Monado OpenXR Runtime
xrt_defines.h
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1// Copyright 2019-2024, Collabora, Ltd.
2// Copyright 2024-2025, NVIDIA CORPORATION.
3// SPDX-License-Identifier: BSL-1.0
4/*!
5 * @file
6 * @brief Common defines and enums for XRT.
7 * @author Jakob Bornecrantz <jakob@collabora.com>
8 * @author Moshi Turner <moshiturner@protonmail.com>
9 * @author Nis Madsen <nima_zero_one@protonmail.com>
10 * @author Korcan Hussein <korcan.hussein@collabora.com>
11 * @ingroup xrt_iface
12 */
13
14#pragma once
15
16#include "xrt/xrt_compiler.h"
17#include "xrt/xrt_results.h"
18
19#include <assert.h>
20#include <stdio.h>
21
22#ifdef __cplusplus
23extern "C" {
24#endif
25
26/*!
27 * Internal define for VK_UUID_SIZE and XR_UUID_SIZE_EXT.
28 *
29 * @ingroup xrt_iface
30 */
31#define XRT_UUID_SIZE 16
32
33/*!
34 * To transport UUIDs between different APIs.
35 *
36 * @ingroup xrt_iface
37 */
39{
40 uint8_t data[XRT_UUID_SIZE];
41};
42
43/*!
44 * Typedef for @ref xrt_uuid.
45 *
46 * @ingroup xrt_iface
47 */
48typedef struct xrt_uuid xrt_uuid_t;
49
50/*!
51 * Internal define for VK_LUID_SIZE.
52 *
53 * @ingroup xrt_iface
54 */
55#define XRT_LUID_SIZE 8
56
57/*!
58 * To transport LUIDs between different APIs.
59 *
60 * @ingroup xrt_iface
61 */
63{
64 uint8_t data[XRT_LUID_SIZE];
65};
66
67/*!
68 * Typedef for @ref xrt_luid.
69 *
70 * @ingroup xrt_iface
71 */
72typedef struct xrt_luid xrt_luid_t;
73
74/*!
75 * A limited unique id, it is only unique for the process it is in, so must not be
76 * used or synchronized across process boundaries. A value of zero is invalid
77 * and means it has not be properly initialised.
78 *
79 * @ingroup xrt_iface
80 */
82{
83 uint64_t data;
84};
85
86/*!
87 * Typedef for @ref xrt_limited_unique_id.
88 *
89 * @ingroup xrt_iface
90 */
92
93/*!
94 * A base class for reference counted objects.
95 *
96 * @ingroup xrt_iface
97 */
99{
100 xrt_atomic_s32_t count;
101};
102
103/*!
104 * Blend mode that the device supports, exact mirror of XrEnvironmentBlendMode.
105 *
106 * This is not a bitmask because we want to be able to express a preference order
107 * that may vary by device, etc.
108 *
109 * @ingroup xrt_iface
110 */
112{
113 XRT_BLEND_MODE_OPAQUE = 1,
114 XRT_BLEND_MODE_ADDITIVE = 2,
115 XRT_BLEND_MODE_ALPHA_BLEND = 3,
116 XRT_BLEND_MODE_MAX_ENUM,
117};
118
119#define XRT_MAX_DEVICE_BLEND_MODES 3
120
121/*!
122 * Special flags for creating passthrough.
123 */
125{
126 //! Start the passthrough on creation
128 //! Our compositor just ignores this bit.
130};
131
132/*!
133 * Specify additional state change behavior.
134 */
136{
137 //! Passthrough system requires reinitialization.
139 //! Non-recoverable error has occurred.
141 //! A recoverable error has occurred.
143 //! The runtime has recovered from a previous error and is functioning normally.
145};
146
147/*!
148 * Specify the kind of passthrough behavior the layer provides.
149 */
151{
152 //! Fullscreen layer
154 //! Projected layer.
156 //! Provided by XR_FB_passthrough_keyboard_hands
158 //! Provided by XR_FB_passthrough_keyboard_hands
160};
161
162/*!
163 * Which distortion model does the device expose,
164 * used both as a bitfield and value.
165 */
167{
168 // clang-format off
169 XRT_DISTORTION_MODEL_NONE = 1u << 0u,
170 XRT_DISTORTION_MODEL_COMPUTE = 1u << 1u,
171 XRT_DISTORTION_MODEL_MESHUV = 1u << 2u,
172 // clang-format on
173};
174
175/*!
176 * Screen scanout direction
177 */
179{
180 // clang-format off
181 XRT_SCANOUT_DIRECTION_NONE = 0,
182 XRT_SCANOUT_DIRECTION_TOP_TO_BOTTOM,
183 XRT_SCANOUT_DIRECTION_BOTTOM_TO_TOP,
184 XRT_SCANOUT_DIRECTION_LEFT_TO_RIGHT,
185 XRT_SCANOUT_DIRECTION_RIGHT_TO_LEFT,
186 // clang-format on
187};
188
189/*!
190 * Common formats, use `u_format_*` functions to reason about them.
191 */
193{
194 XRT_FORMAT_R8G8B8X8,
195 XRT_FORMAT_R8G8B8A8,
196 XRT_FORMAT_R8G8B8,
197 XRT_FORMAT_R8G8,
198 XRT_FORMAT_R8,
199
200 XRT_FORMAT_BAYER_GR8,
201
202 XRT_FORMAT_L8, // Luminence, R = L, G = L, B = L.
203
204 XRT_FORMAT_BITMAP_8X1, // One bit format tiled in 8x1 blocks.
205 XRT_FORMAT_BITMAP_8X8, // One bit format tiled in 8X8 blocks.
206
207 XRT_FORMAT_YUV888,
208 XRT_FORMAT_YUYV422,
209 XRT_FORMAT_UYVY422,
210
211 XRT_FORMAT_MJPEG,
212
213 XRT_FORMAT_BC4,
214};
215
216/*!
217 * What type of stereo format a frame has.
218 *
219 * @ingroup xrt_iface
220 */
222{
223 XRT_STEREO_FORMAT_NONE,
224 XRT_STEREO_FORMAT_SBS, //!< Side by side.
225 XRT_STEREO_FORMAT_INTERLEAVED, //!< Interleaved pixels.
226 XRT_STEREO_FORMAT_OAU, //!< Over & Under.
227};
228
229/*!
230 * A quaternion with single floats.
231 *
232 * @ingroup xrt_iface math
233 */
235{
236 float x;
237 float y;
238 float z;
239 float w;
240};
241
242/*!
243 * Identity value for @ref xrt_quat
244 *
245 * @ingroup xrt_iface math
246 * @relates xrt_quat
247 */
248// clang-format off
249#define XRT_QUAT_IDENTITY {0.f, 0.f, 0.f, 1.f}
250// clang-format on
251
252/*!
253 * A 1 element vector with single floats.
254 *
255 * @ingroup xrt_iface math
256 */
258{
259 float x;
260};
261
262/*!
263 * A 2 element vector with single floats.
264 *
265 * @ingroup xrt_iface math
266 */
268{
269 float x;
270 float y;
271};
272
273/*!
274 * Represents a uv triplet for distortion, basically just three xrt_vec2.
275 *
276 * @ingroup xrt_iface_math
277 */
279{
280 struct xrt_vec2 r, g, b;
281};
282
283/*!
284 * A 3 element vector with single floats.
285 *
286 * @ingroup xrt_iface math
287 */
289{
290 float x;
291 float y;
292 float z;
293};
294
295/*!
296 * A 3 element vector with single doubles.
297 *
298 * @ingroup xrt_iface math
299 */
301{
302 double x;
303 double y;
304 double z;
305};
306
307/*!
308 * All-zero value for @ref xrt_vec3
309 *
310 * @ingroup xrt_iface math
311 * @relates xrt_vec3
312 */
313// clang-format off
314#define XRT_VEC3_ZERO {0.f, 0.f, 0.f}
315// clang-format on
316/*!
317 * Value for @ref xrt_vec3 with 1 in the @p x coordinate.
318 *
319 * @ingroup xrt_iface math
320 * @relates xrt_vec3
321 */
322// clang-format off
323#define XRT_VEC3_UNIT_X {1.f, 0.f, 0.f}
324// clang-format on
325/*!
326 * Value for @ref xrt_vec3 with 1 in the @p y coordinate.
327 *
328 * @ingroup xrt_iface math
329 * @relates xrt_vec3
330 */
331// clang-format off
332#define XRT_VEC3_UNIT_Y {0.f, 1.f, 0.f}
333// clang-format on
334/*!
335 * Value for @ref xrt_vec3 with 1 in the @p z coordinate.
336 *
337 * @ingroup xrt_iface math
338 * @relates xrt_vec3
339 */
340// clang-format off
341#define XRT_VEC3_UNIT_Z {0.f, 0.f, 1.f}
342// clang-format on
343
344/*!
345 * A 3 element vector with 32 bit integers.
346 *
347 * @ingroup xrt_iface math
348 */
350{
351 int32_t x;
352 int32_t y;
353 int32_t z;
354};
355
356/*!
357 * A 2 element vector with 32 bit integers.
358 *
359 * @ingroup xrt_iface math
360 */
362{
363 int32_t x;
364 int32_t y;
365};
366
367/*!
368 * A 3 element colour with 8 bits per channel.
369 *
370 * @ingroup xrt_iface math
371 */
373{
374 uint8_t r;
375 uint8_t g;
376 uint8_t b;
377};
378
379/*!
380 * A 4 element colour with 8 bits per channel.
381 *
382 * @ingroup xrt_iface math
383 */
385{
386 uint8_t r;
387 uint8_t g;
388 uint8_t b;
389 uint8_t a;
390};
391
392/*!
393 * A 3 element colour with floating point channels.
394 *
395 * @ingroup xrt_iface math
396 */
398{
399 float r;
400 float g;
401 float b;
402};
403
404/*!
405 * A 4 element colour with floating point channels.
406 *
407 * @ingroup xrt_iface math
408 */
410{
411 float r;
412 float g;
413 float b;
414 float a;
415};
416
417/*!
418 * Image size.
419 *
420 * @ingroup xrt_iface math
421 */
423{
424 int w;
425 int h;
426};
427
428/*!
429 * Image offset.
430 *
431 * @ingroup xrt_iface math
432 */
434{
435 int w, h;
436};
437
438/*!
439 * Image rectangle.
440 *
441 * @ingroup xrt_iface math
442 */
444{
445 struct xrt_offset offset;
446 struct xrt_size extent;
447};
448
449/*!
450 * Image rectangle
451 *
452 * @todo Unify xrt_rect and xrt_rect_f32 field names
453 *
454 * @ingroup xrt_iface math
455 */
457{
458 float x, y, w, h;
459};
460
461/*!
462 * Normalized image rectangle, coordinates and size in 0 .. 1 range.
463 *
464 * @ingroup xrt_iface math
465 */
467{
468 float x, y, w, h;
469};
470
471/*!
472 * A pose composed of a position and orientation.
473 *
474 * @see xrt_qaut
475 * @see xrt_vec3
476 * @ingroup xrt_iface math
477 */
479{
480 struct xrt_quat orientation;
481 struct xrt_vec3 position;
482};
483/*!
484 * Identity value for @ref xrt_pose
485 *
486 * @ingroup xrt_iface math
487 * @relates xrt_pose
488 */
489// clang-format off
490#define XRT_POSE_IDENTITY {XRT_QUAT_IDENTITY, XRT_VEC3_ZERO}
491// clang-format on
492
493/*!
494 * Describes a projection matrix fov.
495 *
496 * @ingroup xrt_iface math
497 */
499{
500 float angle_left;
501 float angle_right;
502 float angle_up;
503 float angle_down;
504};
505
506/*!
507 * The number of values in @ref xrt_matrix_2x2
508 *
509 * @ingroup xrt_iface math
510 */
511#define XRT_MATRIX_2X2_ELEMENTS 4
512
513/*!
514 * The number of 2d vectors in @ref xrt_matrix_2x2
515 *
516 * @ingroup xrt_iface math
517 */
518#define XRT_MATRIX_2X2_VECS 2
519
520/*!
521 * A tightly packed 2x2 matrix of floats.
522 *
523 * @ingroup xrt_iface math
524 */
526{
527 union {
529 struct xrt_vec2 vecs[XRT_MATRIX_2X2_VECS];
530 };
531};
532
533/*!
534 * The number of values in @ref xrt_matrix_3x3
535 *
536 * @ingroup xrt_iface math
537 */
538#define XRT_MATRIX_3X3_ELEMENTS 9
539
540/*!
541 * A tightly packed 3x3 matrix of floats.
542 *
543 * @ingroup xrt_iface math
544 */
546{
548};
549
550/*!
551 * A tightly packed 3x3 matrix of doubles.
552 *
553 * @ingroup xrt_iface math
554 */
556{
557 double v[XRT_MATRIX_3X3_ELEMENTS];
558};
559
560/*!
561 * The number of values in a 4x4 matrix like @ref xrt_matrix_4x4 and @ref xrt_matrix_4x4_f64
562 *
563 * @ingroup xrt_iface math
564 */
565#define XRT_MATRIX_4X4_ELEMENTS 16
566
567/*!
568 * A tightly packed 4x4 matrix of floats.
569 *
570 * @ingroup xrt_iface math
571 */
573{
575};
576
577/*!
578 * A tightly packed 4x4 matrix of double.
579 *
580 * @ingroup xrt_iface math
581 */
583{
584 double v[XRT_MATRIX_4X4_ELEMENTS];
585};
586
587/*!
588 * A range of API versions supported.
589 *
590 * @ingroup xrt_iface math
591 */
593{
594 uint32_t min_major;
595 uint32_t min_minor;
596 uint32_t min_patch;
597
598 uint32_t max_major;
599 uint32_t max_minor;
600 uint32_t max_patch;
601};
602
603/*!
604 * Type of a OpenXR mapped reference space, maps to the semantic spaces on the
605 * @ref xrt_space_overseer struct. This is used to refer to indirectly for
606 * instance when letting the overseer know that an application is using a
607 * particular reference space.
608 *
609 * @ingroup xrt_iface
610 */
612{
613 XRT_SPACE_REFERENCE_TYPE_VIEW,
614 XRT_SPACE_REFERENCE_TYPE_LOCAL,
615 XRT_SPACE_REFERENCE_TYPE_LOCAL_FLOOR,
616 XRT_SPACE_REFERENCE_TYPE_STAGE,
617 XRT_SPACE_REFERENCE_TYPE_UNBOUNDED,
618};
619
620/*!
621 * The number of enumerations in @ref xrt_reference_space_type.
622 *
623 * @ingroup xrt_iface
624 */
625#define XRT_SPACE_REFERENCE_TYPE_COUNT (XRT_SPACE_REFERENCE_TYPE_UNBOUNDED + 1)
626
627/*!
628 * An invalid @ref xrt_reference_space_type, since it's invalid it's not listed
629 * in the enum.
630 *
631 * @ingroup xrt_iface
632 */
633#define XRT_SPACE_REFERENCE_TYPE_INVALID ((enum xrt_reference_space_type)(-1))
634
635/*!
636 * Flags of which components of a @ref xrt_space_relation is valid.
637 *
638 * @see xrt_space_relation
639 * @ingroup xrt_iface math
640 */
642{
643 // clang-format off
644 XRT_SPACE_RELATION_ORIENTATION_VALID_BIT = (1u << 0u),
645 XRT_SPACE_RELATION_POSITION_VALID_BIT = (1u << 1u),
646 XRT_SPACE_RELATION_LINEAR_VELOCITY_VALID_BIT = (1u << 2u),
647 XRT_SPACE_RELATION_ANGULAR_VELOCITY_VALID_BIT = (1u << 3u),
648 XRT_SPACE_RELATION_ORIENTATION_TRACKED_BIT = (1u << 4u),
649 XRT_SPACE_RELATION_POSITION_TRACKED_BIT = (1u << 5u),
650 // clang-format on
651 XRT_SPACE_RELATION_BITMASK_ALL = (uint32_t)XRT_SPACE_RELATION_ORIENTATION_VALID_BIT | //
652 (uint32_t)XRT_SPACE_RELATION_POSITION_VALID_BIT | //
653 (uint32_t)XRT_SPACE_RELATION_LINEAR_VELOCITY_VALID_BIT | //
654 (uint32_t)XRT_SPACE_RELATION_ANGULAR_VELOCITY_VALID_BIT | //
655 (uint32_t)XRT_SPACE_RELATION_ORIENTATION_TRACKED_BIT | //
656 (uint32_t)XRT_SPACE_RELATION_POSITION_TRACKED_BIT,
657 XRT_SPACE_RELATION_BITMASK_NONE = 0,
658};
659
660/*!
661 * A relation with two spaces, includes velocity and acceleration.
662 *
663 * @see xrt_quat
664 * @see xrt_vec3
665 * @see xrt_pose
666 * @see xrt_space_relation_flags
667 * @ingroup xrt_iface math
668 */
670{
671 enum xrt_space_relation_flags relation_flags;
672 struct xrt_pose pose;
673 struct xrt_vec3 linear_velocity;
674 struct xrt_vec3 angular_velocity;
675};
676
677/*!
678 * A zero/identity value for @ref xrt_space_relation
679 *
680 * @note Despite this initializing all members (to zero or identity), this sets the xrt_space_relation::relation_flags
681 * to XRT_SPACE_RELATION_BITMASK_NONE - so this is safe to assign before an error return, etc.
682 *
683 * @ingroup xrt_iface math
684 * @relates xrt_space_relation
685 */
686// clang-format off
687#define XRT_SPACE_RELATION_ZERO {XRT_SPACE_RELATION_BITMASK_NONE, XRT_POSE_IDENTITY, XRT_VEC3_ZERO, XRT_VEC3_ZERO}
688// clang-format on
689
690/*!
691 * The maximum number of steps that can be in a relation chain.
692 *
693 * @see xrt_relation_chain::steps
694 * @relates xrt_relation_chain
695 * @ingroup xrt_iface math
696 */
697#define XRT_RELATION_CHAIN_CAPACITY 8
698
699/*!
700 * A chain of space relations and their associated validity flags.
701 * Functions for manipulating this are available in `math/m_space.h`.
702 *
703 * @see xrt_space_relation
704 * @ingroup xrt_iface math
705 */
707{
709 uint32_t step_count;
710};
711
712
713/*
714 *
715 * Input related enums and structs.
716 *
717 */
718
719/*!
720 * A enum that is used to name devices so that the
721 * state trackers can reason about the devices easier.
722 */
724{
725 XRT_DEVICE_INVALID = 0,
726
727 XRT_DEVICE_GENERIC_HMD = 1,
728
729 // Vive stuff.
730 XRT_DEVICE_VIVE_PRO,
731 XRT_DEVICE_VIVE_WAND,
732 XRT_DEVICE_VIVE_TRACKER, // Generic, only used for bindings.
733 XRT_DEVICE_VIVE_TRACKER_GEN1,
734 XRT_DEVICE_VIVE_TRACKER_GEN2,
735 XRT_DEVICE_VIVE_TRACKER_GEN3,
736 XRT_DEVICE_VIVE_TRACKER_TUNDRA,
737
738 // "Controllers" somewhat sorted as listed in spec.
