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Monado OpenXR Runtime
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Glue code to OpenGL Win32 client side code. More...
#include <stdio.h>#include <stdlib.h>#include "xrt/xrt_gfx_win32.h"#include "client/comp_gl_win32_client.h"
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| struct xrt_compositor_gl * | xrt_gfx_provider_create_gl_win32 (struct xrt_compositor_native *xcn, void *hDC, void *hGLRC) |
Glue code to OpenGL Win32 client side code.