Monado OpenXR Runtime
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Vive json implementation. More...
#include "math/m_api.h"
#include "math/m_mathinclude.h"
#include "util/u_misc.h"
#include "util/u_json.h"
#include "util/u_debug.h"
#include "util/u_distortion_mesh.h"
#include "tracking/t_tracking.h"
#include "vive_config.h"
#include "vive_tweaks.h"
#include <stdio.h>
Macros | |
#define | VIVE_TRACE(d, ...) U_LOG_IFL_T(d->log_level, __VA_ARGS__) |
#define | VIVE_DEBUG(d, ...) U_LOG_IFL_D(d->log_level, __VA_ARGS__) |
#define | VIVE_INFO(d, ...) U_LOG_IFL_I(d->log_level, __VA_ARGS__) |
#define | VIVE_WARN(d, ...) U_LOG_IFL_W(d->log_level, __VA_ARGS__) |
#define | VIVE_ERROR(d, ...) U_LOG_IFL_E(d->log_level, __VA_ARGS__) |
#define | JSON_INT(a, b, c) u_json_get_int(u_json_get(a, b), c) |
#define | JSON_FLOAT(a, b, c) u_json_get_float(u_json_get(a, b), c) |
#define | JSON_DOUBLE(a, b, c) u_json_get_double(u_json_get(a, b), c) |
#define | JSON_VEC3(a, b, c) u_json_get_vec3_array(u_json_get(a, b), c) |
#define | JSON_MATRIX_3X3(a, b, c) u_json_get_matrix_3x3(u_json_get(a, b), c) |
#define | JSON_STRING(a, b, c) u_json_get_string_into_array(u_json_get(a, b), c, sizeof(c)) |
Functions | |
static void | _print_vec3 (const char *title, struct xrt_vec3 *vec) |
static void | _get_color_coeffs (struct u_vive_values *values, const cJSON *coeffs, uint8_t eye, uint8_t channel) |
static void | _get_pose_from_pos_x_z (const cJSON *obj, struct xrt_pose *pose) |
static void | _get_distortion_properties (struct vive_config *d, const cJSON *eye_transform_json, uint8_t eye) |
static void | _get_lighthouse (struct vive_config *d, const cJSON *json) |
static bool | _get_camera (struct index_camera *cam, const cJSON *cam_json) |
static bool | _get_cameras (struct vive_config *d, const cJSON *cameras_json) |
static void | vive_init_defaults (struct vive_config *d) |
static bool | _calculate_fov (struct vive_config *d) |
bool | vive_config_parse (struct vive_config *d, char *json_string, enum u_logging_level log_level) |
Parse a headset config. More... | |
void | vive_config_teardown (struct vive_config *config) |
Free any allocated resources on this config. More... | |
bool | vive_config_parse_controller (struct vive_controller_config *d, char *json_string, enum u_logging_level log_level) |
Parse a controller config. More... | |
Vive json implementation.