739 XRT_DEVICE_SIMPLE_CONTROLLER,
740 XRT_DEVICE_DAYDREAM,
741 XRT_DEVICE_WMR_CONTROLLER,
742 XRT_DEVICE_XBOX_CONTROLLER,
743 XRT_DEVICE_GO_CONTROLLER,
744 XRT_DEVICE_TOUCH_CONTROLLER,
745 XRT_DEVICE_INDEX_CONTROLLER,
746
747 XRT_DEVICE_HP_REVERB_G2_CONTROLLER,
748 XRT_DEVICE_SAMSUNG_ODYSSEY_CONTROLLER,
749 XRT_DEVICE_ML2_CONTROLLER,
750 XRT_DEVICE_OPPO_MR_CONTROLLER,
751
752 XRT_DEVICE_HAND_INTERACTION,
753
754 XRT_DEVICE_EYE_GAZE_INTERACTION,
755
756 XRT_DEVICE_PSMV,
757 XRT_DEVICE_PSSENSE,
758 XRT_DEVICE_HYDRA,
759 XRT_DEVICE_RIFT_REMOTE,
760 XRT_DEVICE_BLUBUR_S1,
761 XRT_DEVICE_PSVR2,
762
763 // Other misc stuff.
764 XRT_DEVICE_HAND_TRACKER,
765 XRT_DEVICE_REALSENSE,
766 XRT_DEVICE_DEPTHAI,
767
768 //! XR_EXT_hand_interaction
770
771 //! XR_HTC_facial_tracking
773
774 //! XR_FB_body_tracking
776
777 //! XR_FB_face_tracking2
779
780 // added in OpenXR 1.1
781 XRT_DEVICE_PICO_NEO3_CONTROLLER,
782 XRT_DEVICE_PICO4_CONTROLLER,
783 XRT_DEVICE_PICO_G3_CONTROLLER,
784
785 XRT_DEVICE_VIVE_COSMOS_CONTROLLER,
786 XRT_DEVICE_VIVE_FOCUS3_CONTROLLER,
787
788 XRT_DEVICE_TOUCH_PRO_CONTROLLER,
789 XRT_DEVICE_TOUCH_PLUS_CONTROLLER,
790 XRT_DEVICE_TOUCH_CONTROLLER_RIFT_CV1,
791 XRT_DEVICE_TOUCH_CONTROLLER_QUEST_1_RIFT_S,
792 XRT_DEVICE_TOUCH_CONTROLLER_QUEST_2,
793
794 // Hand based controller emulation.
795 XRT_DEVICE_HAND_CTRL_EMU,
796};
797
798/*!
799 * How an xrt_device can be used.
800 *
801 * @ingroup xrt_iface
802 */
804{
805 XRT_DEVICE_TYPE_UNKNOWN = 0,
806 XRT_DEVICE_TYPE_HMD,
807 XRT_DEVICE_TYPE_RIGHT_HAND_CONTROLLER,
808 XRT_DEVICE_TYPE_LEFT_HAND_CONTROLLER,
809 XRT_DEVICE_TYPE_ANY_HAND_CONTROLLER,
810 XRT_DEVICE_TYPE_GAMEPAD,
811 XRT_DEVICE_TYPE_GENERIC_TRACKER,
812 XRT_DEVICE_TYPE_HAND_TRACKER,
813 XRT_DEVICE_TYPE_EYE_TRACKER,
814 XRT_DEVICE_TYPE_FACE_TRACKER,
815 XRT_DEVICE_TYPE_BODY_TRACKER,
816};
817
818/*!
819 * Base type of this inputs.
820 *
821 * @ingroup xrt_iface
822 */
824{
825 // clang-format off
826 //! Float input in [0, 1]
828 //! Float input in [-1, 1]
830 //! Vec2 input, components in [-1, 1]
832 //! Vec3 input, components in [-1, 1]
834 //! Boolean (digital, binary) input
836 //! A tracked pose
838 //! A tracked hand
840 //! A tracked face
842 //! A tracked body
844 // clang-format on
845};
846
847/*!
848 * The number of bits reserved for the input type in @ref xrt_input_name
849 *
850 * @see xrt_input_name
851 * @ingroup xrt_iface
852 */
853#define XRT_INPUT_TYPE_BITWIDTH 8u
854
855/*!
856 * The mask associated with @ref XRT_INPUT_TYPE_BITWIDTH
857 *
858 * @see xrt_input_name
859 * @ingroup xrt_iface
860 */
861
862#define XRT_INPUT_TYPE_BITMASK 0xffu
863
864/*!
865 * @brief Create an enum value for xrt_input_name that packs an ID and input
866 * type.
867 *
868 * @param id an integer
869 * @param type The suffix of an xrt_input_type value name: `XRT_INPUT_TYPE_` is
870 * prepended automatically.
871 *
872 * @see xrt_input_name
873 * @ingroup xrt_iface
874 */
875#define XRT_INPUT_NAME(id, type) ((UINT32_C(id) << XRT_INPUT_TYPE_BITWIDTH) | (uint32_t)XRT_INPUT_TYPE_##type)
876
877/*!
878 * @brief Extract the xrt_input_type from an xrt_input_name.
879 *
880 * @param name An xrt_input_name value
881 *
882 * @relates xrt_input_name
883 * @returns @ref xrt_input_type
884 * @ingroup xrt_iface
885 */
886#define XRT_GET_INPUT_TYPE(name) ((enum xrt_input_type)(name & XRT_INPUT_TYPE_BITMASK))
887
888/*!
889 * @brief Extract the xrt_input_name id from an xrt_input_name.
890 *
891 * @param name An xrt_input_name value
892 *
893 * @relates xrt_input_name
894 * @returns @ref xrt_input_type
895 * @ingroup xrt_iface
896 */
897#define XRT_GET_INPUT_ID(name) ((uint32_t)(name >> XRT_INPUT_TYPE_BITWIDTH))
898
899// clang-format off
900#define XRT_INPUT_LIST(_) \
901 /** Standard pose used for rendering */ \
902 _(XRT_INPUT_GENERIC_HEAD_POSE , XRT_INPUT_NAME(0x0000, POSE)) \
903 _(XRT_INPUT_GENERIC_HEAD_DETECT , XRT_INPUT_NAME(0x0001, BOOLEAN)) \
904 _(XRT_INPUT_HT_UNOBSTRUCTED_LEFT , XRT_INPUT_NAME(0x0002, HAND_TRACKING)) \
905 _(XRT_INPUT_HT_UNOBSTRUCTED_RIGHT , XRT_INPUT_NAME(0x0003, HAND_TRACKING)) \
906 _(XRT_INPUT_HT_CONFORMING_LEFT , XRT_INPUT_NAME(0x0004, HAND_TRACKING)) \
907 _(XRT_INPUT_HT_CONFORMING_RIGHT , XRT_INPUT_NAME(0x0005, HAND_TRACKING)) \
908 _(XRT_INPUT_GENERIC_TRACKER_POSE , XRT_INPUT_NAME(0x0006, POSE)) \
909 /** XR_EXT_palm_pose */ \
910 _(XRT_INPUT_GENERIC_PALM_POSE , XRT_INPUT_NAME(0x0007, POSE)) \
911\
912 /** XR_EXT_eye_gaze_interaction */ \
913 _(XRT_INPUT_GENERIC_EYE_GAZE_POSE , XRT_INPUT_NAME(0x0008, POSE)) \
914 /** Standard non-view reference spaces */ \
915 _(XRT_INPUT_GENERIC_LOCAL_SPACE_POSE , XRT_INPUT_NAME(0x0009, POSE)) \
916 _(XRT_INPUT_GENERIC_LOCAL_FLOOR_SPACE_POSE , XRT_INPUT_NAME(0x000A, POSE)) \
917 _(XRT_INPUT_GENERIC_STAGE_SPACE_POSE , XRT_INPUT_NAME(0x000B, POSE)) \
918 _(XRT_INPUT_GENERIC_UNBOUNDED_SPACE_POSE , XRT_INPUT_NAME(0x000C, POSE)) \
919\
920 _(XRT_INPUT_SIMPLE_SELECT_CLICK , XRT_INPUT_NAME(0x0010, BOOLEAN)) \
921 _(XRT_INPUT_SIMPLE_MENU_CLICK , XRT_INPUT_NAME(0x0011, BOOLEAN)) \
922 _(XRT_INPUT_SIMPLE_GRIP_POSE , XRT_INPUT_NAME(0x0012, POSE)) \
923 _(XRT_INPUT_SIMPLE_AIM_POSE , XRT_INPUT_NAME(0x0013, POSE)) \
924\
925 _(XRT_INPUT_PSMV_PS_CLICK , XRT_INPUT_NAME(0x0020, BOOLEAN)) \
926 _(XRT_INPUT_PSMV_MOVE_CLICK , XRT_INPUT_NAME(0x0021, BOOLEAN)) \
927 _(XRT_INPUT_PSMV_START_CLICK , XRT_INPUT_NAME(0x0022, BOOLEAN)) \
928 _(XRT_INPUT_PSMV_SELECT_CLICK , XRT_INPUT_NAME(0x0023, BOOLEAN)) \
929 _(XRT_INPUT_PSMV_SQUARE_CLICK , XRT_INPUT_NAME(0x0024, BOOLEAN)) \
930 _(XRT_INPUT_PSMV_CROSS_CLICK , XRT_INPUT_NAME(0x0025, BOOLEAN)) \
931 _(XRT_INPUT_PSMV_CIRCLE_CLICK , XRT_INPUT_NAME(0x0026, BOOLEAN)) \
932 _(XRT_INPUT_PSMV_TRIANGLE_CLICK , XRT_INPUT_NAME(0x0027, BOOLEAN)) \
933 _(XRT_INPUT_PSMV_TRIGGER_VALUE , XRT_INPUT_NAME(0x0028, VEC1_ZERO_TO_ONE)) \
934 _(XRT_INPUT_PSMV_GRIP_POSE , XRT_INPUT_NAME(0x0029, POSE)) \
935 _(XRT_INPUT_PSMV_AIM_POSE , XRT_INPUT_NAME(0x002A, POSE)) \
936 _(XRT_INPUT_PSMV_BODY_CENTER_POSE , XRT_INPUT_NAME(0x002B, POSE)) \
937 _(XRT_INPUT_PSMV_BALL_CENTER_POSE , XRT_INPUT_NAME(0x002C, POSE)) \
938\
939 _(XRT_INPUT_HYDRA_1_CLICK , XRT_INPUT_NAME(0x0030, BOOLEAN)) \
940 _(XRT_INPUT_HYDRA_2_CLICK , XRT_INPUT_NAME(0x0031, BOOLEAN)) \
941 _(XRT_INPUT_HYDRA_3_CLICK , XRT_INPUT_NAME(0x0032, BOOLEAN)) \
942 _(XRT_INPUT_HYDRA_4_CLICK , XRT_INPUT_NAME(0x0033, BOOLEAN)) \
943 _(XRT_INPUT_HYDRA_MIDDLE_CLICK , XRT_INPUT_NAME(0x0034, BOOLEAN)) \
944 _(XRT_INPUT_HYDRA_BUMPER_CLICK , XRT_INPUT_NAME(0x0035, BOOLEAN)) \
945 _(XRT_INPUT_HYDRA_JOYSTICK_CLICK , XRT_INPUT_NAME(0x0036, BOOLEAN)) \
946 _(XRT_INPUT_HYDRA_JOYSTICK_VALUE , XRT_INPUT_NAME(0x0037, VEC2_MINUS_ONE_TO_ONE)) \
947 _(XRT_INPUT_HYDRA_TRIGGER_VALUE , XRT_INPUT_NAME(0x0038, VEC1_ZERO_TO_ONE)) \
948 _(XRT_INPUT_HYDRA_AIM_POSE , XRT_INPUT_NAME(0x0039, POSE)) \
949 _(XRT_INPUT_HYDRA_GRIP_POSE , XRT_INPUT_NAME(0x0040, POSE)) \
950\
951 _(XRT_INPUT_DAYDREAM_TOUCHPAD_CLICK , XRT_INPUT_NAME(0x0040, BOOLEAN)) \
952 _(XRT_INPUT_DAYDREAM_BAR_CLICK , XRT_INPUT_NAME(0x0041, BOOLEAN)) \
953 _(XRT_INPUT_DAYDREAM_CIRCLE_CLICK , XRT_INPUT_NAME(0x0042, BOOLEAN)) \
954 _(XRT_INPUT_DAYDREAM_VOLUP_CLICK , XRT_INPUT_NAME(0x0043, BOOLEAN)) \
955 _(XRT_INPUT_DAYDREAM_VOLDN_CLICK , XRT_INPUT_NAME(0x0044, BOOLEAN)) \
956 _(XRT_INPUT_DAYDREAM_TOUCHPAD , XRT_INPUT_NAME(0x0045, VEC2_MINUS_ONE_TO_ONE)) \
957 _(XRT_INPUT_DAYDREAM_POSE , XRT_INPUT_NAME(0x0046, POSE)) \
958 _(XRT_INPUT_DAYDREAM_TOUCHPAD_TOUCH , XRT_INPUT_NAME(0x0047, BOOLEAN)) \
959\
960 _(XRT_INPUT_INDEX_SYSTEM_CLICK , XRT_INPUT_NAME(0x0050, BOOLEAN)) \
961 _(XRT_INPUT_INDEX_SYSTEM_TOUCH , XRT_INPUT_NAME(0x0051, BOOLEAN)) \
962 _(XRT_INPUT_INDEX_A_CLICK , XRT_INPUT_NAME(0x0052, BOOLEAN)) \
963 _(XRT_INPUT_INDEX_A_TOUCH , XRT_INPUT_NAME(0x0053, BOOLEAN)) \
964 _(XRT_INPUT_INDEX_B_CLICK , XRT_INPUT_NAME(0x0054, BOOLEAN)) \
965 _(XRT_INPUT_INDEX_B_TOUCH , XRT_INPUT_NAME(0x0055, BOOLEAN)) \
966 _(XRT_INPUT_INDEX_SQUEEZE_VALUE , XRT_INPUT_NAME(0x0056, VEC1_ZERO_TO_ONE)) \
967 _(XRT_INPUT_INDEX_SQUEEZE_FORCE , XRT_INPUT_NAME(0x0057, VEC1_ZERO_TO_ONE)) \
968 _(XRT_INPUT_INDEX_TRIGGER_CLICK , XRT_INPUT_NAME(0x0058, BOOLEAN)) \
969 _(XRT_INPUT_INDEX_TRIGGER_VALUE , XRT_INPUT_NAME(0x0059, VEC1_ZERO_TO_ONE)) \
970 _(XRT_INPUT_INDEX_TRIGGER_TOUCH , XRT_INPUT_NAME(0x005A, BOOLEAN)) \
971 _(XRT_INPUT_INDEX_THUMBSTICK , XRT_INPUT_NAME(0x005B, VEC2_MINUS_ONE_TO_ONE)) \
972 _(XRT_INPUT_INDEX_THUMBSTICK_CLICK , XRT_INPUT_NAME(0x005D, BOOLEAN)) \
973 _(XRT_INPUT_INDEX_THUMBSTICK_TOUCH , XRT_INPUT_NAME(0x005E, BOOLEAN)) \
974 _(XRT_INPUT_INDEX_TRACKPAD , XRT_INPUT_NAME(0x005F, VEC2_MINUS_ONE_TO_ONE)) \
975 _(XRT_INPUT_INDEX_TRACKPAD_FORCE , XRT_INPUT_NAME(0x0061, VEC1_ZERO_TO_ONE)) \
976 _(XRT_INPUT_INDEX_TRACKPAD_TOUCH , XRT_INPUT_NAME(0x0062, BOOLEAN)) \
977 _(XRT_INPUT_INDEX_GRIP_POSE , XRT_INPUT_NAME(0x0063, POSE)) \
978 _(XRT_INPUT_INDEX_AIM_POSE , XRT_INPUT_NAME(0x0064, POSE)) \
979\
980 _(XRT_INPUT_VIVE_SYSTEM_CLICK , XRT_INPUT_NAME(0x0070, BOOLEAN)) \
981 _(XRT_INPUT_VIVE_SQUEEZE_CLICK , XRT_INPUT_NAME(0x0071, BOOLEAN)) \
982 _(XRT_INPUT_VIVE_MENU_CLICK , XRT_INPUT_NAME(0x0072, BOOLEAN)) \
983 _(XRT_INPUT_VIVE_TRIGGER_CLICK , XRT_INPUT_NAME(0x0073, BOOLEAN)) \
984 _(XRT_INPUT_VIVE_TRIGGER_VALUE , XRT_INPUT_NAME(0x0074, VEC1_ZERO_TO_ONE)) \
985 _(XRT_INPUT_VIVE_TRACKPAD , XRT_INPUT_NAME(0x0075, VEC2_MINUS_ONE_TO_ONE)) \
986 _(XRT_INPUT_VIVE_TRACKPAD_CLICK , XRT_INPUT_NAME(0x0076, BOOLEAN)) \
987 _(XRT_INPUT_VIVE_TRACKPAD_TOUCH , XRT_INPUT_NAME(0x0077, BOOLEAN)) \
