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Monado OpenXR Runtime
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Main compositor written using Vulkan header. More...
#include "xrt/xrt_gfx_vk.h"#include "xrt/xrt_config_build.h"#include "util/u_threading.h"#include "util/u_index_fifo.h"#include "util/u_logging.h"#include "util/u_frame_times_widget.h"#include "util/u_native_images_debug.h"#include "util/comp_base.h"#include "util/comp_sync.h"#include "util/comp_scratch.h"#include "util/comp_swapchain.h"#include "util/comp_high_level_scratch.h"#include "render/render_interface.h"#include "main/comp_target.h"#include "main/comp_window.h"#include "main/comp_settings.h"#include "main/comp_renderer.h"
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Data Structures | |
| struct | comp_frame |
| Tracking frame state. More... | |
| struct | comp_compositor |
| Main compositor struct tying everything in the compositor together. More... | |
Macros | |
| #define | COMP_INSTANCE_EXTENSIONS_COMMON |
Main compositor written using Vulkan header.
| #define COMP_INSTANCE_EXTENSIONS_COMMON |