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Monado OpenXR Runtime
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Shader loading interface. More...
#include "vk/vk_helpers.h"
Go to the source code of this file.
Data Structures | |
| struct | render_shaders |
| Holds all shaders. More... | |
Functions | |
| bool | render_shaders_load (struct render_shaders *s, struct vk_bundle *vk) |
| Loads all of the shaders that the compositor uses. More... | |
| void | render_shaders_fini (struct render_shaders *s, struct vk_bundle *vk) |
| Unload and cleanup shaders. More... | |
Shader loading interface.
| void render_shaders_fini | ( | struct render_shaders * | s, |
| struct vk_bundle * | vk | ||
| ) |
Unload and cleanup shaders.
References D.
| bool render_shaders_load | ( | struct render_shaders * | s, |
| struct vk_bundle * | vk | ||
| ) |
Loads all of the shaders that the compositor uses.