988 _(XRT_INPUT_VIVE_GRIP_POSE , XRT_INPUT_NAME(0x0078, POSE)) \
989 _(XRT_INPUT_VIVE_AIM_POSE , XRT_INPUT_NAME(0x0079, POSE)) \
990\
991 _(XRT_INPUT_VIVEPRO_SYSTEM_CLICK , XRT_INPUT_NAME(0x0080, BOOLEAN)) \
992 _(XRT_INPUT_VIVEPRO_VOLUP_CLICK , XRT_INPUT_NAME(0x0081, BOOLEAN)) \
993 _(XRT_INPUT_VIVEPRO_VOLDN_CLICK , XRT_INPUT_NAME(0x0082, BOOLEAN)) \
994 _(XRT_INPUT_VIVEPRO_MUTE_MIC_CLICK , XRT_INPUT_NAME(0x0083, BOOLEAN)) \
995\
996 _(XRT_INPUT_WMR_MENU_CLICK , XRT_INPUT_NAME(0x0090, BOOLEAN)) \
997 _(XRT_INPUT_WMR_SQUEEZE_CLICK , XRT_INPUT_NAME(0x0091, BOOLEAN)) \
998 _(XRT_INPUT_WMR_TRIGGER_VALUE , XRT_INPUT_NAME(0x0092, VEC1_ZERO_TO_ONE)) \
999 _(XRT_INPUT_WMR_THUMBSTICK_CLICK , XRT_INPUT_NAME(0x0093, BOOLEAN)) \
1000 _(XRT_INPUT_WMR_THUMBSTICK , XRT_INPUT_NAME(0x0094, VEC2_MINUS_ONE_TO_ONE)) \
1001 _(XRT_INPUT_WMR_TRACKPAD_CLICK , XRT_INPUT_NAME(0x0095, BOOLEAN)) \
1002 _(XRT_INPUT_WMR_TRACKPAD_TOUCH , XRT_INPUT_NAME(0x0096, BOOLEAN)) \
1003 _(XRT_INPUT_WMR_TRACKPAD , XRT_INPUT_NAME(0x0097, VEC2_MINUS_ONE_TO_ONE)) \
1004 _(XRT_INPUT_WMR_GRIP_POSE , XRT_INPUT_NAME(0x0098, POSE)) \
1005 _(XRT_INPUT_WMR_AIM_POSE , XRT_INPUT_NAME(0x0099, POSE)) \
1006 _(XRT_INPUT_WMR_HOME_CLICK , XRT_INPUT_NAME(0x009A, BOOLEAN)) \
1007\
1008 _(XRT_INPUT_XBOX_MENU_CLICK , XRT_INPUT_NAME(0x00A0, BOOLEAN)) \
1009 _(XRT_INPUT_XBOX_VIEW_CLICK , XRT_INPUT_NAME(0x00A1, BOOLEAN)) \
1010 _(XRT_INPUT_XBOX_A_CLICK , XRT_INPUT_NAME(0x00A2, BOOLEAN)) \
1011 _(XRT_INPUT_XBOX_B_CLICK , XRT_INPUT_NAME(0x00A3, BOOLEAN)) \
1012 _(XRT_INPUT_XBOX_X_CLICK , XRT_INPUT_NAME(0x00A4, BOOLEAN)) \
1013 _(XRT_INPUT_XBOX_Y_CLICK , XRT_INPUT_NAME(0x00A5, BOOLEAN)) \
1014 _(XRT_INPUT_XBOX_DPAD_DOWN_CLICK , XRT_INPUT_NAME(0x00A6, BOOLEAN)) \
1015 _(XRT_INPUT_XBOX_DPAD_RIGHT_CLICK , XRT_INPUT_NAME(0x00A7, BOOLEAN)) \
1016 _(XRT_INPUT_XBOX_DPAD_UP_CLICK , XRT_INPUT_NAME(0x00A8, BOOLEAN)) \
1017 _(XRT_INPUT_XBOX_DPAD_LEFT_CLICK , XRT_INPUT_NAME(0x00A9, BOOLEAN)) \
1018 _(XRT_INPUT_XBOX_SHOULDER_LEFT_CLICK , XRT_INPUT_NAME(0x00AA, BOOLEAN)) \
1019 _(XRT_INPUT_XBOX_SHOULDER_RIGHT_CLICK , XRT_INPUT_NAME(0x00AB, BOOLEAN)) \
1020 _(XRT_INPUT_XBOX_THUMBSTICK_LEFT_CLICK , XRT_INPUT_NAME(0x00AC, BOOLEAN)) \
1021 _(XRT_INPUT_XBOX_THUMBSTICK_LEFT , XRT_INPUT_NAME(0x00AD, VEC2_MINUS_ONE_TO_ONE)) \
1022 _(XRT_INPUT_XBOX_THUMBSTICK_RIGHT_CLICK , XRT_INPUT_NAME(0x00AE, BOOLEAN)) \
1023 _(XRT_INPUT_XBOX_THUMBSTICK_RIGHT , XRT_INPUT_NAME(0x00AF, VEC2_MINUS_ONE_TO_ONE)) \
1024 _(XRT_INPUT_XBOX_LEFT_TRIGGER_VALUE , XRT_INPUT_NAME(0x00B0, VEC1_ZERO_TO_ONE)) \
1025 _(XRT_INPUT_XBOX_RIGHT_TRIGGER_VALUE , XRT_INPUT_NAME(0x00B1, VEC1_ZERO_TO_ONE)) \
1026\
1027 _(XRT_INPUT_GO_SYSTEM_CLICK , XRT_INPUT_NAME(0x00B0, BOOLEAN)) \
1028 _(XRT_INPUT_GO_TRIGGER_CLICK , XRT_INPUT_NAME(0x00B1, BOOLEAN)) \
1029 _(XRT_INPUT_GO_BACK_CLICK , XRT_INPUT_NAME(0x00B2, BOOLEAN)) \
1030 _(XRT_INPUT_GO_TRACKPAD_CLICK , XRT_INPUT_NAME(0x00B3, BOOLEAN)) \
1031 _(XRT_INPUT_GO_TRACKPAD_TOUCH , XRT_INPUT_NAME(0x00B4, BOOLEAN)) \
1032 _(XRT_INPUT_GO_TRACKPAD , XRT_INPUT_NAME(0x00B5, VEC2_MINUS_ONE_TO_ONE)) \
1033 _(XRT_INPUT_GO_GRIP_POSE , XRT_INPUT_NAME(0x00B6, POSE)) \
1034 _(XRT_INPUT_GO_AIM_POSE , XRT_INPUT_NAME(0x00B7, POSE)) \
1035\
1036 _(XRT_INPUT_TOUCH_X_CLICK , XRT_INPUT_NAME(0x00C0, BOOLEAN)) \
1037 _(XRT_INPUT_TOUCH_X_TOUCH , XRT_INPUT_NAME(0x00C1, BOOLEAN)) \
1038 _(XRT_INPUT_TOUCH_Y_CLICK , XRT_INPUT_NAME(0x00C2, BOOLEAN)) \
1039 _(XRT_INPUT_TOUCH_Y_TOUCH , XRT_INPUT_NAME(0x00C3, BOOLEAN)) \
1040 _(XRT_INPUT_TOUCH_MENU_CLICK , XRT_INPUT_NAME(0x00C4, BOOLEAN)) \
1041 _(XRT_INPUT_TOUCH_A_CLICK , XRT_INPUT_NAME(0x00C5, BOOLEAN)) \
1042 _(XRT_INPUT_TOUCH_A_TOUCH , XRT_INPUT_NAME(0x00C6, BOOLEAN)) \
1043 _(XRT_INPUT_TOUCH_B_CLICK , XRT_INPUT_NAME(0x00C7, BOOLEAN)) \
1044 _(XRT_INPUT_TOUCH_B_TOUCH , XRT_INPUT_NAME(0x00C8, BOOLEAN)) \
1045 _(XRT_INPUT_TOUCH_SYSTEM_CLICK , XRT_INPUT_NAME(0x00C9, BOOLEAN)) \
1046 _(XRT_INPUT_TOUCH_SQUEEZE_VALUE , XRT_INPUT_NAME(0x00CA, VEC1_ZERO_TO_ONE)) \
1047 _(XRT_INPUT_TOUCH_TRIGGER_TOUCH , XRT_INPUT_NAME(0x00CB, BOOLEAN)) \
1048 _(XRT_INPUT_TOUCH_TRIGGER_VALUE , XRT_INPUT_NAME(0x00CC, VEC1_ZERO_TO_ONE)) \
1049 _(XRT_INPUT_TOUCH_THUMBSTICK_CLICK , XRT_INPUT_NAME(0x00CD, BOOLEAN)) \
1050 _(XRT_INPUT_TOUCH_THUMBSTICK_TOUCH , XRT_INPUT_NAME(0x00CE, BOOLEAN)) \
1051 _(XRT_INPUT_TOUCH_THUMBSTICK , XRT_INPUT_NAME(0x00CF, VEC2_MINUS_ONE_TO_ONE)) \
1052 _(XRT_INPUT_TOUCH_THUMBREST_TOUCH , XRT_INPUT_NAME(0x00D0, BOOLEAN)) \
1053 _(XRT_INPUT_TOUCH_GRIP_POSE , XRT_INPUT_NAME(0x00D1, POSE)) \
1054 _(XRT_INPUT_TOUCH_AIM_POSE , XRT_INPUT_NAME(0x00D2, POSE)) \
1055 _(XRT_INPUT_TOUCH_TRIGGER_PROXIMITY , XRT_INPUT_NAME(0x00D3, BOOLEAN)) \
1056 _(XRT_INPUT_TOUCH_THUMB_PROXIMITY , XRT_INPUT_NAME(0x00D4, BOOLEAN)) \
1057\
1058 _(XRT_INPUT_HAND_SELECT_VALUE , XRT_INPUT_NAME(0x00E0, VEC1_ZERO_TO_ONE)) \
1059 _(XRT_INPUT_HAND_SQUEEZE_VALUE , XRT_INPUT_NAME(0x00E1, VEC1_ZERO_TO_ONE)) \
1060 _(XRT_INPUT_HAND_GRIP_POSE , XRT_INPUT_NAME(0x00E2, POSE)) \
1061 _(XRT_INPUT_HAND_AIM_POSE , XRT_INPUT_NAME(0x00E3, POSE)) \
1062\
1063 _(XRT_INPUT_G2_CONTROLLER_X_CLICK , XRT_INPUT_NAME(0x00F0, BOOLEAN)) \
1064 _(XRT_INPUT_G2_CONTROLLER_Y_CLICK , XRT_INPUT_NAME(0x00F1, BOOLEAN)) \
1065 _(XRT_INPUT_G2_CONTROLLER_A_CLICK , XRT_INPUT_NAME(0x00F2, BOOLEAN)) \
1066 _(XRT_INPUT_G2_CONTROLLER_B_CLICK , XRT_INPUT_NAME(0x00F3, BOOLEAN)) \
1067 _(XRT_INPUT_G2_CONTROLLER_MENU_CLICK , XRT_INPUT_NAME(0x00F4, BOOLEAN)) \
1068 _(XRT_INPUT_G2_CONTROLLER_SQUEEZE_VALUE , XRT_INPUT_NAME(0x00F5, VEC1_ZERO_TO_ONE)) \
1069 _(XRT_INPUT_G2_CONTROLLER_TRIGGER_VALUE , XRT_INPUT_NAME(0x00F6, VEC1_ZERO_TO_ONE)) \
1070 _(XRT_INPUT_G2_CONTROLLER_THUMBSTICK_CLICK , XRT_INPUT_NAME(0x00F7, BOOLEAN)) \
1071 _(XRT_INPUT_G2_CONTROLLER_THUMBSTICK , XRT_INPUT_NAME(0x00F8, VEC2_MINUS_ONE_TO_ONE)) \
1072 _(XRT_INPUT_G2_CONTROLLER_GRIP_POSE , XRT_INPUT_NAME(0x00F9, POSE)) \
1073 _(XRT_INPUT_G2_CONTROLLER_AIM_POSE , XRT_INPUT_NAME(0x00FA, POSE)) \
1074 _(XRT_INPUT_G2_CONTROLLER_HOME_CLICK , XRT_INPUT_NAME(0x00FB, BOOLEAN)) \
1075 _(XRT_INPUT_G2_CONTROLLER_SQUEEZE_CLICK , XRT_INPUT_NAME(0x00FC, BOOLEAN)) \
1076\
1077 _(XRT_INPUT_ODYSSEY_CONTROLLER_MENU_CLICK , XRT_INPUT_NAME(0x0100, BOOLEAN)) \
1078 _(XRT_INPUT_ODYSSEY_CONTROLLER_SQUEEZE_CLICK , XRT_INPUT_NAME(0x0101, BOOLEAN)) \
1079 _(XRT_INPUT_ODYSSEY_CONTROLLER_TRIGGER_VALUE , XRT_INPUT_NAME(0x0102, VEC1_ZERO_TO_ONE)) \
1080 _(XRT_INPUT_ODYSSEY_CONTROLLER_THUMBSTICK_CLICK , XRT_INPUT_NAME(0x0103, BOOLEAN)) \
1081 _(XRT_INPUT_ODYSSEY_CONTROLLER_THUMBSTICK , XRT_INPUT_NAME(0x0104, VEC2_MINUS_ONE_TO_ONE)) \
1082 _(XRT_INPUT_ODYSSEY_CONTROLLER_TRACKPAD_CLICK , XRT_INPUT_NAME(0x0105, BOOLEAN)) \
1083 _(XRT_INPUT_ODYSSEY_CONTROLLER_TRACKPAD_TOUCH , XRT_INPUT_NAME(0x0106, BOOLEAN)) \
1084 _(XRT_INPUT_ODYSSEY_CONTROLLER_TRACKPAD , XRT_INPUT_NAME(0x0107, VEC2_MINUS_ONE_TO_ONE)) \
1085 _(XRT_INPUT_ODYSSEY_CONTROLLER_GRIP_POSE , XRT_INPUT_NAME(0x0108, POSE)) \
1086 _(XRT_INPUT_ODYSSEY_CONTROLLER_AIM_POSE , XRT_INPUT_NAME(0x0109, POSE)) \
1087 _(XRT_INPUT_ODYSSEY_CONTROLLER_HOME_CLICK , XRT_INPUT_NAME(0x010A, BOOLEAN)) \
1088\
1089 _(XRT_INPUT_ML2_CONTROLLER_MENU_CLICK , XRT_INPUT_NAME(0x0200, BOOLEAN)) \
1090 _(XRT_INPUT_ML2_CONTROLLER_SELECT_CLICK , XRT_INPUT_NAME(0x0201, BOOLEAN)) \
1091 _(XRT_INPUT_ML2_CONTROLLER_TRIGGER_CLICK , XRT_INPUT_NAME(0x0202, BOOLEAN)) \
1092 _(XRT_INPUT_ML2_CONTROLLER_TRIGGER_VALUE , XRT_INPUT_NAME(0x0203, VEC1_ZERO_TO_ONE)) \
1093 _(XRT_INPUT_ML2_CONTROLLER_TRACKPAD_CLICK , XRT_INPUT_NAME(0x0204, BOOLEAN)) \
1094 _(XRT_INPUT_ML2_CONTROLLER_TRACKPAD_TOUCH , XRT_INPUT_NAME(0x0205, BOOLEAN)) \
1095 _(XRT_INPUT_ML2_CONTROLLER_TRACKPAD_FORCE , XRT_INPUT_NAME(0x0206, VEC1_ZERO_TO_ONE)) \
1096 _(XRT_INPUT_ML2_CONTROLLER_TRACKPAD , XRT_INPUT_NAME(0x0207, VEC2_MINUS_ONE_TO_ONE)) \
1097 _(XRT_INPUT_ML2_CONTROLLER_GRIP_POSE , XRT_INPUT_NAME(0x0208, POSE)) \
1098 _(XRT_INPUT_ML2_CONTROLLER_AIM_POSE , XRT_INPUT_NAME(0x0209, POSE)) \
1099 _(XRT_INPUT_ML2_CONTROLLER_SHOULDER_CLICK , XRT_INPUT_NAME(0x020A, BOOLEAN)) \
1100\
1101 _(XRT_INPUT_VIVE_TRACKER_SYSTEM_CLICK , XRT_INPUT_NAME(0x0210, BOOLEAN)) \
1102 _(XRT_INPUT_VIVE_TRACKER_MENU_CLICK , XRT_INPUT_NAME(0x0211, BOOLEAN)) \
1103 _(XRT_INPUT_VIVE_TRACKER_TRIGGER_CLICK , XRT_INPUT_NAME(0x0212, BOOLEAN)) \
1104 _(XRT_INPUT_VIVE_TRACKER_SQUEEZE_CLICK , XRT_INPUT_NAME(0x0213, BOOLEAN)) \
1105 _(XRT_INPUT_VIVE_TRACKER_TRIGGER_VALUE , XRT_INPUT_NAME(0x0214, VEC1_ZERO_TO_ONE)) \
1106 _(XRT_INPUT_VIVE_TRACKER_TRACKPAD , XRT_INPUT_NAME(0x0215, VEC2_MINUS_ONE_TO_ONE)) \
1107 _(XRT_INPUT_VIVE_TRACKER_TRACKPAD_CLICK , XRT_INPUT_NAME(0x0216, BOOLEAN)) \
1108 _(XRT_INPUT_VIVE_TRACKER_TRACKPAD_TOUCH , XRT_INPUT_NAME(0x0217, BOOLEAN)) \
1109 _(XRT_INPUT_VIVE_TRACKER_GRIP_POSE , XRT_INPUT_NAME(0x0218, POSE)) \
1110\
1111 _(XRT_INPUT_PSSENSE_PS_CLICK , XRT_INPUT_NAME(0x0300, BOOLEAN)) \
1112 _(XRT_INPUT_PSSENSE_SHARE_CLICK , XRT_INPUT_NAME(0x0301, BOOLEAN)) \
1113 _(XRT_INPUT_PSSENSE_OPTIONS_CLICK , XRT_INPUT_NAME(0x0302, BOOLEAN)) \
1114 _(XRT_INPUT_PSSENSE_SQUARE_CLICK , XRT_INPUT_NAME(0x0303, BOOLEAN)) \
1115 _(XRT_INPUT_PSSENSE_SQUARE_TOUCH , XRT_INPUT_NAME(0x0304, BOOLEAN)) \
1116 _(XRT_INPUT_PSSENSE_TRIANGLE_CLICK , XRT_INPUT_NAME(0x0305, BOOLEAN)) \
1117 _(XRT_INPUT_PSSENSE_TRIANGLE_TOUCH , XRT_INPUT_NAME(0x0306, BOOLEAN)) \
1118 _(XRT_INPUT_PSSENSE_CROSS_CLICK , XRT_INPUT_NAME(0x0307, BOOLEAN)) \
1119 _(XRT_INPUT_PSSENSE_CROSS_TOUCH , XRT_INPUT_NAME(0x0308, BOOLEAN)) \
