CHAIN_CAPACITY
The maximum number of steps that can be in a relation chain.
Definition: xrt_defines.h:687
Image size.
Definition: xrt_defines.h:411
A relation with two spaces, includes velocity and acceleration.
Definition: xrt_defines.h:659
To transport UUIDs between different APIs.
Definition: xrt_defines.h:36
Represents a uv triplet for distortion, basically just three xrt_vec2.
Definition: xrt_defines.h:263
A 1 element vector with single floats.
Definition: xrt_defines.h:242
A 2 element vector with 32 bit integers.
Definition: xrt_defines.h:350
A 2 element vector with single floats.
Definition: xrt_defines.h:252
A 3 element vector with single doubles.
Definition: xrt_defines.h:285
A 3 element vector with 32 bit integers.
Definition: xrt_defines.h:338
A 3 element vector with single floats.
Definition: xrt_defines.h:273
A union of all input types.
Definition: xrt_defines.h:1418
Header holding common defines.
xrt_perf_notify_level
Performance level.
Definition: xrt_defines.h:1979
xrt_distortion_model
Which distortion model does the device expose, used both as a bitfield and value.
Definition: xrt_defines.h:164
xrt_passthrough_purpose_flags
Specify the kind of passthrough behavior the layer provides.
Definition: xrt_defines.h:148
@ XRT_PASSTHROUGH_LAYER_PURPOSE_TRACKED_KEYBOARD_MASKED_HANDS
Provided by XR_FB_passthrough_keyboard_hands.
Definition: xrt_defines.h:156
@ XRT_PASSTHROUGH_LAYER_PURPOSE_RECONSTRUCTION
Fullscreen layer.
Definition: xrt_defines.h:150
@ XRT_PASSTHROUGH_LAYER_PURPOSE_TRACKED_KEYBOARD_HANDS
Provided by XR_FB_passthrough_keyboard_hands.
Definition: xrt_defines.h:154
@ XRT_PASSTHROUGH_LAYER_PURPOSE_PROJECTED
Projected layer.
Definition: xrt_defines.h:152
xrt_device_name
A enum that is used to name devices so that the state trackers can reason about the devices easier.
Definition: xrt_defines.h:714
@ XRT_DEVICE_HTC_FACE_TRACKING
XR_HTC_facial_tracking.
Definition: xrt_defines.h:759
@ XRT_DEVICE_FB_BODY_TRACKING
XR_FB_body_tracking.
Definition: xrt_defines.h:762
@ XRT_DEVICE_FB_FACE_TRACKING2
XR_FB_face_tracking2.
Definition: xrt_defines.h:765
@ XRT_DEVICE_EXT_HAND_INTERACTION
XR_EXT_hand_interaction.
Definition: xrt_defines.h:756
xrt_perf_domain
Domain type.
Definition: xrt_defines.h:1952
xrt_passthrough_state
Specify additional state change behavior.
Definition: xrt_defines.h:133
@ XRT_PASSTHROUGH_STATE_CHANGED_NON_RECOVERABLE_ERROR_BIT
Non-recoverable error has occurred.
Definition: xrt_defines.h:137
@ XRT_PASSTHROUGH_STATE_CHANGED_RESTORED_ERROR_BIT
The runtime has recovered from a previous error and is functioning normally.
Definition: xrt_defines.h:141
@ XRT_PASSTHROUGH_STATE_CHANGED_REINIT_REQUIRED_BIT
Passthrough system requires reinitialization.
Definition: xrt_defines.h:135
@ XRT_PASSTHROUGH_STATE_CHANGED_RECOVERABLE_ERROR_BIT
A recoverable error has occurred.
Definition: xrt_defines.h:139
xrt_format
Common formats, use u_format_* functions to reason about them.
Definition: xrt_defines.h:176
xrt_passthrough_create_flags
Special flags for creating passthrough.
Definition: xrt_defines.h:122
@ XRT_PASSTHROUGH_LAYER_DEPTH
Our compositor just ignores this bit.
Definition: xrt_defines.h:126
@ XRT_PASSTHROUGH_IS_RUNNING_AT_CREATION
Start the passthrough on creation.
Definition: xrt_defines.h:124
xrt_perf_set_level
Performance level.
Definition: xrt_defines.h:1968
Internal result type for XRT.