Monado OpenXR Runtime
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Hand tracking interfaces. More...
Go to the source code of this file.
Data Structures | |
struct | t_image_boundary_circle |
Circular image boundary. More... | |
struct | t_camera_extra_info_one_view |
Information about image boundary and camera orientation for one view. More... | |
struct | t_camera_extra_info |
Information about image boundaries and camera orientations for all the cameras used in a tracking system. More... | |
struct | t_hand_tracking_create_info |
Creation info for the creation of a hand tracker. More... | |
struct | t_hand_tracking_sync |
Synchronously processes frames and returns two hands. More... | |
struct | t_hand_tracking_async |
Enumerations | |
enum | t_image_boundary_type { HT_IMAGE_BOUNDARY_NONE , HT_IMAGE_BOUNDARY_CIRCLE } |
Image boundary type. More... | |
enum | t_camera_orientation { CAMERA_ORIENTATION_0 = 0 , CAMERA_ORIENTATION_90 = 90 , CAMERA_ORIENTATION_180 = 180 , CAMERA_ORIENTATION_270 = 270 } |
Logical orientation of the camera image, relative to the user's head. More... | |
Functions | |
struct t_hand_tracking_async * | t_hand_tracking_async_default_create (struct xrt_frame_context *xfctx, struct t_hand_tracking_sync *sync) |
Hand tracking interfaces.
enum t_camera_orientation |
Logical orientation of the camera image, relative to the user's head.
For example, Rift S uses CAMERA_ORIENTATION_90 for the two front cameras.
Feel free to move this out of t_hand_tracking if this becomes more generally applicable.
struct t_hand_tracking_async * t_hand_tracking_async_default_create | ( | struct xrt_frame_context * | xfctx, |
struct t_hand_tracking_sync * | sync | ||
) |
We really need a way to calibrate this live - something like an exponential filter that looks at the typical maximum time between the time at which we were asked for a sample and most recent processed sample timestamp.
References xrt_frame_sink::push_frame, and U_TYPED_CALLOC.