1120 _(XRT_INPUT_PSSENSE_CIRCLE_CLICK , XRT_INPUT_NAME(0x0309, BOOLEAN)) \
1121 _(XRT_INPUT_PSSENSE_CIRCLE_TOUCH , XRT_INPUT_NAME(0x030a, BOOLEAN)) \
1122 _(XRT_INPUT_PSSENSE_SQUEEZE_CLICK , XRT_INPUT_NAME(0x030b, BOOLEAN)) \
1123 _(XRT_INPUT_PSSENSE_SQUEEZE_TOUCH , XRT_INPUT_NAME(0x030c, BOOLEAN)) \
1124 _(XRT_INPUT_PSSENSE_SQUEEZE_PROXIMITY , XRT_INPUT_NAME(0x030d, VEC1_ZERO_TO_ONE)) \
1125 _(XRT_INPUT_PSSENSE_TRIGGER_CLICK , XRT_INPUT_NAME(0x030e, BOOLEAN)) \
1126 _(XRT_INPUT_PSSENSE_TRIGGER_TOUCH , XRT_INPUT_NAME(0x030f, BOOLEAN)) \
1127 _(XRT_INPUT_PSSENSE_TRIGGER_VALUE , XRT_INPUT_NAME(0x0310, VEC1_ZERO_TO_ONE)) \
1128 _(XRT_INPUT_PSSENSE_TRIGGER_PROXIMITY , XRT_INPUT_NAME(0x0311, VEC1_ZERO_TO_ONE)) \
1129 _(XRT_INPUT_PSSENSE_THUMBSTICK , XRT_INPUT_NAME(0x0312, VEC2_MINUS_ONE_TO_ONE)) \
1130 _(XRT_INPUT_PSSENSE_THUMBSTICK_CLICK , XRT_INPUT_NAME(0x0313, BOOLEAN)) \
1131 _(XRT_INPUT_PSSENSE_THUMBSTICK_TOUCH , XRT_INPUT_NAME(0x0314, BOOLEAN)) \
1132 _(XRT_INPUT_PSSENSE_GRIP_POSE , XRT_INPUT_NAME(0x0315, POSE)) \
1133 _(XRT_INPUT_PSSENSE_AIM_POSE , XRT_INPUT_NAME(0x0316, POSE)) \
1134\
1135 /** XR_EXT_hand_interaction */ \
1136 _(XRT_INPUT_HAND_PINCH_POSE , XRT_INPUT_NAME(0x0401, POSE)) \
1137 _(XRT_INPUT_HAND_POKE_POSE , XRT_INPUT_NAME(0x0402, POSE)) \
1138 _(XRT_INPUT_HAND_PINCH_VALUE , XRT_INPUT_NAME(0x0403, VEC1_ZERO_TO_ONE)) \
1139 _(XRT_INPUT_HAND_AIM_ACTIVATE_VALUE , XRT_INPUT_NAME(0x0404, VEC1_ZERO_TO_ONE)) \
1140 _(XRT_INPUT_HAND_GRASP_VALUE , XRT_INPUT_NAME(0x0405, VEC1_ZERO_TO_ONE)) \
1141 _(XRT_INPUT_HAND_PINCH_READY , XRT_INPUT_NAME(0x0406, BOOLEAN)) \
1142 _(XRT_INPUT_HAND_AIM_ACTIVATE_READY , XRT_INPUT_NAME(0x0407, BOOLEAN)) \
1143 _(XRT_INPUT_HAND_GRASP_READY , XRT_INPUT_NAME(0x0408, BOOLEAN)) \
1144\
1145 _(XRT_INPUT_OPPO_MR_X_CLICK , XRT_INPUT_NAME(0x0500, BOOLEAN)) \
1146 _(XRT_INPUT_OPPO_MR_X_TOUCH , XRT_INPUT_NAME(0x0501, BOOLEAN)) \
1147 _(XRT_INPUT_OPPO_MR_Y_CLICK , XRT_INPUT_NAME(0x0502, BOOLEAN)) \
1148 _(XRT_INPUT_OPPO_MR_Y_TOUCH , XRT_INPUT_NAME(0x0503, BOOLEAN)) \
1149 _(XRT_INPUT_OPPO_MR_MENU_CLICK , XRT_INPUT_NAME(0x0504, BOOLEAN)) \
1150 _(XRT_INPUT_OPPO_MR_HEART_RATE_VALUE , XRT_INPUT_NAME(0x0505, VEC1_ZERO_TO_ONE)) \
1151 _(XRT_INPUT_OPPO_MR_A_CLICK , XRT_INPUT_NAME(0x0506, BOOLEAN)) \
1152 _(XRT_INPUT_OPPO_MR_A_TOUCH , XRT_INPUT_NAME(0x0507, BOOLEAN)) \
1153 _(XRT_INPUT_OPPO_MR_B_CLICK , XRT_INPUT_NAME(0x0508, BOOLEAN)) \
1154 _(XRT_INPUT_OPPO_MR_B_TOUCH , XRT_INPUT_NAME(0x0509, BOOLEAN)) \
1155 _(XRT_INPUT_OPPO_MR_HOME_CLICK , XRT_INPUT_NAME(0x050A, BOOLEAN)) \
1156 _(XRT_INPUT_OPPO_MR_SQUEEZE_VALUE , XRT_INPUT_NAME(0x050B, VEC1_ZERO_TO_ONE)) \
1157 _(XRT_INPUT_OPPO_MR_TRIGGER_TOUCH , XRT_INPUT_NAME(0x050C, BOOLEAN)) \
1158 _(XRT_INPUT_OPPO_MR_TRIGGER_VALUE , XRT_INPUT_NAME(0x050D, VEC1_ZERO_TO_ONE)) \
1159 _(XRT_INPUT_OPPO_MR_GRIP_POSE , XRT_INPUT_NAME(0x050E, POSE)) \
1160 _(XRT_INPUT_OPPO_MR_AIM_POSE , XRT_INPUT_NAME(0x050F, POSE)) \
1161 _(XRT_INPUT_OPPO_MR_THUMBSTICK_CLICK , XRT_INPUT_NAME(0x0510, BOOLEAN)) \
1162 _(XRT_INPUT_OPPO_MR_THUMBSTICK_TOUCH , XRT_INPUT_NAME(0x0511, BOOLEAN)) \
1163 _(XRT_INPUT_OPPO_MR_THUMBSTICK , XRT_INPUT_NAME(0x0512, VEC2_MINUS_ONE_TO_ONE)) \
1164\
1165 _(XRT_INPUT_GENERIC_FACE_TRACKING , XRT_INPUT_NAME(0x0600, FACE_TRACKING)) \
1166\
1167 _(XRT_INPUT_HTC_EYE_FACE_TRACKING , XRT_INPUT_NAME(0x0601, FACE_TRACKING)) \
1168 _(XRT_INPUT_HTC_LIP_FACE_TRACKING , XRT_INPUT_NAME(0x0602, FACE_TRACKING)) \
1169 _(XRT_INPUT_FB_FACE_TRACKING2_AUDIO , XRT_INPUT_NAME(0x0603, FACE_TRACKING)) \
1170 _(XRT_INPUT_FB_FACE_TRACKING2_VISUAL , XRT_INPUT_NAME(0x0604, FACE_TRACKING)) \
1171\
1172 _(XRT_INPUT_GENERIC_BODY_TRACKING , XRT_INPUT_NAME(0x0700, BODY_TRACKING)) \
1173 _(XRT_INPUT_FB_BODY_TRACKING , XRT_INPUT_NAME(0x0701, BODY_TRACKING)) \
1174 _(XRT_INPUT_META_FULL_BODY_TRACKING , XRT_INPUT_NAME(0x0702, BODY_TRACKING)) \
1175\
1176 _(XRT_INPUT_PICO_NEO3_X_CLICK , XRT_INPUT_NAME(0x0800, BOOLEAN)) \
1177 _(XRT_INPUT_PICO_NEO3_X_TOUCH , XRT_INPUT_NAME(0x0801, BOOLEAN)) \
1178 _(XRT_INPUT_PICO_NEO3_Y_CLICK , XRT_INPUT_NAME(0x0802, BOOLEAN)) \
1179 _(XRT_INPUT_PICO_NEO3_Y_TOUCH , XRT_INPUT_NAME(0x0803, BOOLEAN)) \
1180 _(XRT_INPUT_PICO_NEO3_MENU_CLICK , XRT_INPUT_NAME(0x0804, BOOLEAN)) \
1181 _(XRT_INPUT_PICO_NEO3_SYSTEM_CLICK , XRT_INPUT_NAME(0x0805, BOOLEAN)) \
1182 _(XRT_INPUT_PICO_NEO3_TRIGGER_CLICK , XRT_INPUT_NAME(0x0806, BOOLEAN)) \
1183 _(XRT_INPUT_PICO_NEO3_TRIGGER_VALUE , XRT_INPUT_NAME(0x0807, VEC1_ZERO_TO_ONE)) \
1184 _(XRT_INPUT_PICO_NEO3_TRIGGER_TOUCH , XRT_INPUT_NAME(0x0808, BOOLEAN)) \
1185 _(XRT_INPUT_PICO_NEO3_THUMBSTICK_CLICK , XRT_INPUT_NAME(0x0809, BOOLEAN)) \
1186 _(XRT_INPUT_PICO_NEO3_THUMBSTICK_TOUCH , XRT_INPUT_NAME(0x080A, BOOLEAN)) \
1187 _(XRT_INPUT_PICO_NEO3_THUMBSTICK , XRT_INPUT_NAME(0x080B, VEC2_MINUS_ONE_TO_ONE)) \
1188 _(XRT_INPUT_PICO_NEO3_SQUEEZE_CLICK , XRT_INPUT_NAME(0x080C, BOOLEAN)) \
1189 _(XRT_INPUT_PICO_NEO3_SQUEEZE_VALUE , XRT_INPUT_NAME(0x080D, VEC1_ZERO_TO_ONE)) \
1190 _(XRT_INPUT_PICO_NEO3_GRIP_POSE , XRT_INPUT_NAME(0x080E, POSE)) \
1191 _(XRT_INPUT_PICO_NEO3_AIM_POSE , XRT_INPUT_NAME(0x080F, POSE)) \
1192 _(XRT_INPUT_PICO_NEO3_A_CLICK , XRT_INPUT_NAME(0x0810, BOOLEAN)) \
1193 _(XRT_INPUT_PICO_NEO3_A_TOUCH , XRT_INPUT_NAME(0x0811, BOOLEAN)) \
1194 _(XRT_INPUT_PICO_NEO3_B_CLICK , XRT_INPUT_NAME(0x0812, BOOLEAN)) \
1195 _(XRT_INPUT_PICO_NEO3_B_TOUCH , XRT_INPUT_NAME(0x0813, BOOLEAN)) \
1196\
1197 _(XRT_INPUT_PICO4_X_CLICK , XRT_INPUT_NAME(0x0900, BOOLEAN)) \
1198 _(XRT_INPUT_PICO4_X_TOUCH , XRT_INPUT_NAME(0x0901, BOOLEAN)) \
1199 _(XRT_INPUT_PICO4_Y_CLICK , XRT_INPUT_NAME(0x0902, BOOLEAN)) \
1200 _(XRT_INPUT_PICO4_Y_TOUCH , XRT_INPUT_NAME(0x0903, BOOLEAN)) \
1201 _(XRT_INPUT_PICO4_SYSTEM_CLICK , XRT_INPUT_NAME(0x0905, BOOLEAN)) \
1202 _(XRT_INPUT_PICO4_TRIGGER_CLICK , XRT_INPUT_NAME(0x0906, BOOLEAN)) \
1203 _(XRT_INPUT_PICO4_TRIGGER_VALUE , XRT_INPUT_NAME(0x0907, VEC1_ZERO_TO_ONE)) \
1204 _(XRT_INPUT_PICO4_TRIGGER_TOUCH , XRT_INPUT_NAME(0x0908, BOOLEAN)) \
1205 _(XRT_INPUT_PICO4_THUMBSTICK_CLICK , XRT_INPUT_NAME(0x0909, BOOLEAN)) \
1206 _(XRT_INPUT_PICO4_THUMBSTICK_TOUCH , XRT_INPUT_NAME(0x090A, BOOLEAN)) \
1207 _(XRT_INPUT_PICO4_THUMBSTICK , XRT_INPUT_NAME(0x090B, VEC2_MINUS_ONE_TO_ONE)) \
1208 _(XRT_INPUT_PICO4_SQUEEZE_CLICK , XRT_INPUT_NAME(0x090C, BOOLEAN)) \
1209 _(XRT_INPUT_PICO4_SQUEEZE_VALUE , XRT_INPUT_NAME(0x090D, VEC1_ZERO_TO_ONE)) \
1210 _(XRT_INPUT_PICO4_GRIP_POSE , XRT_INPUT_NAME(0x090E, POSE)) \
1211 _(XRT_INPUT_PICO4_AIM_POSE , XRT_INPUT_NAME(0x090F, POSE)) \
1212 _(XRT_INPUT_PICO4_A_CLICK , XRT_INPUT_NAME(0x0910, BOOLEAN)) \
1213 _(XRT_INPUT_PICO4_A_TOUCH , XRT_INPUT_NAME(0x0911, BOOLEAN)) \
1214 _(XRT_INPUT_PICO4_B_CLICK , XRT_INPUT_NAME(0x0912, BOOLEAN)) \
1215 _(XRT_INPUT_PICO4_B_TOUCH , XRT_INPUT_NAME(0x0913, BOOLEAN)) \
1216 _(XRT_INPUT_PICO4_MENU_CLICK , XRT_INPUT_NAME(0x0914, BOOLEAN)) \
1217\
1218 _(XRT_INPUT_PICO_G3_MENU_CLICK , XRT_INPUT_NAME(0x0A01, BOOLEAN)) \
1219 _(XRT_INPUT_PICO_G3_TRIGGER_CLICK , XRT_INPUT_NAME(0x0A02, BOOLEAN)) \
1220 _(XRT_INPUT_PICO_G3_TRIGGER_VALUE , XRT_INPUT_NAME(0x0A03, VEC1_ZERO_TO_ONE)) \
1221 _(XRT_INPUT_PICO_G3_THUMBSTICK_CLICK , XRT_INPUT_NAME(0x0A04, BOOLEAN)) \
1222 _(XRT_INPUT_PICO_G3_THUMBSTICK_TOUCH , XRT_INPUT_NAME(0x0A05, BOOLEAN)) \
1223 _(XRT_INPUT_PICO_G3_THUMBSTICK , XRT_INPUT_NAME(0x0A06, VEC2_MINUS_ONE_TO_ONE)) \
1224 _(XRT_INPUT_PICO_G3_GRIP_POSE , XRT_INPUT_NAME(0x0A07, POSE)) \
1225 _(XRT_INPUT_PICO_G3_AIM_POSE , XRT_INPUT_NAME(0x0A08, POSE)) \
1226\
1227 _(XRT_INPUT_VIVE_COSMOS_X_CLICK , XRT_INPUT_NAME(0x0B00, BOOLEAN)) \
1228 _(XRT_INPUT_VIVE_COSMOS_Y_CLICK , XRT_INPUT_NAME(0x0B01, BOOLEAN)) \
1229 _(XRT_INPUT_VIVE_COSMOS_MENU_CLICK , XRT_INPUT_NAME(0x0B02, BOOLEAN)) \
1230 _(XRT_INPUT_VIVE_COSMOS_A_CLICK , XRT_INPUT_NAME(0x0B03, BOOLEAN)) \
1231 _(XRT_INPUT_VIVE_COSMOS_B_CLICK , XRT_INPUT_NAME(0x0B04, BOOLEAN)) \
1232 _(XRT_INPUT_VIVE_COSMOS_SYSTEM_CLICK , XRT_INPUT_NAME(0x0B05, BOOLEAN)) \
1233 _(XRT_INPUT_VIVE_COSMOS_SHOULDER_CLICK , XRT_INPUT_NAME(0x0B06, BOOLEAN)) \
1234 _(XRT_INPUT_VIVE_COSMOS_SQUEEZE_CLICK , XRT_INPUT_NAME(0x0B07, BOOLEAN)) \
1235 _(XRT_INPUT_VIVE_COSMOS_TRIGGER_CLICK , XRT_INPUT_NAME(0x0B08, BOOLEAN)) \
1236 _(XRT_INPUT_VIVE_COSMOS_TRIGGER_VALUE , XRT_INPUT_NAME(0x0B09, VEC1_ZERO_TO_ONE)) \
1237 _(XRT_INPUT_VIVE_COSMOS_THUMBSTICK_CLICK , XRT_INPUT_NAME(0x0B0A, BOOLEAN)) \
1238 _(XRT_INPUT_VIVE_COSMOS_THUMBSTICK_TOUCH , XRT_INPUT_NAME(0x0B0B, BOOLEAN)) \
1239 _(XRT_INPUT_VIVE_COSMOS_THUMBSTICK , XRT_INPUT_NAME(0x0B0C, VEC2_MINUS_ONE_TO_ONE)) \
1240 _(XRT_INPUT_VIVE_COSMOS_GRIP_POSE , XRT_INPUT_NAME(0x0B0D, POSE)) \
1241 _(XRT_INPUT_VIVE_COSMOS_AIM_POSE , XRT_INPUT_NAME(0x0B0E, POSE)) \
1242\
1243 _(XRT_INPUT_VIVE_FOCUS3_X_CLICK , XRT_INPUT_NAME(0x0C00, BOOLEAN)) \
1244 _(XRT_INPUT_VIVE_FOCUS3_Y_CLICK , XRT_INPUT_NAME(0x0C01, BOOLEAN)) \
1245 _(XRT_INPUT_VIVE_FOCUS3_MENU_CLICK , XRT_INPUT_NAME(0x0C02, BOOLEAN)) \
1246 _(XRT_INPUT_VIVE_FOCUS3_A_CLICK , XRT_INPUT_NAME(0x0C03, BOOLEAN)) \
1247 _(XRT_INPUT_VIVE_FOCUS3_B_CLICK , XRT_INPUT_NAME(0x0C04, BOOLEAN)) \
1248 _(XRT_INPUT_VIVE_FOCUS3_SYSTEM_CLICK , XRT_INPUT_NAME(0x0C05, BOOLEAN)) \
1249 _(XRT_INPUT_VIVE_FOCUS3_SQUEEZE_CLICK , XRT_INPUT_NAME(0x0C06, BOOLEAN)) \
1250 _(XRT_INPUT_VIVE_FOCUS3_SQUEEZE_TOUCH , XRT_INPUT_NAME(0x0C07, BOOLEAN)) \
1251 _(XRT_INPUT_VIVE_FOCUS3_SQUEEZE_VALUE , XRT_INPUT_NAME(0x0C08, VEC1_ZERO_TO_ONE)) \
1252 _(XRT_INPUT_VIVE_FOCUS3_TRIGGER_CLICK , XRT_INPUT_NAME(0x0C09, BOOLEAN)) \
