Monado OpenXR Runtime
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Code for handling distortion resources (not shaders). More...
#include "xrt/xrt_device.h"
#include "math/m_api.h"
#include "math/m_matrix_2x2.h"
#include "math/m_vec2.h"
#include "vk/vk_mini_helpers.h"
#include "render/render_interface.h"
Data Structures | |
struct | texture |
Helper struct to make code easier to read. More... | |
struct | tan_angles_transforms |
Functions | |
static XRT_CHECK_RESULT VkResult | create_distortion_image_and_view (struct vk_bundle *vk, VkExtent2D extent, VkDeviceMemory *out_device_memory, VkImage *out_image, VkImageView *out_image_view) |
static void | queue_upload_for_first_level_and_layer_locked (struct vk_bundle *vk, VkCommandBuffer cmd, VkBuffer src, VkImage dst, VkExtent2D extent) |
static XRT_CHECK_RESULT VkResult | create_and_queue_upload_locked (struct vk_bundle *vk, struct vk_cmd_pool *pool, VkCommandBuffer cmd, VkBuffer src_buffer, VkDeviceMemory *out_image_device_memory, VkImage *out_image, VkImageView *out_image_view) |
static XRT_CHECK_RESULT VkResult | create_and_fill_in_distortion_buffer_for_view (struct vk_bundle *vk, struct xrt_device *xdev, struct render_buffer *r_buffer, struct render_buffer *g_buffer, struct render_buffer *b_buffer, uint32_t view, bool pre_rotate) |
static bool | render_distortion_buffer_init (struct render_resources *r, struct vk_bundle *vk, struct xrt_device *xdev, bool pre_rotate) |
void | render_distortion_images_close (struct render_resources *r) |
Free distortion images. More... | |
bool | render_distortion_images_ensure (struct render_resources *r, struct vk_bundle *vk, struct xrt_device *xdev, bool pre_rotate) |
Creates or recreates the compute distortion textures if necessary. More... | |
Code for handling distortion resources (not shaders).