1253 _(XRT_INPUT_VIVE_FOCUS3_TRIGGER_TOUCH , XRT_INPUT_NAME(0x0C0A, BOOLEAN)) \
1254 _(XRT_INPUT_VIVE_FOCUS3_TRIGGER_VALUE , XRT_INPUT_NAME(0x0C0B, VEC1_ZERO_TO_ONE)) \
1255 _(XRT_INPUT_VIVE_FOCUS3_THUMBSTICK_CLICK , XRT_INPUT_NAME(0x0C0C, BOOLEAN)) \
1256 _(XRT_INPUT_VIVE_FOCUS3_THUMBSTICK_TOUCH , XRT_INPUT_NAME(0x0C0D, BOOLEAN)) \
1257 _(XRT_INPUT_VIVE_FOCUS3_THUMBSTICK , XRT_INPUT_NAME(0x0C0E, VEC2_MINUS_ONE_TO_ONE)) \
1258 _(XRT_INPUT_VIVE_FOCUS3_THUMBREST_TOUCH , XRT_INPUT_NAME(0x0C0F, BOOLEAN)) \
1259 _(XRT_INPUT_VIVE_FOCUS3_GRIP_POSE , XRT_INPUT_NAME(0x0C10, POSE)) \
1260 _(XRT_INPUT_VIVE_FOCUS3_AIM_POSE , XRT_INPUT_NAME(0x0C11, POSE)) \
1261\
1262 _(XRT_INPUT_TOUCH_PRO_X_CLICK , XRT_INPUT_NAME(0x0D00, BOOLEAN)) \
1263 _(XRT_INPUT_TOUCH_PRO_X_TOUCH , XRT_INPUT_NAME(0x0D01, BOOLEAN)) \
1264 _(XRT_INPUT_TOUCH_PRO_Y_CLICK , XRT_INPUT_NAME(0x0D02, BOOLEAN)) \
1265 _(XRT_INPUT_TOUCH_PRO_Y_TOUCH , XRT_INPUT_NAME(0x0D03, BOOLEAN)) \
1266 _(XRT_INPUT_TOUCH_PRO_MENU_CLICK , XRT_INPUT_NAME(0x0D04, BOOLEAN)) \
1267 _(XRT_INPUT_TOUCH_PRO_A_CLICK , XRT_INPUT_NAME(0x0D05, BOOLEAN)) \
1268 _(XRT_INPUT_TOUCH_PRO_A_TOUCH , XRT_INPUT_NAME(0x0D06, BOOLEAN)) \
1269 _(XRT_INPUT_TOUCH_PRO_B_CLICK , XRT_INPUT_NAME(0x0D07, BOOLEAN)) \
1270 _(XRT_INPUT_TOUCH_PRO_B_TOUCH , XRT_INPUT_NAME(0x0D08, BOOLEAN)) \
1271 _(XRT_INPUT_TOUCH_PRO_SYSTEM_CLICK , XRT_INPUT_NAME(0x0D09, BOOLEAN)) \
1272 _(XRT_INPUT_TOUCH_PRO_SQUEEZE_VALUE , XRT_INPUT_NAME(0x0D0A, VEC1_ZERO_TO_ONE)) \
1273 _(XRT_INPUT_TOUCH_PRO_TRIGGER_TOUCH , XRT_INPUT_NAME(0x0D0B, BOOLEAN)) \
1274 _(XRT_INPUT_TOUCH_PRO_TRIGGER_VALUE , XRT_INPUT_NAME(0x0D0C, VEC1_ZERO_TO_ONE)) \
1275 _(XRT_INPUT_TOUCH_PRO_THUMBSTICK_CLICK , XRT_INPUT_NAME(0x0D0D, BOOLEAN)) \
1276 _(XRT_INPUT_TOUCH_PRO_THUMBSTICK_TOUCH , XRT_INPUT_NAME(0x0D0E, BOOLEAN)) \
1277 _(XRT_INPUT_TOUCH_PRO_THUMBSTICK , XRT_INPUT_NAME(0x0D0F, VEC2_MINUS_ONE_TO_ONE)) \
1278 _(XRT_INPUT_TOUCH_PRO_THUMBREST_TOUCH , XRT_INPUT_NAME(0x0D10, BOOLEAN)) \
1279 _(XRT_INPUT_TOUCH_PRO_THUMBREST_FORCE , XRT_INPUT_NAME(0x0D11, VEC1_ZERO_TO_ONE)) \
1280 _(XRT_INPUT_TOUCH_PRO_GRIP_POSE , XRT_INPUT_NAME(0x0D12, POSE)) \
1281 _(XRT_INPUT_TOUCH_PRO_AIM_POSE , XRT_INPUT_NAME(0x0D13, POSE)) \
1282 _(XRT_INPUT_TOUCH_PRO_TRIGGER_PROXIMITY , XRT_INPUT_NAME(0x0D14, BOOLEAN)) \
1283 _(XRT_INPUT_TOUCH_PRO_THUMB_PROXIMITY , XRT_INPUT_NAME(0x0D15, BOOLEAN)) \
1284 _(XRT_INPUT_TOUCH_PRO_TRIGGER_CURL , XRT_INPUT_NAME(0x0D16, VEC1_ZERO_TO_ONE)) \
1285 _(XRT_INPUT_TOUCH_PRO_TRIGGER_SLIDE , XRT_INPUT_NAME(0x0D17, VEC1_ZERO_TO_ONE)) \
1286 _(XRT_INPUT_TOUCH_PRO_STYLUS_FORCE , XRT_INPUT_NAME(0x0D18, VEC1_ZERO_TO_ONE)) \
1287\
1288 _(XRT_INPUT_TOUCH_PLUS_X_CLICK , XRT_INPUT_NAME(0x0E00, BOOLEAN)) \
1289 _(XRT_INPUT_TOUCH_PLUS_X_TOUCH , XRT_INPUT_NAME(0x0E01, BOOLEAN)) \
1290 _(XRT_INPUT_TOUCH_PLUS_Y_CLICK , XRT_INPUT_NAME(0x0E02, BOOLEAN)) \
1291 _(XRT_INPUT_TOUCH_PLUS_Y_TOUCH , XRT_INPUT_NAME(0x0E03, BOOLEAN)) \
1292 _(XRT_INPUT_TOUCH_PLUS_MENU_CLICK , XRT_INPUT_NAME(0x0E04, BOOLEAN)) \
1293 _(XRT_INPUT_TOUCH_PLUS_A_CLICK , XRT_INPUT_NAME(0x0E05, BOOLEAN)) \
1294 _(XRT_INPUT_TOUCH_PLUS_A_TOUCH , XRT_INPUT_NAME(0x0E06, BOOLEAN)) \
1295 _(XRT_INPUT_TOUCH_PLUS_B_CLICK , XRT_INPUT_NAME(0x0E07, BOOLEAN)) \
1296 _(XRT_INPUT_TOUCH_PLUS_B_TOUCH , XRT_INPUT_NAME(0x0E08, BOOLEAN)) \
1297 _(XRT_INPUT_TOUCH_PLUS_SYSTEM_CLICK , XRT_INPUT_NAME(0x0E09, BOOLEAN)) \
1298 _(XRT_INPUT_TOUCH_PLUS_SQUEEZE_VALUE , XRT_INPUT_NAME(0x0E0A, VEC1_ZERO_TO_ONE)) \
1299 _(XRT_INPUT_TOUCH_PLUS_TRIGGER_TOUCH , XRT_INPUT_NAME(0x0E0B, BOOLEAN)) \
1300 _(XRT_INPUT_TOUCH_PLUS_TRIGGER_PROXIMITY , XRT_INPUT_NAME(0x0E0C, BOOLEAN)) \
1301 _(XRT_INPUT_TOUCH_PLUS_TRIGGER_VALUE , XRT_INPUT_NAME(0x0E0D, VEC1_ZERO_TO_ONE)) \
1302 _(XRT_INPUT_TOUCH_PLUS_TRIGGER_FORCE , XRT_INPUT_NAME(0x0E0E, VEC1_ZERO_TO_ONE)) \
1303 _(XRT_INPUT_TOUCH_PLUS_THUMBSTICK_CLICK , XRT_INPUT_NAME(0x0E0F, BOOLEAN)) \
1304 _(XRT_INPUT_TOUCH_PLUS_THUMBSTICK_TOUCH , XRT_INPUT_NAME(0x0E10, BOOLEAN)) \
1305 _(XRT_INPUT_TOUCH_PLUS_THUMBSTICK , XRT_INPUT_NAME(0x0E11, VEC2_MINUS_ONE_TO_ONE)) \
1306 _(XRT_INPUT_TOUCH_PLUS_THUMBREST_TOUCH , XRT_INPUT_NAME(0x0E12, BOOLEAN)) \
1307 _(XRT_INPUT_TOUCH_PLUS_GRIP_POSE , XRT_INPUT_NAME(0x0E13, POSE)) \
1308 _(XRT_INPUT_TOUCH_PLUS_AIM_POSE , XRT_INPUT_NAME(0x0E14, POSE)) \
1309 _(XRT_INPUT_TOUCH_PLUS_THUMB_PROXIMITY , XRT_INPUT_NAME(0x0E15, BOOLEAN)) \
1310 _(XRT_INPUT_TOUCH_PLUS_TRIGGER_CURL , XRT_INPUT_NAME(0x0E16, VEC1_ZERO_TO_ONE)) \
1311 _(XRT_INPUT_TOUCH_PLUS_TRIGGER_SLIDE , XRT_INPUT_NAME(0x0E17, VEC1_ZERO_TO_ONE)) \
1312\
1313 _(XRT_INPUT_RIFT_REMOTE_SELECT_CLICK , XRT_INPUT_NAME(0x0F00, BOOLEAN)) \
1314 _(XRT_INPUT_RIFT_REMOTE_BACK_CLICK , XRT_INPUT_NAME(0x0F01, BOOLEAN)) \
1315 _(XRT_INPUT_RIFT_REMOTE_VOLUME_UP_CLICK , XRT_INPUT_NAME(0x0F02, BOOLEAN)) \
1316 _(XRT_INPUT_RIFT_REMOTE_VOLUME_DOWN_CLICK , XRT_INPUT_NAME(0x0F03, BOOLEAN)) \
1317 _(XRT_INPUT_RIFT_REMOTE_OCULUS_CLICK , XRT_INPUT_NAME(0x0F04, BOOLEAN)) \
1318 _(XRT_INPUT_RIFT_REMOTE_DPAD_DOWN_CLICK , XRT_INPUT_NAME(0x0F05, BOOLEAN)) \
1319 _(XRT_INPUT_RIFT_REMOTE_DPAD_RIGHT_CLICK , XRT_INPUT_NAME(0x0F06, BOOLEAN)) \
1320 _(XRT_INPUT_RIFT_REMOTE_DPAD_UP_CLICK , XRT_INPUT_NAME(0x0F07, BOOLEAN)) \
1321 _(XRT_INPUT_RIFT_REMOTE_DPAD_LEFT_CLICK , XRT_INPUT_NAME(0x0F08, BOOLEAN)) \
1322\
1323 _(XRT_INPUT_BLUBUR_S1_MENU_CLICK , XRT_INPUT_NAME(0x1000, BOOLEAN)) \
1324\
1325 _(XRT_INPUT_PSVR2_SYSTEM_CLICK , XRT_INPUT_NAME(0x1100, BOOLEAN)) \
1326\
1327 _(XRT_INPUT_HAND_CTRL_EMU_PINCH_BOOL , XRT_INPUT_NAME(0x1200, BOOLEAN)) \
1328 _(XRT_INPUT_HAND_CTRL_EMU_PINCH_VALUE , XRT_INPUT_NAME(0x1201, VEC1_ZERO_TO_ONE)) \
1329 _(XRT_INPUT_HAND_CTRL_EMU_GRIP_POSE , XRT_INPUT_NAME(0x1202, POSE)) \
1330 _(XRT_INPUT_HAND_CTRL_EMU_AIM_POSE , XRT_INPUT_NAME(0x1203, POSE)) \
1331\
1332 /* Please keep this comment and the trailing \ to reduce lines changed when adding entries. */
1333// clang-format on
1334
1335
1336/*!
1337 * Every internal input source known to monado with a baked in type.
1338 * Values are maintained in XRT_INPUT_LIST.
1339 *
1340 * @see xrt_input_type
1341 * @ingroup xrt_iface
1342 */
1344{
1345#define XRT_INPUT_LIST_TO_NAME_VALUE(NAME, VALUE) NAME = VALUE,
1346
1347 XRT_INPUT_LIST(XRT_INPUT_LIST_TO_NAME_VALUE)
1348
1349#undef XRT_INPUT_LIST_TO_NAME_VALUE
1350};
1351
1352/*!
1353 * Number of joints in a hand. Corresponds to XR_HAND_JOINT_COUNT_EXT.
1354 *
1355 * @see xrt_hand_joint
1356 * @ingroup xrt_iface
1357 */
1358#define XRT_HAND_JOINT_COUNT 26
1359
1360/*!
1361 * Number of joints in a hand. Corresponds to XrHandJointEXT.
1362 *
1363 * @ingroup xrt_iface
1364 */
1365enum xrt_hand_joint
1366{
1367 XRT_HAND_JOINT_PALM = 0,
1368 XRT_HAND_JOINT_WRIST = 1,
1369 XRT_HAND_JOINT_THUMB_METACARPAL = 2,
1370 XRT_HAND_JOINT_THUMB_PROXIMAL = 3,
1371 XRT_HAND_JOINT_THUMB_DISTAL = 4,
1372 XRT_HAND_JOINT_THUMB_TIP = 5,
1373 XRT_HAND_JOINT_INDEX_METACARPAL = 6,
1374 XRT_HAND_JOINT_INDEX_PROXIMAL = 7,
1375 XRT_HAND_JOINT_INDEX_INTERMEDIATE = 8,
1376 XRT_HAND_JOINT_INDEX_DISTAL = 9,
1377 XRT_HAND_JOINT_INDEX_TIP = 10,
1378 XRT_HAND_JOINT_MIDDLE_METACARPAL = 11,
1379 XRT_HAND_JOINT_MIDDLE_PROXIMAL = 12,
1380 XRT_HAND_JOINT_MIDDLE_INTERMEDIATE = 13,
1381 XRT_HAND_JOINT_MIDDLE_DISTAL = 14,
1382 XRT_HAND_JOINT_MIDDLE_TIP = 15,
1383 XRT_HAND_JOINT_RING_METACARPAL = 16,
1384 XRT_HAND_JOINT_RING_PROXIMAL = 17,
1385 XRT_HAND_JOINT_RING_INTERMEDIATE = 18,
1386 XRT_HAND_JOINT_RING_DISTAL = 19,
1387 XRT_HAND_JOINT_RING_TIP = 20,
1388 XRT_HAND_JOINT_LITTLE_METACARPAL = 21,
1389 XRT_HAND_JOINT_LITTLE_PROXIMAL = 22,
1390 XRT_HAND_JOINT_LITTLE_INTERMEDIATE = 23,
1391 XRT_HAND_JOINT_LITTLE_DISTAL = 24,
1392 XRT_HAND_JOINT_LITTLE_TIP = 25,
1393 XRT_HAND_JOINT_MAX_ENUM = 0x7FFFFFFF
1394};
1395
1396/*!
1397 * Enumeration for left and right hand.
1398 *
1399 * @ingroup xrt_iface
1400 */
1401enum xrt_hand
1402{
1403 XRT_HAND_LEFT = 0,
1404 XRT_HAND_RIGHT = 1,
1405};
1406
1407/*!
1408 * Location of a single hand joint. Corresponds to XrHandJointLocationEXT.
1409 *
1410 * @ingroup xrt_iface
1411 */
1413{
1414 struct xrt_space_relation relation;
1415 float radius;
1416};
1417
1418/*!
1419 * Number of fingers on a hand.
1420 *
1421 * @ingroup xrt_iface
1422 */
1423#define XRT_FINGER_COUNT 5
1424
1425/*!
1426 * Names for fingers on a hand.
1427 *
1428 * @ingroup xrt_iface
1429 */
1430enum xrt_finger
1431{
1432 XRT_FINGER_LITTLE = 0,
1433 XRT_FINGER_RING,
1434 XRT_FINGER_MIDDLE,
1435 XRT_FINGER_INDEX,
1436 XRT_FINGER_THUMB
1437};
1438
1439/*!
1440 * Joint set type used for hand tracking. Corresponds to XrHandJointSetEXT.
1441 *
1442 * @ingroup xrt_iface
1443 */
1444struct xrt_hand_joint_set
1445{
1446 union {
1447 struct xrt_hand_joint_value hand_joint_set_default[XRT_HAND_JOINT_COUNT];
1448 } values;
1449
1450 // in driver global space, without tracking_origin offset
1451 struct xrt_space_relation hand_pose;
1452 bool is_active;
1453};
1454
1455/*!
1456 * A union of all input types.
1457 *
1458 * @see xrt_input_type
1459 * @ingroup xrt_iface math
1460 */
1461union xrt_input_value {
1462 struct xrt_vec1 vec1;
1463 struct xrt_vec2 vec2;
1464 bool boolean;
1465};
1466
1467/*!
1468 * The number of bits reserved for the input type in @ref xrt_output_name
1469 * @see xrt_output_type
1470 * @ingroup xrt_iface
1471 */
1472#define XRT_OUTPUT_TYPE_BITWIDTH 8u
1473
1474/*!
1475 * The mask associated with @ref XRT_OUTPUT_TYPE_BITWIDTH
1476 * @see xrt_output_type
1477 * @ingroup xrt_iface
1478 */
1479#define XRT_OUTPUT_TYPE_BITMASK 0xffu
1480
1481/*!
1482 * Base type of this output.
1483 *
1484 * @ingroup xrt_iface
1485 */
1486enum xrt_output_type
1487{
1488 // clang-format off
1489 XRT_OUTPUT_TYPE_VIBRATION = 0x00,
1490 XRT_OUTPUT_TYPE_FORCE_FEEDBACK = 0x01,
1491 // clang-format on
1492};
1493
1494#define XRT_OUTPUT_NAME(id, type) ((UINT32_C(id) << XRT_OUTPUT_TYPE_BITWIDTH) | (uint32_t)XRT_OUTPUT_TYPE_##type)
1495
1496enum xrt_face_expression2_fb
1497{
1498 XRT_FACE_EXPRESSION2_BROW_LOWERER_L_FB = 0,
1499 XRT_FACE_EXPRESSION2_BROW_LOWERER_R_FB = 1,
1500 XRT_FACE_EXPRESSION2_CHEEK_PUFF_L_FB = 2,
1501 XRT_FACE_EXPRESSION2_CHEEK_PUFF_R_FB = 3,
1502 XRT_FACE_EXPRESSION2_CHEEK_RAISER_L_FB = 4,
1503 XRT_FACE_EXPRESSION2_CHEEK_RAISER_R_FB = 5,
1504 XRT_FACE_EXPRESSION2_CHEEK_SUCK_L_FB = 6,
1505 XRT_FACE_EXPRESSION2_CHEEK_SUCK_R_FB = 7,
1506 XRT_FACE_EXPRESSION2_CHIN_RAISER_B_FB = 8,
1507 XRT_FACE_EXPRESSION2_CHIN_RAISER_T_FB = 9,
1508 XRT_FACE_EXPRESSION2_DIMPLER_L_FB = 10,
1509 XRT_FACE_EXPRESSION2_DIMPLER_R_FB = 11,
1510 XRT_FACE_EXPRESSION2_EYES_CLOSED_L_FB = 12,
1511 XRT_FACE_EXPRESSION2_EYES_CLOSED_R_FB = 13,
1512 XRT_FACE_EXPRESSION2_EYES_LOOK_DOWN_L_FB = 14,
1513 XRT_FACE_EXPRESSION2_EYES_LOOK_DOWN_R_FB = 15,
1514 XRT_FACE_EXPRESSION2_EYES_LOOK_LEFT_L_FB = 16,
1515 XRT_FACE_EXPRESSION2_EYES_LOOK_LEFT_R_FB = 17,
1516 XRT_FACE_EXPRESSION2_EYES_LOOK_RIGHT_L_FB = 18,
1517 XRT_FACE_EXPRESSION2_EYES_LOOK_RIGHT_R_FB = 19,
1518 XRT_FACE_EXPRESSION2_EYES_LOOK_UP_L_FB = 20,
1519 XRT_FACE_EXPRESSION2_EYES_LOOK_UP_R_FB = 21,
1520 XRT_FACE_EXPRESSION2_INNER_BROW_RAISER_L_FB = 22,
1521 XRT_FACE_EXPRESSION2_INNER_BROW_RAISER_R_FB = 23,
1522 XRT_FACE_EXPRESSION2_JAW_DROP_FB = 24,
1523 XRT_FACE_EXPRESSION2_JAW_SIDEWAYS_LEFT_FB = 25,
1524 XRT_FACE_EXPRESSION2_JAW_SIDEWAYS_RIGHT_FB = 26,
1525 XRT_FACE_EXPRESSION2_JAW_THRUST_FB = 27,
1526 XRT_FACE_EXPRESSION2_LID_TIGHTENER_L_FB = 28,
1527 XRT_FACE_EXPRESSION2_LID_TIGHTENER_R_FB = 29,
1528 XRT_FACE_EXPRESSION2_LIP_CORNER_DEPRESSOR_L_FB = 30,
1529 XRT_FACE_EXPRESSION2_LIP_CORNER_DEPRESSOR_R_FB = 31,
1530 XRT_FACE_EXPRESSION2_LIP_CORNER_PULLER_L_FB = 32,
1531 XRT_FACE_EXPRESSION2_LIP_CORNER_PULLER_R_FB = 33,
1532 XRT_FACE_EXPRESSION2_LIP_FUNNELER_LB_FB = 34,
1533 XRT_FACE_EXPRESSION2_LIP_FUNNELER_LT_FB = 35,
1534 XRT_FACE_EXPRESSION2_LIP_FUNNELER_RB_FB = 36,
1535 XRT_FACE_EXPRESSION2_LIP_FUNNELER_RT_FB = 37,
1536 XRT_FACE_EXPRESSION2_LIP_PRESSOR_L_FB = 38,
1537 XRT_FACE_EXPRESSION2_LIP_PRESSOR_R_FB = 39,
1538 XRT_FACE_EXPRESSION2_LIP_PUCKER_L_FB = 40,
1539 XRT_FACE_EXPRESSION2_LIP_PUCKER_R_FB = 41,
1540 XRT_FACE_EXPRESSION2_LIP_STRETCHER_L_FB = 42,
1541 XRT_FACE_EXPRESSION2_LIP_STRETCHER_R_FB = 43,
1542 XRT_FACE_EXPRESSION2_LIP_SUCK_LB_FB = 44,
1543 XRT_FACE_EXPRESSION2_LIP_SUCK_LT_FB = 45,
1544 XRT_FACE_EXPRESSION2_LIP_SUCK_RB_FB = 46,
1545 XRT_FACE_EXPRESSION2_LIP_SUCK_RT_FB = 47,
1546 XRT_FACE_EXPRESSION2_LIP_TIGHTENER_L_FB = 48,
1547 XRT_FACE_EXPRESSION2_LIP_TIGHTENER_R_FB = 49,
1548 XRT_FACE_EXPRESSION2_LIPS_TOWARD_FB = 50,
1549 XRT_FACE_EXPRESSION2_LOWER_LIP_DEPRESSOR_L_FB = 51,
1550 XRT_FACE_EXPRESSION2_LOWER_LIP_DEPRESSOR_R_FB = 52,
1551 XRT_FACE_EXPRESSION2_MOUTH_LEFT_FB = 53,
1552 XRT_FACE_EXPRESSION2_MOUTH_RIGHT_FB = 54,
1553 XRT_FACE_EXPRESSION2_NOSE_WRINKLER_L_FB = 55,
1554 XRT_FACE_EXPRESSION2_NOSE_WRINKLER_R_FB = 56,
1555 XRT_FACE_EXPRESSION2_OUTER_BROW_RAISER_L_FB = 57,
1556 XRT_FACE_EXPRESSION2_OUTER_BROW_RAISER_R_FB = 58,
1557 XRT_FACE_EXPRESSION2_UPPER_LID_RAISER_L_FB = 59,
1558 XRT_FACE_EXPRESSION2_UPPER_LID_RAISER_R_FB = 60,
1559 XRT_FACE_EXPRESSION2_UPPER_LIP_RAISER_L_FB = 61,
1560 XRT_FACE_EXPRESSION2_UPPER_LIP_RAISER_R_FB = 62,
1561 XRT_FACE_EXPRESSION2_TONGUE_TIP_INTERDENTAL_FB = 63,
1562 XRT_FACE_EXPRESSION2_TONGUE_TIP_ALVEOLAR_FB = 64,
1563 XRT_FACE_EXPRESSION2_TONGUE_FRONT_DORSAL_PALATE_FB = 65,
1564 XRT_FACE_EXPRESSION2_TONGUE_MID_DORSAL_PALATE_FB = 66,
1565 XRT_FACE_EXPRESSION2_TONGUE_BACK_DORSAL_VELAR_FB = 67,
1566 XRT_FACE_EXPRESSION2_TONGUE_OUT_FB = 68,
1567 XRT_FACE_EXPRESSION2_TONGUE_RETREAT_FB = 69,
1568 XRT_FACE_EXPRESSION2_COUNT_FB = 70,
1569 XRT_FACE_EXPRESSION_2FB_MAX_ENUM_FB = 0x7FFFFFFF
1570};
1571
1572enum xrt_face_confidence2_fb
1573{
1574 XRT_FACE_CONFIDENCE2_LOWER_FACE_FB = 0,
1575 XRT_FACE_CONFIDENCE2_UPPER_FACE_FB = 1,
1576 XRT_FACE_CONFIDENCE2_COUNT_FB = 2,
1577 XRT_FACE_CONFIDENCE_2FB_MAX_ENUM_FB = 0x7FFFFFFF
1578};
1579
1580enum xrt_face_expression_set2_fb
1581{
1582 XRT_FACE_EXPRESSION_SET2_DEFAULT_FB = 0,
1583 XRT_FACE_EXPRESSION_SET_2FB_MAX_ENUM_FB = 0x7FFFFFFF
1584};
1585
1586enum xrt_face_tracking_data_source2_fb
1587{
1588 XRT_FACE_TRACKING_DATA_SOURCE2_VISUAL_FB = 0,
1589 XRT_FACE_TRACKING_DATA_SOURCE2_AUDIO_FB = 1,
1590 XRT_FACE_TRACKING_DATA_SOURCE_2FB_MAX_ENUM_FB = 0x7FFFFFFF
1591};
1592
1593enum xrt_eye_expression_htc
1594{
1595 XRT_EYE_EXPRESSION_LEFT_BLINK_HTC = 0,
1596 XRT_EYE_EXPRESSION_LEFT_WIDE_HTC = 1,
1597 XRT_EYE_EXPRESSION_RIGHT_BLINK_HTC = 2,
1598 XRT_EYE_EXPRESSION_RIGHT_WIDE_HTC = 3,
1599 XRT_EYE_EXPRESSION_LEFT_SQUEEZE_HTC = 4,
1600 XRT_EYE_EXPRESSION_RIGHT_SQUEEZE_HTC = 5,
1601 XRT_EYE_EXPRESSION_LEFT_DOWN_HTC = 6,
1602 XRT_EYE_EXPRESSION_RIGHT_DOWN_HTC = 7,
1603 XRT_EYE_EXPRESSION_LEFT_OUT_HTC = 8,
1604 XRT_EYE_EXPRESSION_RIGHT_IN_HTC = 9,
1605 XRT_EYE_EXPRESSION_LEFT_IN_HTC = 10,
1606 XRT_EYE_EXPRESSION_RIGHT_OUT_HTC = 11,
1607 XRT_EYE_EXPRESSION_LEFT_UP_HTC = 12,
1608 XRT_EYE_EXPRESSION_RIGHT_UP_HTC = 13
1609};
1610
1611enum xrt_lip_expression_htc
1612{
1613 XRT_LIP_EXPRESSION_JAW_RIGHT_HTC = 0,
1614 XRT_LIP_EXPRESSION_JAW_LEFT_HTC = 1,
1615 XRT_LIP_EXPRESSION_JAW_FORWARD_HTC = 2,
1616 XRT_LIP_EXPRESSION_JAW_OPEN_HTC = 3,
1617 XRT_LIP_EXPRESSION_MOUTH_APE_SHAPE_HTC = 4,
1618 XRT_LIP_EXPRESSION_MOUTH_UPPER_RIGHT_HTC = 5,
1619 XRT_LIP_EXPRESSION_MOUTH_UPPER_LEFT_HTC = 6,
1620 XRT_LIP_EXPRESSION_MOUTH_LOWER_RIGHT_HTC = 7,
1621 XRT_LIP_EXPRESSION_MOUTH_LOWER_LEFT_HTC = 8,
1622 XRT_LIP_EXPRESSION_MOUTH_UPPER_OVERTURN_HTC = 9,
1623 XRT_LIP_EXPRESSION_MOUTH_LOWER_OVERTURN_HTC = 10,
1624 XRT_LIP_EXPRESSION_MOUTH_POUT_HTC = 11,
1625 XRT_LIP_EXPRESSION_MOUTH_SMILE_RIGHT_HTC = 12,
1626 XRT_LIP_EXPRESSION_MOUTH_SMILE_LEFT_HTC = 13,
1627 XRT_LIP_EXPRESSION_MOUTH_SAD_RIGHT_HTC = 14,
1628 XRT_LIP_EXPRESSION_MOUTH_SAD_LEFT_HTC = 15,
1629 XRT_LIP_EXPRESSION_CHEEK_PUFF_RIGHT_HTC = 16,
1630 XRT_LIP_EXPRESSION_CHEEK_PUFF_LEFT_HTC = 17,
1631 XRT_LIP_EXPRESSION_CHEEK_SUCK_HTC = 18,
1632 XRT_LIP_EXPRESSION_MOUTH_UPPER_UPRIGHT_HTC = 19,
1633 XRT_LIP_EXPRESSION_MOUTH_UPPER_UPLEFT_HTC = 20,
1634 XRT_LIP_EXPRESSION_MOUTH_LOWER_DOWNRIGHT_HTC = 21,
1635 XRT_LIP_EXPRESSION_MOUTH_LOWER_DOWNLEFT_HTC = 22,
1636 XRT_LIP_EXPRESSION_MOUTH_UPPER_INSIDE_HTC = 23,
1637 XRT_LIP_EXPRESSION_MOUTH_LOWER_INSIDE_HTC = 24,
1638 XRT_LIP_EXPRESSION_MOUTH_LOWER_OVERLAY_HTC = 25,
1639 XRT_LIP_EXPRESSION_TONGUE_LONGSTEP1_HTC = 26,
1640 XRT_LIP_EXPRESSION_TONGUE_LEFT_HTC = 27,
1641 XRT_LIP_EXPRESSION_TONGUE_RIGHT_HTC = 28,
1642 XRT_LIP_EXPRESSION_TONGUE_UP_HTC = 29,
1643 XRT_LIP_EXPRESSION_TONGUE_DOWN_HTC = 30,
1644 XRT_LIP_EXPRESSION_TONGUE_ROLL_HTC = 31,
1645 XRT_LIP_EXPRESSION_TONGUE_LONGSTEP2_HTC = 32,
1646 XRT_LIP_EXPRESSION_TONGUE_UPRIGHT_MORPH_HTC = 33,
1647 XRT_LIP_EXPRESSION_TONGUE_UPLEFT_MORPH_HTC = 34,
1648 XRT_LIP_EXPRESSION_TONGUE_DOWNRIGHT_MORPH_HTC = 35,
1649 XRT_LIP_EXPRESSION_TONGUE_DOWNLEFT_MORPH_HTC = 36
1650};
1651
1652enum xrt_facial_tracking_type_htc
1653{
1654 XRT_FACIAL_TRACKING_TYPE_EYE_DEFAULT_HTC = 1,
1655 XRT_FACIAL_TRACKING_TYPE_LIP_DEFAULT_HTC = 2
1656};
1657
1658#define XRT_FACIAL_EXPRESSION_EYE_COUNT_HTC 14
1659#define XRT_FACIAL_EXPRESSION_LIP_COUNT_HTC 37
1660
1662{
1663 int64_t sample_time_ns;
1664 XRT_ALIGNAS(8) bool is_active;
1666
1668{
1670 // ordered by xrt_eye_expression_htc
1671 float expression_weights[XRT_FACIAL_EXPRESSION_EYE_COUNT_HTC];
1673
1675{
1677 // ordered by xrt_lip_expression_htc
1678 float expression_weights[XRT_FACIAL_EXPRESSION_LIP_COUNT_HTC];
1680
1682{
1683 float weights[XRT_FACE_EXPRESSION2_COUNT_FB];
1684 float confidences[XRT_FACE_CONFIDENCE2_COUNT_FB];
1685
1686 enum xrt_face_tracking_data_source2_fb data_source;
1687 uint64_t sample_time_ns;
1688
1689 XRT_ALIGNAS(8) bool is_valid;
1690 bool is_eye_following_blendshapes_valid;
1692
1694{
1695 union {
1696 struct xrt_facial_base_expression_set_htc base_expression_set_htc;
1697 struct xrt_facial_eye_expression_set_htc eye_expression_set_htc;
1698 struct xrt_facial_lip_expression_set_htc lip_expression_set_htc;
1699 struct xrt_facial_expression_set2_fb face_expression_set2_fb;
1700 };
1701};
1702
1703// XR_FB_body_tracking
1704enum xrt_body_joint_fb
1705{
1706 XRT_BODY_JOINT_ROOT_FB = 0,
1707 XRT_BODY_JOINT_HIPS_FB = 1,
1708 XRT_BODY_JOINT_SPINE_LOWER_FB = 2,
1709 XRT_BODY_JOINT_SPINE_MIDDLE_FB = 3,
1710 XRT_BODY_JOINT_SPINE_UPPER_FB = 4,
1711 XRT_BODY_JOINT_CHEST_FB = 5,
1712 XRT_BODY_JOINT_NECK_FB = 6,
1713 XRT_BODY_JOINT_HEAD_FB = 7,
1714 XRT_BODY_JOINT_LEFT_SHOULDER_FB = 8,
1715 XRT_BODY_JOINT_LEFT_SCAPULA_FB = 9,
1716 XRT_BODY_JOINT_LEFT_ARM_UPPER_FB = 10,
1717 XRT_BODY_JOINT_LEFT_ARM_LOWER_FB = 11,
1718 XRT_BODY_JOINT_LEFT_HAND_WRIST_TWIST_FB = 12,
1719 XRT_BODY_JOINT_RIGHT_SHOULDER_FB = 13,
1720 XRT_BODY_JOINT_RIGHT_SCAPULA_FB = 14,
1721 XRT_BODY_JOINT_RIGHT_ARM_UPPER_FB = 15,
1722 XRT_BODY_JOINT_RIGHT_ARM_LOWER_FB = 16,
1723 XRT_BODY_JOINT_RIGHT_HAND_WRIST_TWIST_FB = 17,
1724 XRT_BODY_JOINT_LEFT_HAND_PALM_FB = 18,
1725 XRT_BODY_JOINT_LEFT_HAND_WRIST_FB = 19,
1726 XRT_BODY_JOINT_LEFT_HAND_THUMB_METACARPAL_FB = 20,
1727 XRT_BODY_JOINT_LEFT_HAND_THUMB_PROXIMAL_FB = 21,
1728 XRT_BODY_JOINT_LEFT_HAND_THUMB_DISTAL_FB = 22,
1729 XRT_BODY_JOINT_LEFT_HAND_THUMB_TIP_FB = 23,
1730 XRT_BODY_JOINT_LEFT_HAND_INDEX_METACARPAL_FB = 24,
1731 XRT_BODY_JOINT_LEFT_HAND_INDEX_PROXIMAL_FB = 25,
1732 XRT_BODY_JOINT_LEFT_HAND_INDEX_INTERMEDIATE_FB = 26,
1733 XRT_BODY_JOINT_LEFT_HAND_INDEX_DISTAL_FB = 27,
1734 XRT_BODY_JOINT_LEFT_HAND_INDEX_TIP_FB = 28,
1735 XRT_BODY_JOINT_LEFT_HAND_MIDDLE_METACARPAL_FB = 29,
1736 XRT_BODY_JOINT_LEFT_HAND_MIDDLE_PROXIMAL_FB = 30,
1737 XRT_BODY_JOINT_LEFT_HAND_MIDDLE_INTERMEDIATE_FB = 31,
1738 XRT_BODY_JOINT_LEFT_HAND_MIDDLE_DISTAL_FB = 32,
1739 XRT_BODY_JOINT_LEFT_HAND_MIDDLE_TIP_FB = 33,
1740 XRT_BODY_JOINT_LEFT_HAND_RING_METACARPAL_FB = 34,
1741 XRT_BODY_JOINT_LEFT_HAND_RING_PROXIMAL_FB = 35,
1742 XRT_BODY_JOINT_LEFT_HAND_RING_INTERMEDIATE_FB = 36,
1743 XRT_BODY_JOINT_LEFT_HAND_RING_DISTAL_FB = 37,
1744 XRT_BODY_JOINT_LEFT_HAND_RING_TIP_FB = 38,
1745 XRT_BODY_JOINT_LEFT_HAND_LITTLE_METACARPAL_FB = 39,
1746 XRT_BODY_JOINT_LEFT_HAND_LITTLE_PROXIMAL_FB = 40,
1747 XRT_BODY_JOINT_LEFT_HAND_LITTLE_INTERMEDIATE_FB = 41,
1748 XRT_BODY_JOINT_LEFT_HAND_LITTLE_DISTAL_FB = 42,
1749 XRT_BODY_JOINT_LEFT_HAND_LITTLE_TIP_FB = 43,
1750 XRT_BODY_JOINT_RIGHT_HAND_PALM_FB = 44,
1751 XRT_BODY_JOINT_RIGHT_HAND_WRIST_FB = 45,
1752 XRT_BODY_JOINT_RIGHT_HAND_THUMB_METACARPAL_FB = 46,
1753 XRT_BODY_JOINT_RIGHT_HAND_THUMB_PROXIMAL_FB = 47,
1754 XRT_BODY_JOINT_RIGHT_HAND_THUMB_DISTAL_FB = 48,
1755 XRT_BODY_JOINT_RIGHT_HAND_THUMB_TIP_FB = 49,
1756 XRT_BODY_JOINT_RIGHT_HAND_INDEX_METACARPAL_FB = 50,
1757 XRT_BODY_JOINT_RIGHT_HAND_INDEX_PROXIMAL_FB = 51,
1758 XRT_BODY_JOINT_RIGHT_HAND_INDEX_INTERMEDIATE_FB = 52,
1759 XRT_BODY_JOINT_RIGHT_HAND_INDEX_DISTAL_FB = 53,
1760 XRT_BODY_JOINT_RIGHT_HAND_INDEX_TIP_FB = 54,
1761 XRT_BODY_JOINT_RIGHT_HAND_MIDDLE_METACARPAL_FB = 55,
1762 XRT_BODY_JOINT_RIGHT_HAND_MIDDLE_PROXIMAL_FB = 56,
1763 XRT_BODY_JOINT_RIGHT_HAND_MIDDLE_INTERMEDIATE_FB = 57,
1764 XRT_BODY_JOINT_RIGHT_HAND_MIDDLE_DISTAL_FB = 58,
1765 XRT_BODY_JOINT_RIGHT_HAND_MIDDLE_TIP_FB = 59,
1766 XRT_BODY_JOINT_RIGHT_HAND_RING_METACARPAL_FB = 60,
1767 XRT_BODY_JOINT_RIGHT_HAND_RING_PROXIMAL_FB = 61,
1768 XRT_BODY_JOINT_RIGHT_HAND_RING_INTERMEDIATE_FB = 62,
1769 XRT_BODY_JOINT_RIGHT_HAND_RING_DISTAL_FB = 63,
1770 XRT_BODY_JOINT_RIGHT_HAND_RING_TIP_FB = 64,
1771 XRT_BODY_JOINT_RIGHT_HAND_LITTLE_METACARPAL_FB = 65,
1772 XRT_BODY_JOINT_RIGHT_HAND_LITTLE_PROXIMAL_FB = 66,
1773 XRT_BODY_JOINT_RIGHT_HAND_LITTLE_INTERMEDIATE_FB = 67,
1774 XRT_BODY_JOINT_RIGHT_HAND_LITTLE_DISTAL_FB = 68,
1775 XRT_BODY_JOINT_RIGHT_HAND_LITTLE_TIP_FB = 69,
1776 XRT_BODY_JOINT_COUNT_FB = 70,
1777 XRT_BODY_JOINT_NONE_FB = -1,
1778};
1779
1780// XR_META_body_tracking_full_body
1781enum xrt_full_body_joint_meta
1782{
1783 XRT_FULL_BODY_JOINT_ROOT_META = 0,
1784 XRT_FULL_BODY_JOINT_HIPS_META = 1,
1785 XRT_FULL_BODY_JOINT_SPINE_LOWER_META = 2,
1786 XRT_FULL_BODY_JOINT_SPINE_MIDDLE_META = 3,
1787 XRT_FULL_BODY_JOINT_SPINE_UPPER_META = 4,
1788 XRT_FULL_BODY_JOINT_CHEST_META = 5,
1789 XRT_FULL_BODY_JOINT_NECK_META = 6,
1790 XRT_FULL_BODY_JOINT_HEAD_META = 7,
1791 XRT_FULL_BODY_JOINT_LEFT_SHOULDER_META = 8,
1792 XRT_FULL_BODY_JOINT_LEFT_SCAPULA_META = 9,
1793 XRT_FULL_BODY_JOINT_LEFT_ARM_UPPER_META = 10,
1794 XRT_FULL_BODY_JOINT_LEFT_ARM_LOWER_META = 11,
1795 XRT_FULL_BODY_JOINT_LEFT_HAND_WRIST_TWIST_META = 12,
1796 XRT_FULL_BODY_JOINT_RIGHT_SHOULDER_META = 13,
1797 XRT_FULL_BODY_JOINT_RIGHT_SCAPULA_META = 14,
1798 XRT_FULL_BODY_JOINT_RIGHT_ARM_UPPER_META = 15,
1799 XRT_FULL_BODY_JOINT_RIGHT_ARM_LOWER_META = 16,
1800 XRT_FULL_BODY_JOINT_RIGHT_HAND_WRIST_TWIST_META = 17,
1801 XRT_FULL_BODY_JOINT_LEFT_HAND_PALM_META = 18,
1802 XRT_FULL_BODY_JOINT_LEFT_HAND_WRIST_META = 19,
1803 XRT_FULL_BODY_JOINT_LEFT_HAND_THUMB_METACARPAL_META = 20,
1804 XRT_FULL_BODY_JOINT_LEFT_HAND_THUMB_PROXIMAL_META = 21,
1805 XRT_FULL_BODY_JOINT_LEFT_HAND_THUMB_DISTAL_META = 22,
1806 XRT_FULL_BODY_JOINT_LEFT_HAND_THUMB_TIP_META = 23,
1807 XRT_FULL_BODY_JOINT_LEFT_HAND_INDEX_METACARPAL_META = 24,
1808 XRT_FULL_BODY_JOINT_LEFT_HAND_INDEX_PROXIMAL_META = 25,
1809 XRT_FULL_BODY_JOINT_LEFT_HAND_INDEX_INTERMEDIATE_META = 26,
1810 XRT_FULL_BODY_JOINT_LEFT_HAND_INDEX_DISTAL_META = 27,
1811 XRT_FULL_BODY_JOINT_LEFT_HAND_INDEX_TIP_META = 28,
1812 XRT_FULL_BODY_JOINT_LEFT_HAND_MIDDLE_METACARPAL_META = 29,
1813 XRT_FULL_BODY_JOINT_LEFT_HAND_MIDDLE_PROXIMAL_META = 30,
1814 XRT_FULL_BODY_JOINT_LEFT_HAND_MIDDLE_INTERMEDIATE_META = 31,
1815 XRT_FULL_BODY_JOINT_LEFT_HAND_MIDDLE_DISTAL_META = 32,
1816 XRT_FULL_BODY_JOINT_LEFT_HAND_MIDDLE_TIP_META = 33,
1817 XRT_FULL_BODY_JOINT_LEFT_HAND_RING_METACARPAL_META = 34,
1818 XRT_FULL_BODY_JOINT_LEFT_HAND_RING_PROXIMAL_META = 35,
1819 XRT_FULL_BODY_JOINT_LEFT_HAND_RING_INTERMEDIATE_META = 36,
1820 XRT_FULL_BODY_JOINT_LEFT_HAND_RING_DISTAL_META = 37,
1821 XRT_FULL_BODY_JOINT_LEFT_HAND_RING_TIP_META = 38,
1822 XRT_FULL_BODY_JOINT_LEFT_HAND_LITTLE_METACARPAL_META = 39,
1823 XRT_FULL_BODY_JOINT_LEFT_HAND_LITTLE_PROXIMAL_META = 40,
1824 XRT_FULL_BODY_JOINT_LEFT_HAND_LITTLE_INTERMEDIATE_META = 41,
1825 XRT_FULL_BODY_JOINT_LEFT_HAND_LITTLE_DISTAL_META = 42,
1826 XRT_FULL_BODY_JOINT_LEFT_HAND_LITTLE_TIP_META = 43,
1827 XRT_FULL_BODY_JOINT_RIGHT_HAND_PALM_META = 44,
1828 XRT_FULL_BODY_JOINT_RIGHT_HAND_WRIST_META = 45,
1829 XRT_FULL_BODY_JOINT_RIGHT_HAND_THUMB_METACARPAL_META = 46,
1830 XRT_FULL_BODY_JOINT_RIGHT_HAND_THUMB_PROXIMAL_META = 47,
1831 XRT_FULL_BODY_JOINT_RIGHT_HAND_THUMB_DISTAL_META = 48,
1832 XRT_FULL_BODY_JOINT_RIGHT_HAND_THUMB_TIP_META = 49,
1833 XRT_FULL_BODY_JOINT_RIGHT_HAND_INDEX_METACARPAL_META = 50,
1834 XRT_FULL_BODY_JOINT_RIGHT_HAND_INDEX_PROXIMAL_META = 51,
1835 XRT_FULL_BODY_JOINT_RIGHT_HAND_INDEX_INTERMEDIATE_META = 52,
1836 XRT_FULL_BODY_JOINT_RIGHT_HAND_INDEX_DISTAL_META = 53,
1837 XRT_FULL_BODY_JOINT_RIGHT_HAND_INDEX_TIP_META = 54,
1838 XRT_FULL_BODY_JOINT_RIGHT_HAND_MIDDLE_METACARPAL_META = 55,
1839 XRT_FULL_BODY_JOINT_RIGHT_HAND_MIDDLE_PROXIMAL_META = 56,
1840 XRT_FULL_BODY_JOINT_RIGHT_HAND_MIDDLE_INTERMEDIATE_META = 57,
1841 XRT_FULL_BODY_JOINT_RIGHT_HAND_MIDDLE_DISTAL_META = 58,
1842 XRT_FULL_BODY_JOINT_RIGHT_HAND_MIDDLE_TIP_META = 59,
1843 XRT_FULL_BODY_JOINT_RIGHT_HAND_RING_METACARPAL_META = 60,
1844 XRT_FULL_BODY_JOINT_RIGHT_HAND_RING_PROXIMAL_META = 61,
1845 XRT_FULL_BODY_JOINT_RIGHT_HAND_RING_INTERMEDIATE_META = 62,
1846 XRT_FULL_BODY_JOINT_RIGHT_HAND_RING_DISTAL_META = 63,
1847 XRT_FULL_BODY_JOINT_RIGHT_HAND_RING_TIP_META = 64,
1848 XRT_FULL_BODY_JOINT_RIGHT_HAND_LITTLE_METACARPAL_META = 65,
1849 XRT_FULL_BODY_JOINT_RIGHT_HAND_LITTLE_PROXIMAL_META = 66,
1850 XRT_FULL_BODY_JOINT_RIGHT_HAND_LITTLE_INTERMEDIATE_META = 67,
1851 XRT_FULL_BODY_JOINT_RIGHT_HAND_LITTLE_DISTAL_META = 68,
1852 XRT_FULL_BODY_JOINT_RIGHT_HAND_LITTLE_TIP_META = 69,
1853 XRT_FULL_BODY_JOINT_LEFT_UPPER_LEG_META = 70,
1854 XRT_FULL_BODY_JOINT_LEFT_LOWER_LEG_META = 71,
1855 XRT_FULL_BODY_JOINT_LEFT_FOOT_ANKLE_TWIST_META = 72,
1856 XRT_FULL_BODY_JOINT_LEFT_FOOT_ANKLE_META = 73,
1857 XRT_FULL_BODY_JOINT_LEFT_FOOT_SUBTALAR_META = 74,
1858 XRT_FULL_BODY_JOINT_LEFT_FOOT_TRANSVERSE_META = 75,
1859 XRT_FULL_BODY_JOINT_LEFT_FOOT_BALL_META = 76,
1860 XRT_FULL_BODY_JOINT_RIGHT_UPPER_LEG_META = 77,
1861 XRT_FULL_BODY_JOINT_RIGHT_LOWER_LEG_META = 78,
1862 XRT_FULL_BODY_JOINT_RIGHT_FOOT_ANKLE_TWIST_META = 79,
1863 XRT_FULL_BODY_JOINT_RIGHT_FOOT_ANKLE_META = 80,
1864 XRT_FULL_BODY_JOINT_RIGHT_FOOT_SUBTALAR_META = 81,
1865 XRT_FULL_BODY_JOINT_RIGHT_FOOT_TRANSVERSE_META = 82,
1866 XRT_FULL_BODY_JOINT_RIGHT_FOOT_BALL_META = 83,
1867 XRT_FULL_BODY_JOINT_COUNT_META = 84,
1868 XRT_FULL_BODY_JOINT_NONE_META = 85,
1869};
1870
1871enum xrt_body_joint_set_type_fb
1872{
1873 XRT_BODY_JOINT_SET_UNKNOWN = 0,
1874 // XR_FB_body_tracking
1875 XRT_BODY_JOINT_SET_DEFAULT_FB,
1876 // XR_Meta_body_tracking_full_body
1877 XRT_BODY_JOINT_SET_FULL_BODY_META,
1878};
1879
1880// XR_META_body_tracking_calibration
1881enum xrt_body_tracking_calibration_state_meta
1882{
1883 // Valid calibration, pose is safe to use
1884 XRT_BODY_TRACKING_CALIBRATION_STATE_VALID_META = 1,
1885 // Calibration is still running, pose may be incorrect
1886 XRT_BODY_TRACKING_CALIBRATION_STATE_CALIBRATING_META = 2,
1887 // Calibration is invalid, pose is not safe to use
1888 XRT_BODY_TRACKING_CALIBRATION_STATE_INVALID_META = 3,
1889};
1891// XR_FB_body_tracking
1893{
1894 struct xrt_pose pose;
1895 int32_t joint;
1896 int32_t parent_joint;
1897};
1899// XR_FB_body_tracking
1901{
1902 // ordered by xrt_body_joint_fb
1903 struct xrt_body_skeleton_joint_fb joints[XRT_BODY_JOINT_COUNT_FB];
1904};
1906// XR_Meta_body_tracking_full_body
1908{
1909 // ordered by xrt_full_body_joint_meta
1910 struct xrt_body_skeleton_joint_fb joints[XRT_FULL_BODY_JOINT_COUNT_META];
1911};
1912
1913// structure is a container to represent the body skeleton in T-pose including the joint hierarchy,
1914// can have info such as skeleton scale and proportions
1915struct xrt_body_skeleton
1916{
1917 union {
1918 struct xrt_body_skeleton_fb body_skeleton_fb;
1919 struct xrt_full_body_skeleton_meta full_body_skeleton_meta;
1920 };
1922
1924{
1925 struct xrt_space_relation relation;
1927
1929{
1930 int64_t sample_time_ns;
1931 float confidence;
1932 uint32_t skeleton_changed_count;
1933 XRT_ALIGNAS(8) bool is_active;
1934
1935 struct
1936 {
1937 // Requires XR_META_body_tracking_calibration, @ref xrt_device_supported::body_tracking_calibration
1938 enum xrt_body_tracking_calibration_state_meta calibration_status;
1939 } exts;
1940};
1942// XR_FB_body_tracking
1944{
1945 struct xrt_base_body_joint_set_meta base;
1946 // ordered by xrt_body_joint_fb
1947 struct xrt_body_joint_location_fb joint_locations[XRT_BODY_JOINT_COUNT_FB];
1948};
1950// XR_Meta_body_tracking_full_body
1952{
1953 struct xrt_base_body_joint_set_meta base;
1954 // ordered by xrt_full_body_joint_meta
1955 struct xrt_body_joint_location_fb joint_locations[XRT_FULL_BODY_JOINT_COUNT_META];
1957
1958struct xrt_body_joint_set
1959{
1960 union {
1961 struct xrt_base_body_joint_set_meta base_body_joint_set_meta;
1962 struct xrt_body_joint_set_fb body_joint_set_fb;
1963 struct xrt_full_body_joint_set_meta full_body_joint_set_meta;
1964 };
1965 // in driver global space, without tracking_origin offset
1966 struct xrt_space_relation body_pose;
1967};
1968
1969/*!
1970 * Name of a output with a baked in type.
1971 *
1972 * @see xrt_output_type
1973 * @ingroup xrt_iface
1974 */
1975enum xrt_output_name
1976{
1977 // clang-format off
1978 XRT_OUTPUT_NAME_SIMPLE_VIBRATION = XRT_OUTPUT_NAME(0x0010, VIBRATION),
1979 XRT_OUTPUT_NAME_PSMV_RUMBLE_VIBRATION = XRT_OUTPUT_NAME(0x0020, VIBRATION),
1980 XRT_OUTPUT_NAME_INDEX_HAPTIC = XRT_OUTPUT_NAME(0x0030, VIBRATION),
1981 XRT_OUTPUT_NAME_VIVE_HAPTIC = XRT_OUTPUT_NAME(0x0040, VIBRATION),
1982 XRT_OUTPUT_NAME_WMR_HAPTIC = XRT_OUTPUT_NAME(0x0050, VIBRATION),
1983
1984 XRT_OUTPUT_NAME_XBOX_HAPTIC_LEFT = XRT_OUTPUT_NAME(0x0060, VIBRATION),
1985 XRT_OUTPUT_NAME_XBOX_HAPTIC_RIGHT = XRT_OUTPUT_NAME(0x0061, VIBRATION),
1986 XRT_OUTPUT_NAME_XBOX_HAPTIC_LEFT_TRIGGER = XRT_OUTPUT_NAME(0x0062, VIBRATION),
1987 XRT_OUTPUT_NAME_XBOX_HAPTIC_RIGHT_TRIGGER = XRT_OUTPUT_NAME(0x0063, VIBRATION),
1988
1989 XRT_OUTPUT_NAME_TOUCH_HAPTIC = XRT_OUTPUT_NAME(0x0070, VIBRATION),
1990
1991 XRT_OUTPUT_NAME_FORCE_FEEDBACK_LEFT = XRT_OUTPUT_NAME(0x0080, FORCE_FEEDBACK),
1992 XRT_OUTPUT_NAME_FORCE_FEEDBACK_RIGHT = XRT_OUTPUT_NAME(0x0081, FORCE_FEEDBACK),
1993
1994 XRT_OUTPUT_NAME_G2_CONTROLLER_HAPTIC = XRT_OUTPUT_NAME(0x0090, VIBRATION),
1995 XRT_OUTPUT_NAME_ODYSSEY_CONTROLLER_HAPTIC = XRT_OUTPUT_NAME(0x00A0, VIBRATION),
1996 XRT_OUTPUT_NAME_ML2_CONTROLLER_VIBRATION = XRT_OUTPUT_NAME(0x00B0, VIBRATION),
1997
1998 XRT_OUTPUT_NAME_PSSENSE_VIBRATION = XRT_OUTPUT_NAME(0x00C0, VIBRATION),
1999 XRT_OUTPUT_NAME_PSSENSE_TRIGGER_FEEDBACK = XRT_OUTPUT_NAME(0x00C1, FORCE_FEEDBACK),
2000
2001 XRT_OUTPUT_NAME_VIVE_TRACKER_HAPTIC = XRT_OUTPUT_NAME(0x00D0, VIBRATION),
2002
2003 XRT_OUTPUT_NAME_OPPO_MR_HAPTIC = XRT_OUTPUT_NAME(0x00E0, VIBRATION),
2004
2005 XRT_OUTPUT_NAME_PICO_NEO3_HAPTIC = XRT_OUTPUT_NAME(0x00F0, VIBRATION),
2006 XRT_OUTPUT_NAME_PICO4_HAPTIC = XRT_OUTPUT_NAME(0x0100, VIBRATION),
2007
2008 XRT_OUTPUT_NAME_VIVE_COSMOS_HAPTIC = XRT_OUTPUT_NAME(0x0200, VIBRATION),
2009 XRT_OUTPUT_NAME_VIVE_FOCUS3_HAPTIC = XRT_OUTPUT_NAME(0x0300, VIBRATION),
2010
2011 XRT_OUTPUT_NAME_TOUCH_PRO_HAPTIC = XRT_OUTPUT_NAME(0x0400, VIBRATION),
2012 XRT_OUTPUT_NAME_TOUCH_PRO_HAPTIC_TRIGGER = XRT_OUTPUT_NAME(0x0500, VIBRATION),
2013 XRT_OUTPUT_NAME_TOUCH_PRO_HAPTIC_THUMB = XRT_OUTPUT_NAME(0x0600, VIBRATION),
2014 XRT_OUTPUT_NAME_TOUCH_PLUS_HAPTIC = XRT_OUTPUT_NAME(0x0700, VIBRATION),
2015
2016 XRT_OUTPUT_NAME_PSVR2_HAPTIC = XRT_OUTPUT_NAME(0x0800, VIBRATION),
2017 // clang-format on
2018};
2019
2020/*!
2021 * Value used to indicate a haptic pulse of the minimal supported duration.
2022 *
2023 * @ingroup xrt_iface
2024 */
2025#define XRT_MIN_HAPTIC_DURATION -1
2026
2027/*!
2028 * Value used to indicate a haptic pulse of some runtime defined optimal
2029 * frequency.
2030 *
2031 * @ingroup xrt_iface
2033
2034#define XRT_FREQUENCY_UNSPECIFIED 0
2035
2036/*!
2037 * Value used as a timeout to indicate the timeout should never occur.
2038 *
2039 * @ingroup xrt_iface
2040 */
2041#define XRT_INFINITE_DURATION (0x7fffffffffffffffLL)
2042
2043enum xrt_force_feedback_location
2044{
2045 XRT_FORCE_FEEDBACK_LOCATION_LEFT_THUMB,
2046 XRT_FORCE_FEEDBACK_LOCATION_LEFT_INDEX,
2047 XRT_FORCE_FEEDBACK_LOCATION_LEFT_MIDDLE,
2048 XRT_FORCE_FEEDBACK_LOCATION_LEFT_RING,
2049 XRT_FORCE_FEEDBACK_LOCATION_LEFT_PINKY,
2051
2053{
2054 float value;
2055 enum xrt_force_feedback_location location;
2056};
2057
2058enum xrt_output_value_type
2059{
2060 XRT_OUTPUT_VALUE_TYPE_VIBRATION,
2061 XRT_OUTPUT_VALUE_TYPE_PCM_VIBRATION,
2062 XRT_OUTPUT_VALUE_TYPE_FORCE_FEEDBACK,
2064
2066{
2067 XRT_ALIGNAS(8) float frequency;
2068 float amplitude;
2069 int64_t duration_ns;
2071
2073{
2074 uint32_t buffer_size;
2075 XRT_ALIGNAS(8) const float *buffer;
2076 XRT_ALIGNAS(8) float sample_rate;
2077 bool append;
2078 uint32_t *samples_consumed;
2080
2082{
2083 struct xrt_output_force_feedback force_feedback[5];
2084 uint64_t force_feedback_location_count;
2085};
2086
2087/*!
2088 * A union of all output types.
2089 *
2090 * @see xrt_output_type
2091 * @ingroup xrt_iface math
2092 */
2093struct xrt_output_value
2094{
2095 enum xrt_output_value_type type;
2096
2097 union {
2098 struct xrt_output_value_vibration vibration;
2099 struct xrt_output_value_pcm_vibration pcm_vibration;
2100 struct xrt_output_value_force_feedback force_feedback;
2101 };
2102};
2103
2104/*
2105 *
2106 * Misc enums.
2107 *
2108 */
2109
2110/*!
2111 * What form factor is this device, mostly maps onto OpenXR's @p XrFormFactor.
2112 *
2113 * @ingroup xrt_iface
2114 */
2117 XRT_FORM_FACTOR_HMD, //!< Head mounted display.
2118 XRT_FORM_FACTOR_HANDHELD, //!< Handheld display.
2119};
2120
2121/*!
2122 * View type to be rendered to by the compositor.
2123 */
2124enum xrt_view_type
2125{
2126 XRT_VIEW_TYPE_MONO = 1,
2127 XRT_VIEW_TYPE_STEREO = 2,
2128};
2129
2130/*!
2131 * Domain type.
2132 * Use for performance level setting
2133 * Which hardware should be boost/decrease
2134 */
2135enum xrt_perf_domain
2136{
2137 XRT_PERF_DOMAIN_CPU = 1,
2138 XRT_PERF_DOMAIN_GPU = 2,
2139};
2140
2141enum xrt_perf_sub_domain
2142{
2143 XRT_PERF_SUB_DOMAIN_COMPOSITING = 1,
2144 XRT_PERF_SUB_DOMAIN_RENDERING = 2,
2145 XRT_PERF_SUB_DOMAIN_THERMAL = 3
2146};
2147
2148/*!
2149 * Performance level.
2150 */
2152{
2153 XRT_PERF_SET_LEVEL_POWER_SAVINGS = 0,
2154 XRT_PERF_SET_LEVEL_SUSTAINED_LOW = 25,
2155 XRT_PERF_SET_LEVEL_SUSTAINED_HIGH = 50,
2156 XRT_PERF_SET_LEVEL_BOOST = 75,
2157};
2158
2159/*!
2160 * Performance level.
2161 */
2163{
2164 XRT_PERF_NOTIFY_LEVEL_NORMAL = 0,
2165 XRT_PERF_NOTIFY_LEVEL_WARNING = 25,
2166 XRT_PERF_NOTIFY_LEVEL_IMPAIRED = 75,
2167};
2168
2169/*!
2170 * Visibility mask, mirror of XrVisibilityMaskKHR
2171 *
2172 * @ingroup xrt_iface
2173 */
2175{
2176 XRT_VISIBILITY_MASK_TYPE_HIDDEN_TRIANGLE_MESH = 1,
2177 XRT_VISIBILITY_MASK_TYPE_VISIBLE_TRIANGLE_MESH = 2,
2178 XRT_VISIBILITY_MASK_TYPE_LINE_LOOP = 3,
2179};
2180
2181
2182/*
2183 *
2184 * Inline functions
2185 *
2186 */
2187
2188// @note We're not using U_LOG_RAW because we can't include u_logging.h inside xrt_defines.h without causing problems.
2189#if 0
2190#define XRT_REFERENCE_DEBUG_PRINT(ACTION, PTR, COUNT) \
2191 do { \
2192 int32_t __count = (COUNT); \
2193 printf(#ACTION " %p to %u", (void *)(PTR), __count); \
2194 if (__count < 0) { \
2195 XRT_DEBUGBREAK(); \
2196 } \
2197 } while (false)
2198#else
2199#define XRT_REFERENCE_DEBUG_PRINT(ACTION, PTR, COUNT)
2200#endif
2201
2202/*!
2203 * Increment the reference, probably want @ref xrt_reference_inc_and_was_zero.
2204 *
2205 * @memberof xrt_reference
2206 * @ingroup xrt_iface
2208static inline void
2209xrt_reference_inc(struct xrt_reference *xref)
2210{
2211 XRT_MAYBE_UNUSED int32_t count = xrt_atomic_s32_inc_return(&xref->count);
2212
2213 XRT_REFERENCE_DEBUG_PRINT(Incremented, xref, count);
2214}
2215
2216/*!
2217 * Decrement the reference, probably want @ref xrt_reference_dec_and_is_zero.
2218 *
2219 * @memberof xrt_reference
2220 * @ingroup xrt_iface
2222static inline void
2223xrt_reference_dec(struct xrt_reference *xref)
2224{
2225 XRT_MAYBE_UNUSED int32_t count = xrt_atomic_s32_dec_return(&xref->count);
2226
2227 XRT_REFERENCE_DEBUG_PRINT(Decremented, xref, count);
2228}
2229
2230/*!
2231 * Increment the reference and return true if the value @p was zero.
2232 *
2233 * @memberof xrt_reference
2234 * @ingroup xrt_iface
2236XRT_CHECK_RESULT static inline bool
2238{
2239 int32_t count = xrt_atomic_s32_inc_return(&xref->count);
2240
2241 XRT_REFERENCE_DEBUG_PRINT(Incremented, xref, count);
2242
2243 return count == 1;
2244}
2245
2246/*!
2247 * Decrement the reference and return true if the value is now zero.
2248 *
2249 * @memberof xrt_reference
2250 * @ingroup xrt_iface
2252XRT_CHECK_RESULT static inline bool
2254{
2255 int32_t count = xrt_atomic_s32_dec_return(&xref->count);
2256
2257 XRT_REFERENCE_DEBUG_PRINT(Decremented, xref, count);
2258
2259 return count == 0;
2260}
2261
2262#ifdef __cplusplus
2263}
2264#endif
xrt_input_type
Base type of this inputs.
Definition: xrt_defines.h:824
xrt_hand
Enumeration for left and right hand.
Definition: xrt_defines.h:1400
#define XRT_MATRIX_3X3_ELEMENTS
The number of values in xrt_matrix_3x3.
Definition: xrt_defines.h:538
xrt_stereo_format
What type of stereo format a frame has.
Definition: xrt_defines.h:222
xrt_visibility_mask_type
Visibility mask, mirror of XrVisibilityMaskKHR.
Definition: xrt_defines.h:2173
xrt_blend_mode
Blend mode that the device supports, exact mirror of XrEnvironmentBlendMode.
Definition: xrt_defines.h:112
static XRT_CHECK_RESULT bool xrt_reference_dec_and_is_zero(struct xrt_reference *xref)
Decrement the reference and return true if the value is now zero.
Definition: xrt_defines.h:2251
xrt_form_factor
What form factor is this device, mostly maps onto OpenXR's XrFormFactor.
Definition: xrt_defines.h:2114
xrt_input_name
Every internal input source known to monado with a baked in type.
Definition: xrt_defines.h:1344
xrt_output_type
Base type of this output.
Definition: xrt_defines.h:1485
static XRT_CHECK_RESULT bool xrt_reference_inc_and_was_zero(struct xrt_reference *xref)
Increment the reference and return true if the value was zero.
Definition: xrt_defines.h:2235
#define XRT_UUID_SIZE
Internal define for VK_UUID_SIZE and XR_UUID_SIZE_EXT.
Definition: xrt_defines.h:31
#define XRT_MATRIX_2X2_ELEMENTS
The number of values in xrt_matrix_2x2.
Definition: xrt_defines.h:511
static void xrt_reference_inc(struct xrt_reference *xref)
Increment the reference, probably want xrt_reference_inc_and_was_zero.
Definition: xrt_defines.h:2207
#define XRT_MATRIX_2X2_VECS
The number of 2d vectors in xrt_matrix_2x2.
Definition: xrt_defines.h:518
#define XRT_LUID_SIZE
Internal define for VK_LUID_SIZE.
Definition: xrt_defines.h:55
static void xrt_reference_dec(struct xrt_reference *xref)
Decrement the reference, probably want xrt_reference_dec_and_is_zero.
Definition: xrt_defines.h:2221
xrt_reference_space_type
Type of a OpenXR mapped reference space, maps to the semantic spaces on the xrt_space_overseer struct...
Definition: xrt_defines.h:612
#define XRT_HAND_JOINT_COUNT
Number of joints in a hand.
Definition: xrt_defines.h:1356
xrt_output_name
Name of a output with a baked in type.
Definition: xrt_defines.h:1974
xrt_finger
Names for fingers on a hand.
Definition: xrt_defines.h:1429
xrt_hand_joint
Number of joints in a hand.
Definition: xrt_defines.h:1364
#define XRT_MATRIX_4X4_ELEMENTS
The number of values in a 4x4 matrix like xrt_matrix_4x4 and xrt_matrix_4x4_f64.
Definition: xrt_defines.h:565
xrt_space_relation_flags
Flags of which components of a xrt_space_relation is valid.
Definition: xrt_defines.h:642
xrt_device_type
How an xrt_device can be used.
Definition: xrt_defines.h:804
@ XRT_INPUT_TYPE_POSE
A tracked pose.
Definition: xrt_defines.h:837
@ XRT_INPUT_TYPE_VEC2_MINUS_ONE_TO_ONE
Vec2 input, components in [-1, 1].
Definition: xrt_defines.h:831
@ XRT_INPUT_TYPE_VEC3_MINUS_ONE_TO_ONE
Vec3 input, components in [-1, 1].
Definition: xrt_defines.h:833
@ XRT_INPUT_TYPE_FACE_TRACKING
A tracked face.
Definition: xrt_defines.h:841
@ XRT_INPUT_TYPE_BODY_TRACKING
A tracked body.
Definition: xrt_defines.h:843
@ XRT_INPUT_TYPE_HAND_TRACKING
A tracked hand.
Definition: xrt_defines.h:839
@ XRT_INPUT_TYPE_VEC1_MINUS_ONE_TO_ONE
Float input in [-1, 1].
Definition: xrt_defines.h:829
@ XRT_INPUT_TYPE_BOOLEAN
Boolean (digital, binary) input.
Definition: xrt_defines.h:835
@ XRT_INPUT_TYPE_VEC1_ZERO_TO_ONE
Float input in [0, 1].
Definition: xrt_defines.h:827
@ XRT_STEREO_FORMAT_OAU
Over & Under.
Definition: xrt_defines.h:226
@ XRT_STEREO_FORMAT_SBS
Side by side.
Definition: xrt_defines.h:224
@ XRT_STEREO_FORMAT_INTERLEAVED
Interleaved pixels.
Definition: xrt_defines.h:225
@ XRT_FORM_FACTOR_HANDHELD
Handheld display.
Definition: xrt_defines.h:2116
@ XRT_FORM_FACTOR_HMD
Head mounted display.
Definition: xrt_defines.h:2115
static Eigen::Map< const Eigen::Vector3f > position(const struct xrt_pose &pose)
Return a Eigen type wrapping a pose's position (const).
Definition: m_eigen_interop.hpp:217
static Eigen::Map< const Eigen::Quaternionf > orientation(const struct xrt_pose &pose)
Return a Eigen type wrapping a pose's orientation (const).
Definition: m_eigen_interop.hpp:199
A range of API versions supported.
Definition: xrt_defines.h:593
Definition: xrt_defines.h:1927
Definition: xrt_defines.h:1922
Definition: xrt_defines.h:1942
Definition: xrt_defines.h:1957
Definition: xrt_defines.h:1899
Definition: xrt_defines.h:1891
Definition: xrt_defines.h:1914
A 3 element colour with floating point channels.
Definition: xrt_defines.h:398
A 3 element colour with 8 bits per channel.
Definition: xrt_defines.h:373
A 4 element colour with floating point channels.
Definition: xrt_defines.h:410
A 4 element colour with 8 bits per channel.
Definition: xrt_defines.h:385
Definition: xrt_defines.h:1660
Definition: xrt_defines.h:1680
Definition: xrt_defines.h:1692
Definition: xrt_defines.h:1666
Definition: xrt_defines.h:1673
Describes a projection matrix fov.
Definition: xrt_defines.h:499
Definition: xrt_defines.h:1950
Definition: xrt_defines.h:1906
Joint set type used for hand tracking.
Definition: xrt_defines.h:1443
Location of a single hand joint.
Definition: xrt_defines.h:1411
A limited unique id, it is only unique for the process it is in, so must not be used or synchronized ...
Definition: xrt_defines.h:82
To transport LUIDs between different APIs.
Definition: xrt_defines.h:63
A tightly packed 2x2 matrix of floats.
Definition: xrt_defines.h:526
A tightly packed 3x3 matrix of doubles.
Definition: xrt_defines.h:556
A tightly packed 3x3 matrix of floats.
Definition: xrt_defines.h:546
A tightly packed 4x4 matrix of double.
Definition: xrt_defines.h:583
A tightly packed 4x4 matrix of floats.
Definition: xrt_defines.h:573
Normalized image rectangle, coordinates and size in 0 .
Definition: xrt_defines.h:467
Image offset.
Definition: xrt_defines.h:434
Definition: xrt_defines.h:2051
Definition: xrt_defines.h:2080
Definition: xrt_defines.h:2071
Definition: xrt_defines.h:2064
A union of all output types.
Definition: xrt_defines.h:2092
A pose composed of a position and orientation.
Definition: xrt_defines.h:479
A quaternion with single floats.
Definition: xrt_defines.h:235
Image rectangle.
Definition: xrt_defines.h:457
Image rectangle.
Definition: xrt_defines.h:444
A base class for reference counted objects.
Definition: xrt_defines.h:99
A chain of space relations and their associated validity flags.
Definition: xrt_defines.h:707
#define XRT_RELATION_CHAIN_CAPACITY
The maximum number of steps that can be in a relation chain.
Definition: xrt_defines.h:697
Image size.
Definition: xrt_defines.h:423
A relation with two spaces, includes velocity and acceleration.
Definition: xrt_defines.h:670
To transport UUIDs between different APIs.
Definition: xrt_defines.h:39
Represents a uv triplet for distortion, basically just three xrt_vec2.
Definition: xrt_defines.h:279
A 1 element vector with single floats.
Definition: xrt_defines.h:258
A 2 element vector with 32 bit integers.
Definition: xrt_defines.h:362
A 2 element vector with single floats.
Definition: xrt_defines.h:268
A 3 element vector with single doubles.
Definition: xrt_defines.h:301
A 3 element vector with 32 bit integers.
Definition: xrt_defines.h:350
A 3 element vector with single floats.
Definition: xrt_defines.h:289
A union of all input types.
Definition: xrt_defines.h:1459
Header holding common defines.
xrt_perf_notify_level
Performance level.
Definition: xrt_defines.h:2161
xrt_distortion_model
Which distortion model does the device expose, used both as a bitfield and value.
Definition: xrt_defines.h:167
xrt_passthrough_purpose_flags
Specify the kind of passthrough behavior the layer provides.
Definition: xrt_defines.h:151
@ XRT_PASSTHROUGH_LAYER_PURPOSE_TRACKED_KEYBOARD_MASKED_HANDS
Provided by XR_FB_passthrough_keyboard_hands.
Definition: xrt_defines.h:159
@ XRT_PASSTHROUGH_LAYER_PURPOSE_RECONSTRUCTION
Fullscreen layer.
Definition: xrt_defines.h:153
@ XRT_PASSTHROUGH_LAYER_PURPOSE_TRACKED_KEYBOARD_HANDS
Provided by XR_FB_passthrough_keyboard_hands.
Definition: xrt_defines.h:157
@ XRT_PASSTHROUGH_LAYER_PURPOSE_PROJECTED
Projected layer.
Definition: xrt_defines.h:155
xrt_device_name
A enum that is used to name devices so that the state trackers can reason about the devices easier.
Definition: xrt_defines.h:724
@ XRT_DEVICE_HTC_FACE_TRACKING
XR_HTC_facial_tracking.
Definition: xrt_defines.h:772
@ XRT_DEVICE_FB_BODY_TRACKING
XR_FB_body_tracking.
Definition: xrt_defines.h:775
@ XRT_DEVICE_FB_FACE_TRACKING2
XR_FB_face_tracking2.
Definition: xrt_defines.h:778
@ XRT_DEVICE_EXT_HAND_INTERACTION
XR_EXT_hand_interaction.
Definition: xrt_defines.h:769
xrt_scanout_direction
Screen scanout direction.
Definition: xrt_defines.h:179
xrt_perf_domain
Domain type.
Definition: xrt_defines.h:2134
xrt_passthrough_state
Specify additional state change behavior.
Definition: xrt_defines.h:136
@ XRT_PASSTHROUGH_STATE_CHANGED_NON_RECOVERABLE_ERROR_BIT
Non-recoverable error has occurred.
Definition: xrt_defines.h:140
@ XRT_PASSTHROUGH_STATE_CHANGED_RESTORED_ERROR_BIT
The runtime has recovered from a previous error and is functioning normally.
Definition: xrt_defines.h:144
@ XRT_PASSTHROUGH_STATE_CHANGED_REINIT_REQUIRED_BIT
Passthrough system requires reinitialization.
Definition: xrt_defines.h:138
@ XRT_PASSTHROUGH_STATE_CHANGED_RECOVERABLE_ERROR_BIT
A recoverable error has occurred.
Definition: xrt_defines.h:142
xrt_view_type
View type to be rendered to by the compositor.
Definition: xrt_defines.h:2123
xrt_format
Common formats, use u_format_* functions to reason about them.
Definition: xrt_defines.h:193
xrt_passthrough_create_flags
Special flags for creating passthrough.
Definition: xrt_defines.h:125
@ XRT_PASSTHROUGH_LAYER_DEPTH
Our compositor just ignores this bit.
Definition: xrt_defines.h:129
@ XRT_PASSTHROUGH_IS_RUNNING_AT_CREATION
Start the passthrough on creation.
Definition: xrt_defines.h:127
xrt_perf_set_level
Performance level.
Definition: xrt_defines.h:2150
Internal result type for XRT.